Commit 7dd1e0fc2b
Changed files (1)
doc/langref.html.in
@@ -718,6 +718,142 @@ test "init with undefined" {
{#header_close#}
{#header_close#}
{#header_close#}
+
+ {#header_open|Variables#}
+ <p>
+ A variable is a unit of {#link|Memory#} storage.
+ </p>
+ <p>
+ Variables are never allowed to shadow identifiers from an outer scope.
+ </p>
+ <p>
+ It is generally preferable to use {#syntax#}const{#endsyntax#} rather than
+ {#syntax#}var{#endsyntax#} when declaring a variable. This causes less work for both
+ humans and computers to do when reading code, and creates more optimization opportunities.
+ </p>
+ {#header_open|Global Variables#}
+ <p>
+ Global variables are considered to be a top level declaration, which means that they are
+ order-independent and lazily analyzed. The initialization value of global variables is implicitly
+ {#link|comptime#}. If a global variable is {#syntax#}const{#endsyntax#} then its value is
+ {#syntax#}comptime{#endsyntax#}-known, otherwise it is runtime-known.
+ </p>
+ {#code_begin|test|global_variables#}
+var y: i32 = add(10, x);
+const x: i32 = add(12, 34);
+
+test "global variables" {
+ assert(x == 46);
+ assert(y == 56);
+}
+
+fn add(a: i32, b: i32) i32 {
+ return a + b;
+}
+
+const std = @import("std");
+const assert = std.debug.assert;
+ {#code_end#}
+ <p>
+ Global variables may be declared inside a {#link|struct#}, {#link|union#}, or {#link|enum#}:
+ </p>
+ {#code_begin|test|namespaced_global#}
+const std = @import("std");
+const assert = std.debug.assert;
+
+test "namespaced global variable" {
+ assert(foo() == 1235);
+ assert(foo() == 1236);
+}
+
+fn foo() i32 {
+ const S = struct {
+ var x: i32 = 1234;
+ };
+ S.x += 1;
+ return S.x;
+}
+ {#code_end#}
+ <p>
+ The {#syntax#}extern{#endsyntax#} keyword can be used to link against a variable that is exported
+ from another object. The {#syntax#}export{#endsyntax#} keyword or {#link|@export#} builtin function
+ can be used to make a variable available to other objects at link time. In both cases,
+ the type of the variable must be C ABI compatible.
+ </p>
+ {#see_also|Exporting a C Library#}
+ {#header_close#}
+
+ {#header_open|Thread Local Variables#}
+ <p>A variable may be specified to be a thread-local variable using the
+ {#syntax#}threadlocal{#endsyntax#} keyword:</p>
+ {#code_begin|test|tls#}
+const std = @import("std");
+const assert = std.debug.assert;
+
+threadlocal var x: i32 = 1234;
+
+test "thread local storage" {
+ const thread1 = try std.os.spawnThread({}, testTls);
+ const thread2 = try std.os.spawnThread({}, testTls);
+ testTls({});
+ thread1.wait();
+ thread2.wait();
+}
+
+fn testTls(context: void) void {
+ assert(x == 1234);
+ x += 1;
+ assert(x == 1235);
+}
+ {#code_end#}
+ <p>
+ For {#link|Single Threaded Builds#}, all thread local variables are treated as {#link|Global Variables#}.
+ </p>
+ <p>
+ Thread local variables may not be {#syntax#}const{#endsyntax#}.
+ </p>
+ {#header_close#}
+
+ {#header_open|Local Variables#}
+ <p>
+ Local variables occur inside {#link|Functions#}, {#link|comptime#} blocks, and {#link|@cImport#} blocks.
+ </p>
+ <p>
+ When a local variable is {#syntax#}const{#endsyntax#}, it means that after initialization, the variable's
+ value will not change. If the initialization value of a {#syntax#}const{#endsyntax#} variable is
+ {#link|comptime#}-known, then the variable is also {#syntax#}comptime{#endsyntax#}-known.
+ </p>
+ <p>
+ A local variable may be qualified with the {#syntax#}comptime{#endsyntax#} keyword. This causes
+ the variable's value to be {#syntax#}comptime{#endsyntax#}-known, and all loads and stores of the
+ variable to happen during semantic analysis of the program, rather than at runtime.
+ All variables declared in a {#syntax#}comptime{#endsyntax#} expression are implicitly
+ {#syntax#}comptime{#endsyntax#} variables.
+ </p>
+ {#code_begin|test|comptime_vars#}
+const std = @import("std");
+const assert = std.debug.assert;
+
+test "comptime vars" {
+ var x: i32 = 1;
+ comptime var y: i32 = 1;
+
+ x += 1;
+ y += 1;
+
+ assert(x == 2);
+ assert(y == 2);
+
+ if (y != 2) {
+ // This compile error never triggers because y is a comptime variable,
+ // and so `y != 2` is a comptime value, and this if is statically evaluated.
+ @compileError("wrong y value");
+ }
+}
+ {#code_end#}
+ {#header_close#}
+ {#header_close#}
+
{#header_open|Integers#}
{#header_open|Integer Literals#}
{#code_begin|syntax#}
@@ -7568,7 +7704,7 @@ pub fn build(b: *Builder) void {
{#header_open|Single Threaded Builds#}
<p>Zig has a compile option <code>--single-threaded</code> which has the following effects:
<ul>
- <li>Variables which have Thread Local Storage instead become globals.</li>
+ <li>All {#link|Thread Local Variables#} are treated as {#link|Global Variables#}.</li>
<li>The overhead of {#link|Coroutines#} becomes equivalent to function call overhead.
TODO: please note this will not be implemented until the upcoming Coroutine Rewrite</li>
<li>The {#syntax#}@import("builtin").single_threaded{#endsyntax#} becomes {#syntax#}true{#endsyntax#}