Commit d3c9bfada6
Changed files (2)
lib
std
Build
lib/std/Build/WriteFileStep.zig
@@ -1,55 +1,117 @@
-const std = @import("../std.zig");
-const Step = std.Build.Step;
-const fs = std.fs;
-const ArrayList = std.ArrayList;
-
-const WriteFileStep = @This();
-
-pub const base_id = .write_file;
+//! WriteFileStep is primarily used to create a directory in an appropriate
+//! location inside the local cache which has a set of files that have either
+//! been generated during the build, or are copied from the source package.
+//!
+//! However, this step has an additional capability of writing data to paths
+//! relative to the package root, effectively mutating the package's source
+//! files. Be careful with the latter functionality; it should not be used
+//! during the normal build process, but as a utility run by a developer with
+//! intention to update source files, which will then be committed to version
+//! control.
step: Step,
builder: *std.Build,
-files: std.TailQueue(File),
+/// The elements here are pointers because we need stable pointers for the
+/// GeneratedFile field.
+files: std.ArrayListUnmanaged(*File),
+output_source_files: std.ArrayListUnmanaged(OutputSourceFile),
+
+pub const base_id = .write_file;
pub const File = struct {
- source: std.Build.GeneratedFile,
- basename: []const u8,
+ generated_file: std.Build.GeneratedFile,
+ sub_path: []const u8,
+ contents: Contents,
+};
+
+pub const OutputSourceFile = struct {
+ contents: Contents,
+ sub_path: []const u8,
+};
+
+pub const Contents = union(enum) {
bytes: []const u8,
+ copy: std.Build.FileSource,
};
pub fn init(builder: *std.Build) WriteFileStep {
- return WriteFileStep{
+ return .{
.builder = builder,
.step = Step.init(.write_file, "writefile", builder.allocator, make),
.files = .{},
+ .output_source_files = .{},
};
}
-pub fn add(self: *WriteFileStep, basename: []const u8, bytes: []const u8) void {
- const node = self.builder.allocator.create(std.TailQueue(File).Node) catch @panic("unhandled error");
- node.* = .{
- .data = .{
- .source = std.Build.GeneratedFile{ .step = &self.step },
- .basename = self.builder.dupePath(basename),
- .bytes = self.builder.dupe(bytes),
- },
+pub fn add(wf: *WriteFileStep, sub_path: []const u8, bytes: []const u8) void {
+ const gpa = wf.builder.allocator;
+ const file = gpa.create(File) catch @panic("OOM");
+ file.* = .{
+ .generated_file = .{ .step = &wf.step },
+ .sub_path = wf.builder.dupePath(sub_path),
+ .contents = .{ .bytes = wf.builder.dupe(bytes) },
+ };
+ wf.files.append(gpa, file) catch @panic("OOM");
+}
+
+/// Place the file into the generated directory within the local cache,
+/// along with all the rest of the files added to this step. The parameter
+/// here is the destination path relative to the local cache directory
+/// associated with this WriteFileStep. It may be a basename, or it may
+/// include sub-directories, in which case this step will ensure the
+/// required sub-path exists.
+/// This is the option expected to be used most commonly with `addCopyFile`.
+pub fn addCopyFile(wf: *WriteFileStep, source: std.Build.FileSource, sub_path: []const u8) void {
+ const gpa = wf.builder.allocator;
+ const file = gpa.create(File) catch @panic("OOM");
+ file.* = .{
+ .generated_file = .{ .step = &wf.step },
+ .sub_path = wf.builder.dupePath(sub_path),
+ .contents = .{ .copy = source },
};
+ wf.files.append(gpa, file) catch @panic("OOM");
+}
- self.files.append(node);
+/// A path relative to the package root.
+/// Be careful with this because it updates source files. This should not be
+/// used as part of the normal build process, but as a utility occasionally
+/// run by a developer with intent to modify source files and then commit
+/// those changes to version control.
+/// A file added this way is not available with `getFileSource`.
+pub fn addCopyFileToSource(wf: *WriteFileStep, source: std.Build.FileSource, sub_path: []const u8) void {
+ wf.output_source_files.append(wf.builder.allocator, .{
+ .contents = .{ .copy = source },
+ .sub_path = sub_path,
+ }) catch @panic("OOM");
}
-/// Gets a file source for the given basename. If the file does not exist, returns `null`.
-pub fn getFileSource(step: *WriteFileStep, basename: []const u8) ?std.Build.FileSource {
- var it = step.files.first;
- while (it) |node| : (it = node.next) {
- if (std.mem.eql(u8, node.data.basename, basename))
- return std.Build.FileSource{ .generated = &node.data.source };
+/// Gets a file source for the given sub_path. If the file does not exist, returns `null`.
+pub fn getFileSource(wf: *WriteFileStep, sub_path: []const u8) ?std.Build.FileSource {
+ for (wf.files.items) |file| {
+ if (std.mem.eql(u8, file.sub_path, sub_path)) {
+ return .{ .generated = &file.generated_file };
+ }
}
return null;
}
fn make(step: *Step) !void {
- const self = @fieldParentPtr(WriteFileStep, "step", step);
+ const wf = @fieldParentPtr(WriteFileStep, "step", step);
+
+ // Writing to source files is kind of an extra capability of this
+ // WriteFileStep - arguably it should be a different step. But anyway here
+ // it is, it happens unconditionally and does not interact with the other
+ // files here.
+ for (wf.output_source_files.items) |output_source_file| {
+ const basename = fs.path.basename(output_source_file.sub_path);
+ if (fs.path.dirname(output_source_file.sub_path)) |dirname| {
+ var dir = try wf.builder.build_root.handle.makeOpenPath(dirname, .{});
+ defer dir.close();
+ try writeFile(wf, dir, output_source_file.contents, basename);
+ } else {
+ try writeFile(wf, wf.builder.build_root.handle, output_source_file.contents, basename);
+ }
+ }
// The cache is used here not really as a way to speed things up - because writing
// the data to a file would probably be very fast - but as a way to find a canonical
@@ -58,56 +120,96 @@ fn make(step: *Step) !void {
// If, for example, a hard-coded path was used as the location to put WriteFileStep
// files, then two WriteFileSteps executing in parallel might clobber each other.
- // TODO port the cache system from the compiler to zig std lib. Until then
- // we directly construct the path, and no "cache hit" detection happens;
- // the files are always written.
- // Note there is similar code over in ConfigHeaderStep.
- const Hasher = std.crypto.auth.siphash.SipHash128(1, 3);
+ var man = wf.builder.cache.obtain();
+ defer man.deinit();
+
// Random bytes to make WriteFileStep unique. Refresh this with
// new random bytes when WriteFileStep implementation is modified
// in a non-backwards-compatible way.
- var hash = Hasher.init("eagVR1dYXoE7ARDP");
-
- {
- var it = self.files.first;
- while (it) |node| : (it = node.next) {
- hash.update(node.data.basename);
- hash.update(node.data.bytes);
- hash.update("|");
+ man.hash.add(@as(u32, 0xd767ee59));
+
+ for (wf.files.items) |file| {
+ man.hash.addBytes(file.sub_path);
+ switch (file.contents) {
+ .bytes => |bytes| {
+ man.hash.addBytes(bytes);
+ },
+ .copy => |file_source| {
+ _ = try man.addFile(file_source.getPath(wf.builder), null);
+ },
}
}
- var digest: [16]u8 = undefined;
- hash.final(&digest);
- var hash_basename: [digest.len * 2]u8 = undefined;
- _ = std.fmt.bufPrint(
- &hash_basename,
- "{s}",
- .{std.fmt.fmtSliceHexLower(&digest)},
- ) catch unreachable;
-
- const output_dir = try self.builder.cache_root.join(self.builder.allocator, &.{
- "o", &hash_basename,
- });
- var dir = fs.cwd().makeOpenPath(output_dir, .{}) catch |err| {
- std.debug.print("unable to make path {s}: {s}\n", .{ output_dir, @errorName(err) });
+
+ if (man.hit() catch |err| failWithCacheError(man, err)) {
+ // Cache hit, skip writing file data.
+ const digest = man.final();
+ for (wf.files.items) |file| {
+ file.generated_file.path = try wf.builder.cache_root.join(
+ wf.builder.allocator,
+ &.{ "o", &digest, file.sub_path },
+ );
+ }
+ return;
+ }
+
+ const digest = man.final();
+ const cache_path = "o" ++ fs.path.sep_str ++ digest;
+
+ var cache_dir = wf.builder.cache_root.handle.makeOpenPath(cache_path, .{}) catch |err| {
+ std.debug.print("unable to make path {s}: {s}\n", .{ cache_path, @errorName(err) });
return err;
};
- defer dir.close();
- {
- var it = self.files.first;
- while (it) |node| : (it = node.next) {
- dir.writeFile(node.data.basename, node.data.bytes) catch |err| {
- std.debug.print("unable to write {s} into {s}: {s}\n", .{
- node.data.basename,
- output_dir,
- @errorName(err),
- });
- return err;
- };
- node.data.source.path = try fs.path.join(
- self.builder.allocator,
- &[_][]const u8{ output_dir, node.data.basename },
- );
+ defer cache_dir.close();
+
+ for (wf.files.items) |file| {
+ const basename = fs.path.basename(file.sub_path);
+ if (fs.path.dirname(file.sub_path)) |dirname| {
+ var dir = try wf.builder.cache_root.handle.makeOpenPath(dirname, .{});
+ defer dir.close();
+ try writeFile(wf, dir, file.contents, basename);
+ } else {
+ try writeFile(wf, cache_dir, file.contents, basename);
}
+
+ file.generated_file.path = try wf.builder.cache_root.join(
+ wf.builder.allocator,
+ &.{ cache_path, file.sub_path },
+ );
}
+
+ try man.writeManifest();
}
+
+fn writeFile(wf: *WriteFileStep, dir: fs.Dir, contents: Contents, basename: []const u8) !void {
+ // TODO after landing concurrency PR, improve error reporting here
+ switch (contents) {
+ .bytes => |bytes| return dir.writeFile(basename, bytes),
+ .copy => |file_source| {
+ const source_path = file_source.getPath(wf.builder);
+ const prev_status = try fs.Dir.updateFile(fs.cwd(), source_path, dir, basename, .{});
+ _ = prev_status; // TODO logging (affected by open PR regarding concurrency)
+ },
+ }
+}
+
+/// TODO consolidate this with the same function in RunStep?
+/// Also properly deal with concurrency (see open PR)
+fn failWithCacheError(man: std.Build.Cache.Manifest, err: anyerror) noreturn {
+ const i = man.failed_file_index orelse failWithSimpleError(err);
+ const pp = man.files.items[i].prefixed_path orelse failWithSimpleError(err);
+ const prefix = man.cache.prefixes()[pp.prefix].path orelse "";
+ std.debug.print("{s}: {s}/{s}\n", .{ @errorName(err), prefix, pp.sub_path });
+ std.process.exit(1);
+}
+
+fn failWithSimpleError(err: anyerror) noreturn {
+ std.debug.print("{s}\n", .{@errorName(err)});
+ std.process.exit(1);
+}
+
+const std = @import("../std.zig");
+const Step = std.Build.Step;
+const fs = std.fs;
+const ArrayList = std.ArrayList;
+
+const WriteFileStep = @This();
build.zig
@@ -509,35 +509,8 @@ fn addWasiUpdateStep(b: *std.Build, version: [:0]const u8) !void {
run_opt.addArg("-o");
run_opt.addFileSourceArg(.{ .path = "stage1/zig1.wasm" });
- const CopyFileStep = struct {
- const Step = std.Build.Step;
- const FileSource = std.Build.FileSource;
- const CopyFileStep = @This();
-
- step: Step,
- builder: *std.Build,
- source: FileSource,
- dest_rel_path: []const u8,
-
- pub fn init(builder: *std.Build, source: FileSource, dest_rel_path: []const u8) CopyFileStep {
- return CopyFileStep{
- .builder = builder,
- .step = Step.init(.custom, builder.fmt("install {s} to {s}", .{ source.getDisplayName(), dest_rel_path }), builder.allocator, make),
- .source = source.dupe(builder),
- .dest_rel_path = builder.dupePath(dest_rel_path),
- };
- }
-
- fn make(step: *Step) !void {
- const self = @fieldParentPtr(CopyFileStep, "step", step);
- const full_src_path = self.source.getPath(self.builder);
- const full_dest_path = self.builder.pathFromRoot(self.dest_rel_path);
- try self.builder.updateFile(full_src_path, full_dest_path);
- }
- };
-
- const copy_zig_h = try b.allocator.create(CopyFileStep);
- copy_zig_h.* = CopyFileStep.init(b, .{ .path = "lib/zig.h" }, "stage1/zig.h");
+ const copy_zig_h = b.addWriteFiles();
+ copy_zig_h.addCopyFileToSource(.{ .path = "lib/zig.h" }, "stage1/zig.h");
const update_zig1_step = b.step("update-zig1", "Update stage1/zig1.wasm");
update_zig1_step.dependOn(&run_opt.step);