Commit 8f481dfc3c
Changed files (4)
lib
std
test
standalone
options
lib/std/Build/OptionsStep.zig
@@ -241,33 +241,75 @@ fn make(step: *Step, prog_node: *std.Progress.Node) !void {
);
}
- var options_dir = try b.cache_root.handle.makeOpenPath("options", .{});
- defer options_dir.close();
-
- const basename = self.hashContentsToFileName();
-
- try options_dir.writeFile(&basename, self.contents.items);
-
- self.generated_file.path = try b.cache_root.join(b.allocator, &.{ "options", &basename });
-}
-
-fn hashContentsToFileName(self: *OptionsStep) [64]u8 {
- // TODO update to use the cache system instead of this
- // This implementation is copied from `WriteFileStep.make`
-
- var hash = std.crypto.hash.blake2.Blake2b384.init(.{});
-
- // Random bytes to make OptionsStep unique. Refresh this with
- // new random bytes when OptionsStep implementation is modified
- // in a non-backwards-compatible way.
- hash.update("yL0Ya4KkmcCjBlP8");
- hash.update(self.contents.items);
-
- var digest: [48]u8 = undefined;
- hash.final(&digest);
- var hash_basename: [64]u8 = undefined;
- _ = fs.base64_encoder.encode(&hash_basename, &digest);
- return hash_basename;
+ const basename = "options.zig";
+
+ // Hash contents to file name.
+ var hash = b.cache.hash;
+ // Random bytes to make unique. Refresh this with new random bytes when
+ // implementation is modified in a non-backwards-compatible way.
+ hash.add(@as(u32, 0x38845ef8));
+ hash.addBytes(self.contents.items);
+ const sub_path = "c" ++ fs.path.sep_str ++ hash.final() ++ fs.path.sep_str ++ basename;
+
+ self.generated_file.path = try b.cache_root.join(b.allocator, &.{sub_path});
+
+ // Optimize for the hot path. Stat the file, and if it already exists,
+ // cache hit.
+ if (b.cache_root.handle.access(sub_path, .{})) |_| {
+ // This is the hot path, success.
+ step.result_cached = true;
+ return;
+ } else |outer_err| switch (outer_err) {
+ error.FileNotFound => {
+ const sub_dirname = fs.path.dirname(sub_path).?;
+ b.cache_root.handle.makePath(sub_dirname) catch |e| {
+ return step.fail("unable to make path '{}{s}': {s}", .{
+ b.cache_root, sub_dirname, @errorName(e),
+ });
+ };
+
+ const rand_int = std.crypto.random.int(u64);
+ const tmp_sub_path = "tmp" ++ fs.path.sep_str ++
+ std.Build.hex64(rand_int) ++ fs.path.sep_str ++
+ basename;
+ const tmp_sub_path_dirname = fs.path.dirname(tmp_sub_path).?;
+
+ b.cache_root.handle.makePath(tmp_sub_path_dirname) catch |err| {
+ return step.fail("unable to make temporary directory '{}{s}': {s}", .{
+ b.cache_root, tmp_sub_path_dirname, @errorName(err),
+ });
+ };
+
+ b.cache_root.handle.writeFile(tmp_sub_path, self.contents.items) catch |err| {
+ return step.fail("unable to write options to '{}{s}': {s}", .{
+ b.cache_root, tmp_sub_path, @errorName(err),
+ });
+ };
+
+ b.cache_root.handle.rename(tmp_sub_path, sub_path) catch |err| switch (err) {
+ error.PathAlreadyExists => {
+ // Other process beat us to it. Clean up the temp file.
+ b.cache_root.handle.deleteFile(tmp_sub_path) catch |e| {
+ try step.addError("warning: unable to delete temp file '{}{s}': {s}", .{
+ b.cache_root, tmp_sub_path, @errorName(e),
+ });
+ };
+ step.result_cached = true;
+ return;
+ },
+ else => {
+ return step.fail("unable to rename options from '{}{s}' to '{}{s}': {s}", .{
+ b.cache_root, tmp_sub_path,
+ b.cache_root, sub_path,
+ @errorName(err),
+ });
+ },
+ };
+ },
+ else => |e| return step.fail("unable to access options file '{}{s}': {s}", .{
+ b.cache_root, sub_path, @errorName(e),
+ }),
+ }
}
const OptionArtifactArg = struct {
lib/std/Build.zig
@@ -1737,7 +1737,7 @@ pub fn makeTempPath(b: *Build) []const u8 {
const rand_int = std.crypto.random.int(u64);
const tmp_dir_sub_path = "tmp" ++ fs.path.sep_str ++ hex64(rand_int);
const result_path = b.cache_root.join(b.allocator, &.{tmp_dir_sub_path}) catch @panic("OOM");
- fs.cwd().makePath(result_path) catch |err| {
+ b.cache_root.handle.makePath(tmp_dir_sub_path) catch |err| {
std.debug.print("unable to make tmp path '{s}': {s}\n", .{
result_path, @errorName(err),
});
@@ -1747,7 +1747,7 @@ pub fn makeTempPath(b: *Build) []const u8 {
/// There are a few copies of this function in miscellaneous places. Would be nice to find
/// a home for them.
-fn hex64(x: u64) [16]u8 {
+pub fn hex64(x: u64) [16]u8 {
const hex_charset = "0123456789abcdef";
var result: [16]u8 = undefined;
var i: usize = 0;
test/standalone/options/build.zig
@@ -1,13 +1,10 @@
const std = @import("std");
pub fn build(b: *std.Build) void {
- const target = b.standardTargetOptions(.{});
- const optimize = b.standardOptimizeOption(.{});
-
const main = b.addTest(.{
.root_source_file = .{ .path = "src/main.zig" },
- .target = target,
- .optimize = optimize,
+ .target = .{},
+ .optimize = .Debug,
});
const options = b.addOptions();
test/standalone.zig
@@ -213,6 +213,11 @@ pub const build_cases = [_]BuildCase{
.build_root = "test/standalone/issue_13030",
.import = @import("standalone/issue_13030/build.zig"),
},
+ // TODO restore this test
+ //.{
+ // .build_root = "test/standalone/options",
+ // .import = @import("standalone/options/build.zig"),
+ //},
};
const std = @import("std");