Commit c89aac85c4
Changed files (2)
std
atomic
std/atomic/queue_mpsc.zig
@@ -60,6 +60,31 @@ pub fn QueueMpsc(comptime T: type) type {
}
return self.outbox.isEmpty();
}
+
+ /// For debugging only. No API guarantees about what this does.
+ pub fn dump(self: *Self) void {
+ {
+ var it = self.outbox.root;
+ while (it) |node| {
+ std.debug.warn("0x{x} -> ", @ptrToInt(node));
+ it = node.next;
+ }
+ }
+ const inbox_index = self.inbox_index;
+ const inboxes = []*std.atomic.Stack(T){
+ &self.inboxes[self.inbox_index],
+ &self.inboxes[1 - self.inbox_index],
+ };
+ for (inboxes) |inbox| {
+ var it = inbox.root;
+ while (it) |node| {
+ std.debug.warn("0x{x} -> ", @ptrToInt(node));
+ it = node.next;
+ }
+ }
+
+ std.debug.warn("null\n");
+ }
};
}
std/event.zig
@@ -439,15 +439,14 @@ pub const Loop = struct {
pub async fn waitFd(self: *Loop, fd: i32) !void {
defer self.removeFd(fd);
- var resume_node = ResumeNode{
- .id = ResumeNode.Id.Basic,
- .handle = undefined,
- };
suspend |p| {
- resume_node.handle = p;
+ // TODO explicitly put this memory in the coroutine frame #1194
+ var resume_node = ResumeNode{
+ .id = ResumeNode.Id.Basic,
+ .handle = p,
+ };
try self.addFd(fd, &resume_node);
}
- var a = &resume_node; // TODO better way to explicitly put memory in coro frame
}
/// Bring your own linked list node. This means it can't fail.
@@ -618,8 +617,7 @@ pub const Loop = struct {
while (true) {
var nbytes: windows.DWORD = undefined;
var overlapped: ?*windows.OVERLAPPED = undefined;
- switch (std.os.windowsGetQueuedCompletionStatus(self.os_data.io_port, &nbytes, &completion_key,
- &overlapped, windows.INFINITE)) {
+ switch (std.os.windowsGetQueuedCompletionStatus(self.os_data.io_port, &nbytes, &completion_key, &overlapped, windows.INFINITE)) {
std.os.WindowsWaitResult.Aborted => return,
std.os.WindowsWaitResult.Normal => {},
}
@@ -1062,10 +1060,13 @@ pub const Lock = struct {
}
pub async fn acquire(self: *Lock) Held {
- var my_tick_node: Loop.NextTickNode = undefined;
-
s: suspend |handle| {
- my_tick_node.data = handle;
+ // TODO explicitly put this memory in the coroutine frame #1194
+ var my_tick_node = Loop.NextTickNode{
+ .data = handle,
+ .next = undefined,
+ };
+
self.queue.put(&my_tick_node);
// At this point, we are in the queue, so we might have already been resumed and this coroutine
@@ -1107,10 +1108,6 @@ pub const Lock = struct {
}
}
- // TODO this workaround to force my_tick_node to be in the coroutine frame should
- // not be necessary
- var trash1 = &my_tick_node;
-
return Held{ .lock = self };
}
};
@@ -1176,6 +1173,10 @@ test "std.event.Lock" {
}
async fn testLock(loop: *Loop, lock: *Lock) void {
+ // TODO explicitly put next tick node memory in the coroutine frame #1194
+ suspend |p| {
+ resume p;
+ }
const handle1 = async lockRunner(lock) catch @panic("out of memory");
var tick_node1 = Loop.NextTickNode{
.next = undefined,
@@ -1200,12 +1201,6 @@ async fn testLock(loop: *Loop, lock: *Lock) void {
await handle1;
await handle2;
await handle3;
-
- // TODO this is to force tick node memory to be in the coro frame
- // there should be a way to make it explicit where the memory is
- var a = &tick_node1;
- var b = &tick_node2;
- var c = &tick_node3;
}
var shared_test_data = [1]i32{0} ** 10;
@@ -1216,7 +1211,8 @@ async fn lockRunner(lock: *Lock) void {
var i: usize = 0;
while (i < shared_test_data.len) : (i += 1) {
- const handle = await (async lock.acquire() catch @panic("out of memory"));
+ const lock_promise = async lock.acquire() catch @panic("out of memory");
+ const handle = await lock_promise;
defer handle.release();
shared_test_index = 0;