Commit ae1b444d6a
Changed files (1)
lib
std
lib/std/Progress.zig
@@ -39,10 +39,20 @@ draw_buffer: []u8,
/// CPU cache.
node_parents: []Node.Parent,
node_storage: []Node.Storage,
-node_freelist: []Node.OptionalIndex,
-node_freelist_first: Node.OptionalIndex,
+node_freelist_next: []Node.OptionalIndex,
+node_freelist: Freelist,
+/// This is the number of elements in node arrays which have been used so far. Nodes before this
+/// index are either active, or on the freelist. The remaining nodes are implicitly free. This
+/// value may at times temporarily exceed the node count.
node_end_index: u32,
+const Freelist = packed struct(u32) {
+ head: Node.OptionalIndex,
+ /// Whenever `node_freelist` is added to, this generation is incremented
+ /// to avoid ABA bugs when acquiring nodes. Wrapping arithmetic is used.
+ generation: u24,
+};
+
pub const TerminalMode = union(enum) {
off,
ansi_escape_codes,
@@ -112,7 +122,7 @@ pub const Node = struct {
// causes `completed_count` to be treated as a file descriptor, so
// the order here matters.
@atomicStore(u32, &s.completed_count, integer, .monotonic);
- @atomicStore(u32, &s.estimated_total_count, std.math.maxInt(u32), .release);
+ @atomicStore(u32, &s.estimated_total_count, std.math.maxInt(u32), .release); // synchronizes with acquire in `serialize`
}
/// Not thread-safe.
@@ -184,12 +194,24 @@ pub const Node = struct {
const node_index = node.index.unwrap() orelse return Node.none;
const parent = node_index.toParent();
- const freelist_head = &global_progress.node_freelist_first;
- var opt_free_index = @atomicLoad(Node.OptionalIndex, freelist_head, .seq_cst);
- while (opt_free_index.unwrap()) |free_index| {
- const freelist_ptr = freelistByIndex(free_index);
- const next = @atomicLoad(Node.OptionalIndex, freelist_ptr, .seq_cst);
- opt_free_index = @cmpxchgWeak(Node.OptionalIndex, freelist_head, opt_free_index, next, .seq_cst, .seq_cst) orelse {
+ const freelist = &global_progress.node_freelist;
+ var old_freelist = @atomicLoad(Freelist, freelist, .acquire); // acquire to ensure we have the correct "next" entry
+ while (old_freelist.head.unwrap()) |free_index| {
+ const next_ptr = freelistNextByIndex(free_index);
+ const new_freelist: Freelist = .{
+ .head = @atomicLoad(Node.OptionalIndex, next_ptr, .monotonic),
+ // We don't need to increment the generation when removing nodes from the free list,
+ // only when adding them. (This choice is arbitrary; the opposite would also work.)
+ .generation = old_freelist.generation,
+ };
+ old_freelist = @cmpxchgWeak(
+ Freelist,
+ freelist,
+ old_freelist,
+ new_freelist,
+ .acquire, // not theoretically necessary, but not allowed to be weaker than the failure order
+ .acquire, // ensure we have the correct `node_freelist_next` entry on the next iteration
+ ) orelse {
// We won the allocation race.
return init(free_index, parent, name, estimated_total_items);
};
@@ -243,18 +265,28 @@ pub const Node = struct {
}
const index = n.index.unwrap() orelse return;
const parent_ptr = parentByIndex(index);
- if (parent_ptr.unwrap()) |parent_index| {
+ if (@atomicLoad(Node.Parent, parent_ptr, .monotonic).unwrap()) |parent_index| {
_ = @atomicRmw(u32, &storageByIndex(parent_index).completed_count, .Add, 1, .monotonic);
- @atomicStore(Node.Parent, parent_ptr, .unused, .seq_cst);
+ @atomicStore(Node.Parent, parent_ptr, .unused, .monotonic);
- const freelist_head = &global_progress.node_freelist_first;
- var first = @atomicLoad(Node.OptionalIndex, freelist_head, .seq_cst);
+ const freelist = &global_progress.node_freelist;
+ var old_freelist = @atomicLoad(Freelist, freelist, .monotonic);
while (true) {
- @atomicStore(Node.OptionalIndex, freelistByIndex(index), first, .seq_cst);
- first = @cmpxchgWeak(Node.OptionalIndex, freelist_head, first, index.toOptional(), .seq_cst, .seq_cst) orelse break;
+ @atomicStore(Node.OptionalIndex, freelistNextByIndex(index), old_freelist.head, .monotonic);
+ old_freelist = @cmpxchgWeak(
+ Freelist,
+ freelist,
+ old_freelist,
+ .{ .head = index.toOptional(), .generation = old_freelist.generation +% 1 },
+ .release, // ensure a matching `start` sees the freelist link written above
+ .monotonic, // our write above is irrelevant if we need to retry
+ ) orelse {
+ // We won the race.
+ return;
+ };
}
} else {
- @atomicStore(bool, &global_progress.done, true, .seq_cst);
+ @atomicStore(bool, &global_progress.done, true, .monotonic);
global_progress.redraw_event.set();
if (global_progress.update_thread) |thread| thread.join();
}
@@ -291,8 +323,8 @@ pub const Node = struct {
return &global_progress.node_parents[@intFromEnum(index)];
}
- fn freelistByIndex(index: Node.Index) *Node.OptionalIndex {
- return &global_progress.node_freelist[@intFromEnum(index)];
+ fn freelistNextByIndex(index: Node.Index) *Node.OptionalIndex {
+ return &global_progress.node_freelist_next[@intFromEnum(index)];
}
fn init(free_index: Index, parent: Parent, name: []const u8, estimated_total_items: usize) Node {
@@ -307,8 +339,10 @@ pub const Node = struct {
@atomicStore(u8, &storage.name[name_len], 0, .monotonic);
const parent_ptr = parentByIndex(free_index);
- assert(parent_ptr.* == .unused);
- @atomicStore(Node.Parent, parent_ptr, parent, .release);
+ if (std.debug.runtime_safety) {
+ assert(@atomicLoad(Node.Parent, parent_ptr, .monotonic) == .unused);
+ }
+ @atomicStore(Node.Parent, parent_ptr, parent, .monotonic);
return .{ .index = free_index.toOptional() };
}
@@ -329,15 +363,15 @@ var global_progress: Progress = .{
.node_parents = &node_parents_buffer,
.node_storage = &node_storage_buffer,
- .node_freelist = &node_freelist_buffer,
- .node_freelist_first = .none,
+ .node_freelist_next = &node_freelist_next_buffer,
+ .node_freelist = .{ .head = .none, .generation = 0 },
.node_end_index = 0,
};
const node_storage_buffer_len = 83;
var node_parents_buffer: [node_storage_buffer_len]Node.Parent = undefined;
var node_storage_buffer: [node_storage_buffer_len]Node.Storage = undefined;
-var node_freelist_buffer: [node_storage_buffer_len]Node.OptionalIndex = undefined;
+var node_freelist_next_buffer: [node_storage_buffer_len]Node.OptionalIndex = undefined;
var default_draw_buffer: [4096]u8 = undefined;
@@ -456,7 +490,7 @@ fn updateThreadRun() void {
{
const resize_flag = wait(global_progress.initial_delay_ns);
- if (@atomicLoad(bool, &global_progress.done, .seq_cst)) return;
+ if (@atomicLoad(bool, &global_progress.done, .monotonic)) return;
maybeUpdateSize(resize_flag);
const buffer, _ = computeRedraw(&serialized_buffer);
@@ -470,7 +504,7 @@ fn updateThreadRun() void {
while (true) {
const resize_flag = wait(global_progress.refresh_rate_ns);
- if (@atomicLoad(bool, &global_progress.done, .seq_cst)) {
+ if (@atomicLoad(bool, &global_progress.done, .monotonic)) {
stderr_mutex.lock();
defer stderr_mutex.unlock();
return clearWrittenWithEscapeCodes() catch {};
@@ -500,7 +534,7 @@ fn windowsApiUpdateThreadRun() void {
{
const resize_flag = wait(global_progress.initial_delay_ns);
- if (@atomicLoad(bool, &global_progress.done, .seq_cst)) return;
+ if (@atomicLoad(bool, &global_progress.done, .monotonic)) return;
maybeUpdateSize(resize_flag);
const buffer, const nl_n = computeRedraw(&serialized_buffer);
@@ -516,7 +550,7 @@ fn windowsApiUpdateThreadRun() void {
while (true) {
const resize_flag = wait(global_progress.refresh_rate_ns);
- if (@atomicLoad(bool, &global_progress.done, .seq_cst)) {
+ if (@atomicLoad(bool, &global_progress.done, .monotonic)) {
stderr_mutex.lock();
defer stderr_mutex.unlock();
return clearWrittenWindowsApi() catch {};
@@ -558,7 +592,7 @@ fn ipcThreadRun(fd: posix.fd_t) anyerror!void {
{
_ = wait(global_progress.initial_delay_ns);
- if (@atomicLoad(bool, &global_progress.done, .seq_cst))
+ if (@atomicLoad(bool, &global_progress.done, .monotonic))
return;
const serialized = serialize(&serialized_buffer);
@@ -570,7 +604,7 @@ fn ipcThreadRun(fd: posix.fd_t) anyerror!void {
while (true) {
_ = wait(global_progress.refresh_rate_ns);
- if (@atomicLoad(bool, &global_progress.done, .seq_cst))
+ if (@atomicLoad(bool, &global_progress.done, .monotonic))
return;
const serialized = serialize(&serialized_buffer);
@@ -765,37 +799,39 @@ fn serialize(serialized_buffer: *Serialized.Buffer) Serialized {
var any_ipc = false;
// Iterate all of the nodes and construct a serializable copy of the state that can be examined
- // without atomics.
- const end_index = @atomicLoad(u32, &global_progress.node_end_index, .monotonic);
+ // without atomics. The `@min` call is here because `node_end_index` might briefly exceed the
+ // node count sometimes.
+ const end_index = @min(@atomicLoad(u32, &global_progress.node_end_index, .monotonic), global_progress.node_storage.len);
for (
global_progress.node_parents[0..end_index],
global_progress.node_storage[0..end_index],
serialized_buffer.map[0..end_index],
) |*parent_ptr, *storage_ptr, *map| {
- var begin_parent = @atomicLoad(Node.Parent, parent_ptr, .acquire);
- while (begin_parent != .unused) {
- const dest_storage = &serialized_buffer.storage[serialized_len];
- copyAtomicLoad(&dest_storage.name, &storage_ptr.name);
- dest_storage.estimated_total_count = @atomicLoad(u32, &storage_ptr.estimated_total_count, .acquire);
- dest_storage.completed_count = @atomicLoad(u32, &storage_ptr.completed_count, .monotonic);
- const end_parent = @atomicLoad(Node.Parent, parent_ptr, .acquire);
- if (begin_parent == end_parent) {
- any_ipc = any_ipc or (dest_storage.getIpcFd() != null);
- serialized_buffer.parents[serialized_len] = begin_parent;
- map.* = @enumFromInt(serialized_len);
- serialized_len += 1;
- break;
- }
-
- begin_parent = end_parent;
- } else {
- // A node may be freed during the execution of this loop, causing
- // there to be a parent reference to a nonexistent node. Without
- // this assignment, this would lead to the map entry containing
- // stale data. By assigning none, the child node with the bad
- // parent pointer will be harmlessly omitted from the tree.
+ const parent = @atomicLoad(Node.Parent, parent_ptr, .monotonic);
+ if (parent == .unused) {
+ // We might read "mixed" node data in this loop, due to weird atomic things
+ // or just a node actually being freed while this loop runs. That could cause
+ // there to be a parent reference to a nonexistent node. Without this assignment,
+ // this would lead to the map entry containing stale data. By assigning none, the
+ // child node with the bad parent pointer will be harmlessly omitted from the tree.
+ //
+ // Note that there's no concern of potentially creating "looping" data if we read
+ // "mixed" node data like this, because if a node is (directly or indirectly) its own
+ // parent, it will just not be printed at all. The general idea here is that performance
+ // is more important than 100% correct output every frame, given that this API is likely
+ // to be used in hot paths!
map.* = .none;
+ continue;
}
+ const dest_storage = &serialized_buffer.storage[serialized_len];
+ copyAtomicLoad(&dest_storage.name, &storage_ptr.name);
+ dest_storage.estimated_total_count = @atomicLoad(u32, &storage_ptr.estimated_total_count, .acquire); // sychronizes with release in `setIpcFd`
+ dest_storage.completed_count = @atomicLoad(u32, &storage_ptr.completed_count, .monotonic);
+
+ any_ipc = any_ipc or (dest_storage.getIpcFd() != null);
+ serialized_buffer.parents[serialized_len] = parent;
+ map.* = @enumFromInt(serialized_len);
+ serialized_len += 1;
}
// Remap parents to point inside serialized arrays.