Commit 922d8378e7
Changed files (2)
lib
std
lib/std/fs.zig
@@ -2547,6 +2547,15 @@ pub const SelfExePathError = os.ReadLinkError || os.SysCtlError || os.RealPathEr
/// `selfExePath` except allocates the result on the heap.
/// Caller owns returned memory.
pub fn selfExePathAlloc(allocator: Allocator) ![]u8 {
+ if (builtin.os.tag == .wasi) {
+ var args = try std.process.argsWithAllocator(allocator);
+ defer args.deinit();
+ // On WASI, argv[0] is always just the basename of the current executable
+ const exe_name = args.next() orelse return error.FileNotFound;
+
+ var buf: [MAX_PATH_BYTES]u8 = undefined;
+ return allocator.dupe(u8, try selfExePathWasi(&buf, exe_name));
+ }
// Use of MAX_PATH_BYTES here is justified as, at least on one tested Linux
// system, readlink will completely fail to return a result larger than
// PATH_MAX even if given a sufficiently large buffer. This makes it
@@ -2643,10 +2652,45 @@ pub fn selfExePath(out_buffer: []u8) SelfExePathError![]u8 {
const end_index = std.unicode.utf16leToUtf8(out_buffer, utf16le_slice) catch unreachable;
return out_buffer[0..end_index];
},
+ .wasi => @compileError("std.fs.selfExePath not supported for WASI. Use std.fs.selfExePathAlloc instead."),
else => @compileError("std.fs.selfExePath not supported for this target"),
}
}
+/// WASI-specific implementation of selfExePath
+///
+/// On WASI argv0 is always just the executable basename, so this function relies
+/// using a fixed executable directory path: "/zig"
+///
+/// This path can be configured in wasmtime using `--mapdir=/zig::/path/to/zig/dir/`
+fn selfExePathWasi(out_buffer: []u8, exe_name: []const u8) SelfExePathError![]const u8 {
+ var allocator = std.heap.FixedBufferAllocator.init(out_buffer);
+ var alloc = allocator.allocator();
+
+ // Check these paths:
+ // 1. "/zig/{exe_name}"
+ // 2. "/zig/bin/{exe_name}"
+ const base_paths_to_check = &[_][]const u8{ "/zig", "/zig/bin" };
+
+ for (base_paths_to_check) |base_path| {
+ const test_path = path.join(alloc, &.{ base_path, path.basename(exe_name) }) catch continue;
+
+ // Make sure it's a file we're pointing to
+ const file = os.fstatat(os.wasi.AT.FDCWD, test_path, 0) catch continue;
+ if (file.filetype != .REGULAR_FILE) continue;
+
+ // Path seems to be valid, let's try to turn it into an absolute path
+ var real_path_buf: [MAX_PATH_BYTES]u8 = undefined;
+ if (os.realpath(test_path, &real_path_buf)) |real_path| {
+ if (real_path.len > out_buffer.len)
+ return error.NameTooLong;
+ mem.copy(u8, out_buffer, real_path);
+ return out_buffer[0..real_path.len];
+ } else |_| continue;
+ }
+ return error.FileNotFound;
+}
+
/// The result is UTF16LE-encoded.
pub fn selfExePathW() [:0]const u16 {
const image_path_name = &os.windows.peb().ProcessParameters.ImagePathName;
src/introspect.zig
@@ -1,6 +1,7 @@
const std = @import("std");
const builtin = @import("builtin");
const mem = std.mem;
+const os = std.os;
const fs = std.fs;
const Compilation = @import("Compilation.zig");
@@ -80,5 +81,15 @@ pub fn resolveGlobalCacheDir(allocator: mem.Allocator) ![]u8 {
}
}
- return fs.getAppDataDir(allocator, appname);
+ if (builtin.os.tag == .wasi) {
+ // On WASI, we have no way to get an App data dir, so we try to use a fixed
+ // Preopen path "/cache" as a last resort
+ const path = "/cache";
+
+ const file = os.fstatat(os.wasi.AT.FDCWD, path, 0) catch return error.CacheDirUnavailable;
+ if (file.filetype != .DIRECTORY) return error.CacheDirUnavailable;
+ return allocator.dupe(u8, path);
+ } else {
+ return fs.getAppDataDir(allocator, appname);
+ }
}