Commit b453345554
example/guess_number/main.zig
@@ -18,19 +18,19 @@ pub fn main(argc: isize, argv: &&u8, env: &&u8) -> i32 {
return 1;
}
- print_str("Seed: ");
- print_u64(seed);
- print_str("\n");
-
- /*
var rand_state = rand_init(seed);
- const answer = rand_int(&rand_state, 0, 100) + 1;
+ const answer = rand_u64(&rand_state, 0, 100) + 1;
+ print_str("Answer: ");
+ print_u64(answer);
+ print_str("\n");
+
+ /*
while (true) {
const line = readline("\nGuess a number between 1 and 100: ");
- if (const guess ?= parse_number(line)) {
+ if (const guess ?= parse_u64(line)) {
if (guess > answer) {
print_str("Guess lower.\n");
} else if (guess < answer) {
example/rand/main.zig
@@ -0,0 +1,103 @@
+// Mersenne Twister
+const ARRAY_SIZE : u16 = 624;
+
+/// Use `rand_init` to initialize this state.
+pub struct Rand {
+ array: [u32; ARRAY_SIZE],
+ index: #typeof(ARRAY_SIZE),
+
+ /// Get 32 bits of randomness.
+ pub fn get_u32(r: &Rand) -> u32 {
+ if (r.index == 0) {
+ r.generate_numbers();
+ }
+
+ // temper the number
+ var y : u32 = r.array[r.index];
+ y ^= y >> 11;
+ y ^= (y >> 7) & 0x9d2c5680;
+ y ^= (y >> 15) & 0xefc60000;
+ y ^= y >> 18;
+
+ r.index = (r.index + 1) % ARRAY_SIZE;
+ return y;
+ }
+
+ /// Write `count` bytes of randomness into `buf`.
+ pub fn get_bytes(r: &Rand, buf: &u8, count: usize) {
+ var bytes_left = r.get_bytes_aligned(buf, buf, count);
+ if (bytes_left > 0) {
+ var rand_val_array : [u8; #sizeof(u32)];
+ *(rand_val_array.ptr as &u32) = r.get();
+ while (bytes_left > 0) {
+ buf[count - bytes_left] = rand_val_array[#sizeof(u32) - bytes_left];
+ bytes_left -= 1;
+ }
+ }
+ }
+
+ /// Get a random unsigned integer with even distribution between `start`
+ /// inclusive and `end` exclusive.
+ pub fn range_u64(r: &Rand, start: u64, end: u64) -> u64 {
+ const range = end - start;
+ const leftover = #max_int(u64) % range;
+ const upper_bound = #max_int(u64) - leftover;
+ var rand_val_array : [u8; #sizeof(u64)];
+
+ while (true) {
+ r.get_bytes_aligned(r, rand_val_array.ptr, rand_val_array.len);
+ const rand_val = *(rand_val_array.ptr as &u64);
+ if (rand_val < upper_bound) {
+ return start + (rand_val % range);
+ }
+ }
+ }
+
+ fn generate_numbers(r: &Rand) {
+ var i : #typeof(ARRAY_SIZE) = 0;
+ while (i < ARRAY_SIZE) {
+ const y : u32 = (r.array[i] & 0x80000000) + (r.array[(i + 1) % ARRAY_SIZE] & 0x7fffffff);
+ const untempered : u32 = r.array[(i + 397) % ARRAY_SIZE] ^ (y >> 1);
+ r.array[i] = if ((y % 2) == 0) {
+ untempered
+ } else {
+ // y is odd
+ untempered ^ 0x9908b0df
+ };
+ i += 1;
+ }
+ }
+
+ // does not populate the remaining (count % 4) bytes
+ fn get_bytes_aligned(r: &Rand, buf: &u8, count: usize) -> usize {
+ var bytes_left = count;
+ var buf_ptr = buf;
+ while (bytes_left > 4) {
+ *(buf_ptr as &u32) = r.get();
+ bytes_left -= #sizeof(u32);
+ buf_ptr += #sizeof(u32);
+ }
+ return bytes_left;
+ }
+}
+
+/// Initialize random state with the given seed.
+pub fn rand_init(seed: u32) -> (out: Rand) {
+ out.index = 0;
+ out.array[0] = seed;
+ var i : #typeof(ARRAY_SIZE) = 1;
+ while (i < ARRAY_SIZE) {
+ const prev_value : u64 = out.array[i - 1];
+ out.array[i] = ((previous_value ^ (previous_value << 30)) * 0x6c078965 + i) as u32;
+ i += 1;
+ }
+}
+
+pub fn main(argc: isize, argv: &&u8, env: &&u8) -> i32 {
+ var rand = rand_init(13);
+ const answer = rand.range_u64(0, 100) + 1;
+ print_str("random number: ");
+ print_u64(answer);
+ print_str("\n");
+ return 0;
+}
std/std.zig
@@ -90,4 +90,3 @@ fn buf_print_u64(out_buf: &u8, x: u64) -> usize {
return len;
}
-