Commit ae1b444d6a

mlugg <mlugg@mlugg.co.uk>
2025-04-29 06:55:49
std.Progress: fix many bugs
There were several bugs with the synchronization here; most notably an ABA problem which was causing #21663. I fixed that and some other issues, and took the opportunity to get rid of the `.seq_cst` orderings from this file. I'm at least relatively sure my new orderings are correct. Co-authored-by: achan1989 <achan1989@gmail.com> Resolves: #21663
1 parent bf9b15e
Changed files (1)
lib
lib/std/Progress.zig
@@ -39,10 +39,20 @@ draw_buffer: []u8,
 /// CPU cache.
 node_parents: []Node.Parent,
 node_storage: []Node.Storage,
-node_freelist: []Node.OptionalIndex,
-node_freelist_first: Node.OptionalIndex,
+node_freelist_next: []Node.OptionalIndex,
+node_freelist: Freelist,
+/// This is the number of elements in node arrays which have been used so far. Nodes before this
+/// index are either active, or on the freelist. The remaining nodes are implicitly free. This
+/// value may at times temporarily exceed the node count.
 node_end_index: u32,
 
+const Freelist = packed struct(u32) {
+    head: Node.OptionalIndex,
+    /// Whenever `node_freelist` is added to, this generation is incremented
+    /// to avoid ABA bugs when acquiring nodes. Wrapping arithmetic is used.
+    generation: u24,
+};
+
 pub const TerminalMode = union(enum) {
     off,
     ansi_escape_codes,
@@ -112,7 +122,7 @@ pub const Node = struct {
             // causes `completed_count` to be treated as a file descriptor, so
             // the order here matters.
             @atomicStore(u32, &s.completed_count, integer, .monotonic);
-            @atomicStore(u32, &s.estimated_total_count, std.math.maxInt(u32), .release);
+            @atomicStore(u32, &s.estimated_total_count, std.math.maxInt(u32), .release); // synchronizes with acquire in `serialize`
         }
 
         /// Not thread-safe.
@@ -184,12 +194,24 @@ pub const Node = struct {
         const node_index = node.index.unwrap() orelse return Node.none;
         const parent = node_index.toParent();
 
-        const freelist_head = &global_progress.node_freelist_first;
-        var opt_free_index = @atomicLoad(Node.OptionalIndex, freelist_head, .seq_cst);
-        while (opt_free_index.unwrap()) |free_index| {
-            const freelist_ptr = freelistByIndex(free_index);
-            const next = @atomicLoad(Node.OptionalIndex, freelist_ptr, .seq_cst);
-            opt_free_index = @cmpxchgWeak(Node.OptionalIndex, freelist_head, opt_free_index, next, .seq_cst, .seq_cst) orelse {
+        const freelist = &global_progress.node_freelist;
+        var old_freelist = @atomicLoad(Freelist, freelist, .acquire); // acquire to ensure we have the correct "next" entry
+        while (old_freelist.head.unwrap()) |free_index| {
+            const next_ptr = freelistNextByIndex(free_index);
+            const new_freelist: Freelist = .{
+                .head = @atomicLoad(Node.OptionalIndex, next_ptr, .monotonic),
+                // We don't need to increment the generation when removing nodes from the free list,
+                // only when adding them. (This choice is arbitrary; the opposite would also work.)
+                .generation = old_freelist.generation,
+            };
+            old_freelist = @cmpxchgWeak(
+                Freelist,
+                freelist,
+                old_freelist,
+                new_freelist,
+                .acquire, // not theoretically necessary, but not allowed to be weaker than the failure order
+                .acquire, // ensure we have the correct `node_freelist_next` entry on the next iteration
+            ) orelse {
                 // We won the allocation race.
                 return init(free_index, parent, name, estimated_total_items);
             };
@@ -243,18 +265,28 @@ pub const Node = struct {
         }
         const index = n.index.unwrap() orelse return;
         const parent_ptr = parentByIndex(index);
-        if (parent_ptr.unwrap()) |parent_index| {
+        if (@atomicLoad(Node.Parent, parent_ptr, .monotonic).unwrap()) |parent_index| {
             _ = @atomicRmw(u32, &storageByIndex(parent_index).completed_count, .Add, 1, .monotonic);
-            @atomicStore(Node.Parent, parent_ptr, .unused, .seq_cst);
+            @atomicStore(Node.Parent, parent_ptr, .unused, .monotonic);
 
-            const freelist_head = &global_progress.node_freelist_first;
-            var first = @atomicLoad(Node.OptionalIndex, freelist_head, .seq_cst);
+            const freelist = &global_progress.node_freelist;
+            var old_freelist = @atomicLoad(Freelist, freelist, .monotonic);
             while (true) {
-                @atomicStore(Node.OptionalIndex, freelistByIndex(index), first, .seq_cst);
-                first = @cmpxchgWeak(Node.OptionalIndex, freelist_head, first, index.toOptional(), .seq_cst, .seq_cst) orelse break;
+                @atomicStore(Node.OptionalIndex, freelistNextByIndex(index), old_freelist.head, .monotonic);
+                old_freelist = @cmpxchgWeak(
+                    Freelist,
+                    freelist,
+                    old_freelist,
+                    .{ .head = index.toOptional(), .generation = old_freelist.generation +% 1 },
+                    .release, // ensure a matching `start` sees the freelist link written above
+                    .monotonic, // our write above is irrelevant if we need to retry
+                ) orelse {
+                    // We won the race.
+                    return;
+                };
             }
         } else {
-            @atomicStore(bool, &global_progress.done, true, .seq_cst);
+            @atomicStore(bool, &global_progress.done, true, .monotonic);
             global_progress.redraw_event.set();
             if (global_progress.update_thread) |thread| thread.join();
         }
@@ -291,8 +323,8 @@ pub const Node = struct {
         return &global_progress.node_parents[@intFromEnum(index)];
     }
 
-    fn freelistByIndex(index: Node.Index) *Node.OptionalIndex {
-        return &global_progress.node_freelist[@intFromEnum(index)];
+    fn freelistNextByIndex(index: Node.Index) *Node.OptionalIndex {
+        return &global_progress.node_freelist_next[@intFromEnum(index)];
     }
 
     fn init(free_index: Index, parent: Parent, name: []const u8, estimated_total_items: usize) Node {
@@ -307,8 +339,10 @@ pub const Node = struct {
             @atomicStore(u8, &storage.name[name_len], 0, .monotonic);
 
         const parent_ptr = parentByIndex(free_index);
-        assert(parent_ptr.* == .unused);
-        @atomicStore(Node.Parent, parent_ptr, parent, .release);
+        if (std.debug.runtime_safety) {
+            assert(@atomicLoad(Node.Parent, parent_ptr, .monotonic) == .unused);
+        }
+        @atomicStore(Node.Parent, parent_ptr, parent, .monotonic);
 
         return .{ .index = free_index.toOptional() };
     }
@@ -329,15 +363,15 @@ var global_progress: Progress = .{
 
     .node_parents = &node_parents_buffer,
     .node_storage = &node_storage_buffer,
-    .node_freelist = &node_freelist_buffer,
-    .node_freelist_first = .none,
+    .node_freelist_next = &node_freelist_next_buffer,
+    .node_freelist = .{ .head = .none, .generation = 0 },
     .node_end_index = 0,
 };
 
 const node_storage_buffer_len = 83;
 var node_parents_buffer: [node_storage_buffer_len]Node.Parent = undefined;
 var node_storage_buffer: [node_storage_buffer_len]Node.Storage = undefined;
-var node_freelist_buffer: [node_storage_buffer_len]Node.OptionalIndex = undefined;
+var node_freelist_next_buffer: [node_storage_buffer_len]Node.OptionalIndex = undefined;
 
 var default_draw_buffer: [4096]u8 = undefined;
 
@@ -456,7 +490,7 @@ fn updateThreadRun() void {
 
     {
         const resize_flag = wait(global_progress.initial_delay_ns);
-        if (@atomicLoad(bool, &global_progress.done, .seq_cst)) return;
+        if (@atomicLoad(bool, &global_progress.done, .monotonic)) return;
         maybeUpdateSize(resize_flag);
 
         const buffer, _ = computeRedraw(&serialized_buffer);
@@ -470,7 +504,7 @@ fn updateThreadRun() void {
     while (true) {
         const resize_flag = wait(global_progress.refresh_rate_ns);
 
-        if (@atomicLoad(bool, &global_progress.done, .seq_cst)) {
+        if (@atomicLoad(bool, &global_progress.done, .monotonic)) {
             stderr_mutex.lock();
             defer stderr_mutex.unlock();
             return clearWrittenWithEscapeCodes() catch {};
@@ -500,7 +534,7 @@ fn windowsApiUpdateThreadRun() void {
 
     {
         const resize_flag = wait(global_progress.initial_delay_ns);
-        if (@atomicLoad(bool, &global_progress.done, .seq_cst)) return;
+        if (@atomicLoad(bool, &global_progress.done, .monotonic)) return;
         maybeUpdateSize(resize_flag);
 
         const buffer, const nl_n = computeRedraw(&serialized_buffer);
@@ -516,7 +550,7 @@ fn windowsApiUpdateThreadRun() void {
     while (true) {
         const resize_flag = wait(global_progress.refresh_rate_ns);
 
-        if (@atomicLoad(bool, &global_progress.done, .seq_cst)) {
+        if (@atomicLoad(bool, &global_progress.done, .monotonic)) {
             stderr_mutex.lock();
             defer stderr_mutex.unlock();
             return clearWrittenWindowsApi() catch {};
@@ -558,7 +592,7 @@ fn ipcThreadRun(fd: posix.fd_t) anyerror!void {
     {
         _ = wait(global_progress.initial_delay_ns);
 
-        if (@atomicLoad(bool, &global_progress.done, .seq_cst))
+        if (@atomicLoad(bool, &global_progress.done, .monotonic))
             return;
 
         const serialized = serialize(&serialized_buffer);
@@ -570,7 +604,7 @@ fn ipcThreadRun(fd: posix.fd_t) anyerror!void {
     while (true) {
         _ = wait(global_progress.refresh_rate_ns);
 
-        if (@atomicLoad(bool, &global_progress.done, .seq_cst))
+        if (@atomicLoad(bool, &global_progress.done, .monotonic))
             return;
 
         const serialized = serialize(&serialized_buffer);
@@ -765,37 +799,39 @@ fn serialize(serialized_buffer: *Serialized.Buffer) Serialized {
     var any_ipc = false;
 
     // Iterate all of the nodes and construct a serializable copy of the state that can be examined
-    // without atomics.
-    const end_index = @atomicLoad(u32, &global_progress.node_end_index, .monotonic);
+    // without atomics. The `@min` call is here because `node_end_index` might briefly exceed the
+    // node count sometimes.
+    const end_index = @min(@atomicLoad(u32, &global_progress.node_end_index, .monotonic), global_progress.node_storage.len);
     for (
         global_progress.node_parents[0..end_index],
         global_progress.node_storage[0..end_index],
         serialized_buffer.map[0..end_index],
     ) |*parent_ptr, *storage_ptr, *map| {
-        var begin_parent = @atomicLoad(Node.Parent, parent_ptr, .acquire);
-        while (begin_parent != .unused) {
-            const dest_storage = &serialized_buffer.storage[serialized_len];
-            copyAtomicLoad(&dest_storage.name, &storage_ptr.name);
-            dest_storage.estimated_total_count = @atomicLoad(u32, &storage_ptr.estimated_total_count, .acquire);
-            dest_storage.completed_count = @atomicLoad(u32, &storage_ptr.completed_count, .monotonic);
-            const end_parent = @atomicLoad(Node.Parent, parent_ptr, .acquire);
-            if (begin_parent == end_parent) {
-                any_ipc = any_ipc or (dest_storage.getIpcFd() != null);
-                serialized_buffer.parents[serialized_len] = begin_parent;
-                map.* = @enumFromInt(serialized_len);
-                serialized_len += 1;
-                break;
-            }
-
-            begin_parent = end_parent;
-        } else {
-            // A node may be freed during the execution of this loop, causing
-            // there to be a parent reference to a nonexistent node. Without
-            // this assignment, this would lead to the map entry containing
-            // stale data. By assigning none, the child node with the bad
-            // parent pointer will be harmlessly omitted from the tree.
+        const parent = @atomicLoad(Node.Parent, parent_ptr, .monotonic);
+        if (parent == .unused) {
+            // We might read "mixed" node data in this loop, due to weird atomic things
+            // or just a node actually being freed while this loop runs. That could cause
+            // there to be a parent reference to a nonexistent node. Without this assignment,
+            // this would lead to the map entry containing stale data. By assigning none, the
+            // child node with the bad parent pointer will be harmlessly omitted from the tree.
+            //
+            // Note that there's no concern of potentially creating "looping" data if we read
+            // "mixed" node data like this, because if a node is (directly or indirectly) its own
+            // parent, it will just not be printed at all. The general idea here is that performance
+            // is more important than 100% correct output every frame, given that this API is likely
+            // to be used in hot paths!
             map.* = .none;
+            continue;
         }
+        const dest_storage = &serialized_buffer.storage[serialized_len];
+        copyAtomicLoad(&dest_storage.name, &storage_ptr.name);
+        dest_storage.estimated_total_count = @atomicLoad(u32, &storage_ptr.estimated_total_count, .acquire); // sychronizes with release in `setIpcFd`
+        dest_storage.completed_count = @atomicLoad(u32, &storage_ptr.completed_count, .monotonic);
+
+        any_ipc = any_ipc or (dest_storage.getIpcFd() != null);
+        serialized_buffer.parents[serialized_len] = parent;
+        map.* = @enumFromInt(serialized_len);
+        serialized_len += 1;
     }
 
     // Remap parents to point inside serialized arrays.