Commit ed41d10a06
Changed files (8)
src-self-hosted
std
src-self-hosted/compilation.zig
@@ -160,7 +160,7 @@ pub const Compilation = struct {
/// it uses an optional pointer so that tombstone removals are possible
fn_link_set: event.Locked(FnLinkSet),
- pub const FnLinkSet = std.LinkedList(?*Value.Fn);
+ pub const FnLinkSet = std.TailQueue(?*Value.Fn);
windows_subsystem_windows: bool,
windows_subsystem_console: bool,
src-self-hosted/value.zig
@@ -186,7 +186,7 @@ pub const Value = struct {
/// Path to the object file that contains this function
containing_object: Buffer,
- link_set_node: *std.LinkedList(?*Value.Fn).Node,
+ link_set_node: *std.TailQueue(?*Value.Fn).Node,
/// Creates a Fn value with 1 ref
/// Takes ownership of symbol_name
std/atomic/queue.zig
@@ -14,7 +14,7 @@ pub fn Queue(comptime T: type) type {
mutex: std.Mutex,
pub const Self = @This();
- pub const Node = std.LinkedList(T).Node;
+ pub const Node = std.TailQueue(T).Node;
pub fn init() Self {
return Self{
std/event/net.zig
@@ -19,7 +19,7 @@ pub const Server = struct {
waiting_for_emfile_node: PromiseNode,
listen_resume_node: event.Loop.ResumeNode,
- const PromiseNode = std.LinkedList(promise).Node;
+ const PromiseNode = std.TailQueue(promise).Node;
pub fn init(loop: *Loop) Server {
// TODO can't initialize handler coroutine here because we need well defined copy elision
std/child_process.zig
@@ -13,7 +13,7 @@ const BufMap = std.BufMap;
const Buffer = std.Buffer;
const builtin = @import("builtin");
const Os = builtin.Os;
-const LinkedList = std.LinkedList;
+const TailQueue = std.TailQueue;
const maxInt = std.math.maxInt;
pub const ChildProcess = struct {
@@ -48,7 +48,7 @@ pub const ChildProcess = struct {
pub cwd: ?[]const u8,
err_pipe: if (os.windows.is_the_target) void else [2]os.fd_t,
- llnode: if (os.windows.is_the_target) void else LinkedList(*ChildProcess).Node,
+ llnode: if (os.windows.is_the_target) void else TailQueue(*ChildProcess).Node,
pub const SpawnError = error{OutOfMemory} || os.ExecveError || os.SetIdError ||
os.ChangeCurDirError || windows.CreateProcessError;
@@ -388,7 +388,7 @@ pub const ChildProcess = struct {
self.pid = pid;
self.err_pipe = err_pipe;
- self.llnode = LinkedList(*ChildProcess).Node.init(self);
+ self.llnode = TailQueue(*ChildProcess).Node.init(self);
self.term = null;
if (self.stdin_behavior == StdIo.Pipe) {
std/heap.zig
@@ -347,10 +347,10 @@ pub const ArenaAllocator = struct {
pub allocator: Allocator,
child_allocator: *Allocator,
- buffer_list: std.LinkedList([]u8),
+ buffer_list: std.TailQueue([]u8),
end_index: usize,
- const BufNode = std.LinkedList([]u8).Node;
+ const BufNode = std.TailQueue([]u8).Node;
pub fn init(child_allocator: *Allocator) ArenaAllocator {
return ArenaAllocator{
@@ -359,7 +359,7 @@ pub const ArenaAllocator = struct {
.shrinkFn = shrink,
},
.child_allocator = child_allocator,
- .buffer_list = std.LinkedList([]u8).init(),
+ .buffer_list = std.TailQueue([]u8).init(),
.end_index = 0,
};
}
std/linked_list.zig
@@ -5,8 +5,13 @@ const testing = std.testing;
const mem = std.mem;
const Allocator = mem.Allocator;
-/// Generic doubly linked list.
-pub fn LinkedList(comptime T: type) type {
+/// A tail queue is headed by a pair of pointers, one to the head of the
+/// list and the other to the tail of the list. The elements are doubly
+/// linked so that an arbitrary element can be removed without a need to
+/// traverse the list. New elements can be added to the list before or
+/// after an existing element, at the head of the list, or at the end of
+/// the list. A tail queue may be traversed in either direction.
+pub fn TailQueue(comptime T: type) type {
return struct {
const Self = @This();
@@ -219,9 +224,9 @@ pub fn LinkedList(comptime T: type) type {
};
}
-test "basic linked list test" {
+test "basic TailQueue test" {
const allocator = debug.global_allocator;
- var list = LinkedList(u32).init();
+ var list = TailQueue(u32).init();
var one = try list.createNode(1, allocator);
var two = try list.createNode(2, allocator);
@@ -271,10 +276,10 @@ test "basic linked list test" {
testing.expect(list.len == 2);
}
-test "linked list concatenation" {
+test "TailQueue concatenation" {
const allocator = debug.global_allocator;
- var list1 = LinkedList(u32).init();
- var list2 = LinkedList(u32).init();
+ var list1 = TailQueue(u32).init();
+ var list2 = TailQueue(u32).init();
var one = try list1.createNode(1, allocator);
defer list1.destroyNode(one, allocator);
std/std.zig
@@ -7,7 +7,6 @@ pub const Buffer = @import("buffer.zig").Buffer;
pub const BufferOutStream = @import("io.zig").BufferOutStream;
pub const DynLib = @import("dynamic_library.zig").DynLib;
pub const HashMap = @import("hash_map.zig").HashMap;
-pub const LinkedList = @import("linked_list.zig").LinkedList;
pub const Mutex = @import("mutex.zig").Mutex;
pub const PackedIntArrayEndian = @import("packed_int_array.zig").PackedIntArrayEndian;
pub const PackedIntArray = @import("packed_int_array.zig").PackedIntArray;
@@ -18,6 +17,7 @@ pub const StaticallyInitializedMutex = @import("statically_initialized_mutex.zig
pub const SegmentedList = @import("segmented_list.zig").SegmentedList;
pub const SpinLock = @import("spinlock.zig").SpinLock;
pub const ChildProcess = @import("child_process.zig").ChildProcess;
+pub const TailQueue = @import("linked_list.zig").TailQueue;
pub const Thread = @import("thread.zig").Thread;
pub const atomic = @import("atomic.zig");