Commit e1e4de2776
Changed files (1)
lib
std
lib/std/Progress.zig
@@ -24,8 +24,6 @@ supports_ansi_escape_codes: bool,
root: Node,
-/// Protects all the state shared between the update thread and the public API calls.
-mutex: std.Thread.Mutex,
update_thread: ?std.Thread,
/// Atomically set by SIGWINCH as well as the root done() function.
@@ -33,6 +31,7 @@ redraw_event: std.Thread.ResetEvent,
/// Ensure there is only 1 global Progress object.
initialized: bool,
/// Indicates a request to shut down and reset global state.
+/// Accessed atomically.
done: bool,
refresh_rate_ns: u64,
@@ -65,10 +64,13 @@ pub const Options = struct {
/// Represents one unit of progress. Each node can have children nodes, or
/// one can use integers with `update`.
pub const Node = struct {
- parent: ?*Node,
+ mutex: std.Thread.Mutex,
+ /// Links to the parent and child nodes.
+ parent_list_node: std.DoublyLinkedList(void).Node,
+ /// Links to the prev and next sibling nodes.
+ sibling_list_node: std.DoublyLinkedList(void).Node,
+
name: []const u8,
- /// Must be handled atomically to be thread-safe.
- recently_updated_child: ?*Node = null,
/// Must be handled atomically to be thread-safe. 0 means null.
unprotected_estimated_total_items: usize,
/// Must be handled atomically to be thread-safe.
@@ -78,50 +80,57 @@ pub const Node = struct {
/// Create a new child progress node. Thread-safe.
///
- /// Call `Node.end` when done.
+ /// It is expected for the memory of the result to be stored in the
+ /// caller's stack and therefore is required to call `activate` immediately
+ /// on the result after initializing the memory location and `end` when done.
///
/// Passing 0 for `estimated_total_items` means unknown.
pub fn start(self: *Node, name: []const u8, estimated_total_items: usize) Node {
return .{
- .parent = self,
+ .mutex = .{},
+ .parent_list_node = .{
+ .prev = &self.parent_list_node,
+ .next = null,
+ .data = {},
+ },
+ .sibling_list_node = .{ .data = {} },
.name = name,
.unprotected_estimated_total_items = estimated_total_items,
.unprotected_completed_items = 0,
};
}
+ /// To be called exactly once after `start`.
+ pub fn activate(n: *Node) void {
+ const p = n.parent().?;
+ p.mutex.lock();
+ defer p.mutex.unlock();
+ assert(p.parent_list_node.next == null);
+ p.parent_list_node.next = &n.parent_list_node;
+ }
+
/// This is the same as calling `start` and then `end` on the returned `Node`. Thread-safe.
pub fn completeOne(self: *Node) void {
_ = @atomicRmw(usize, &self.unprotected_completed_items, .Add, 1, .monotonic);
- self.activate();
}
/// Finish a started `Node`. Thread-safe.
- pub fn end(self: *Node) void {
- if (self.parent) |parent| {
- parent.completeOne();
+ pub fn end(child: *Node) void {
+ if (child.parent()) |p| {
+ // Make sure the other thread doesn't access this memory that is
+ // about to be released.
+ child.mutex.lock();
+
+ const other = if (child.sibling_list_node.next) |n| n else child.sibling_list_node.prev;
+ _ = @cmpxchgStrong(std.DoublyLinkedList(void).Node, &p.parent_list_node.next, child, other, .seq_cst, .seq_cst);
+ p.completeOne();
} else {
- {
- global_progress.mutex.lock();
- defer global_progress.mutex.unlock();
- global_progress.done = true;
- }
+ @atomicStore(bool, &global_progress.done, true, .seq_cst);
global_progress.redraw_event.set();
if (global_progress.update_thread) |thread| thread.join();
}
}
- /// Tell the parent node that this node is actively being worked on. Thread-safe.
- pub fn activate(self: *Node) void {
- var parent = self.parent;
- var child = self;
- while (parent) |p| {
- @atomicStore(?*Node, &p.recently_updated_child, child, .release);
- child = p;
- parent = p.parent;
- }
- }
-
/// Thread-safe. 0 means unknown.
pub fn setEstimatedTotalItems(self: *Node, count: usize) void {
@atomicStore(usize, &self.unprotected_estimated_total_items, count, .monotonic);
@@ -131,6 +140,11 @@ pub const Node = struct {
pub fn setCompletedItems(self: *Node, completed_items: usize) void {
@atomicStore(usize, &self.unprotected_completed_items, completed_items, .monotonic);
}
+
+ fn parent(child: *Node) ?*Node {
+ const parent_node = child.parent_list_node.prev orelse return null;
+ return @fieldParentPtr("parent_list_node", parent_node);
+ }
};
var global_progress: Progress = .{
@@ -138,7 +152,6 @@ var global_progress: Progress = .{
.is_windows_terminal = false,
.supports_ansi_escape_codes = false,
.root = undefined,
- .mutex = .{},
.update_thread = null,
.redraw_event = .{},
.initialized = false,
@@ -169,7 +182,9 @@ pub fn start(options: Options) *Node {
global_progress.terminal = stderr;
}
global_progress.root = .{
- .parent = null,
+ .mutex = .{},
+ .parent_list_node = .{ .data = {} },
+ .sibling_list_node = .{ .data = {} },
.name = options.root_name,
.unprotected_estimated_total_items = options.estimated_total_items,
.unprotected_completed_items = 0,
@@ -220,10 +235,8 @@ fn updateThreadRun() void {
maybeUpdateSize(resize_flag);
const buffer = b: {
- global_progress.mutex.lock();
- defer global_progress.mutex.unlock();
-
- if (global_progress.done) return clearTerminal();
+ if (@atomicLoad(bool, &global_progress.done, .seq_cst))
+ return clearTerminal();
break :b computeRedraw();
};
@@ -235,10 +248,8 @@ fn updateThreadRun() void {
maybeUpdateSize(resize_flag);
const buffer = b: {
- global_progress.mutex.lock();
- defer global_progress.mutex.unlock();
-
- if (global_progress.done) return clearTerminal();
+ if (@atomicLoad(bool, &global_progress.done, .seq_cst))
+ return clearTerminal();
break :b computeRedraw();
};
@@ -270,7 +281,6 @@ fn computeRedraw() []u8 {
i = prefix.len;
// Walk the tree and write the progress output to the buffer.
-
var node: *Node = &global_progress.root;
while (true) {
const eti = @atomicLoad(usize, &node.unprotected_estimated_total_items, .monotonic);