Commit d045eb7a4a

Alex Kladov <aleksey.kladov@gmail.com>
2025-07-14 17:12:55
langref: make example more interesting.
As written, I think langref's example is actually a poor reason to use `inline`. If you have if (foo(1200, 34) != 1234) { @compileError("bad"); } and you want to make sure that the call is executed at compile time, the right way to fix it is to add comptime if (comptime foo(1200, 34) != 1234) { @compileError("bad"); } and not to make the function `inline`. I _think_ that inlining functions just to avoid `comptime` at a call-site is an anti-pattern. When the reader sees `foo(123)` at the call-site, they _expect_ this to be a runtime call, as that's the normal rule in Zig. Inline is still necessary when you can't make the _whole_ call `comptime`, because it has some runtime effects, but you still want comptime-known result. A good example here is inline fn findImportPkgHashOrFatal(b: *Build, comptime asking_build_zig: type, comptime dep_name: []const u8) []const u8 { from Build.zig, where the `b` argument is runtime, and is used for side-effects, but where the result is comptime. I don't know of a good small example to demonstrate the subtelty here, so I went ahead with just adding a runtime print to `foo`. Hopefully it'll be enough for motivated reader to appreciate the subtelty!
1 parent f43f89a
Changed files (1)
doc
doc/langref/inline_call.zig
@@ -1,3 +1,5 @@
+const std = @import("std");
+
 test "inline function call" {
     if (foo(1200, 34) != 1234) {
         @compileError("bad");
@@ -5,6 +7,7 @@ test "inline function call" {
 }
 
 inline fn foo(a: i32, b: i32) i32 {
+    std.debug.print("runtime a = {} b = {}", .{ a, b });
     return a + b;
 }