Commit 7db74009db
Changed files (1)
lib
std
lib/std/Progress.zig
@@ -126,6 +126,21 @@ pub const Node = struct {
}
}
+ /// Thread-safe.
+ pub fn setName(self: *Node, name: []const u8) void {
+ const progress = self.context;
+ progress.update_mutex.lock();
+ defer progress.update_mutex.unlock();
+ self.name = name;
+ if (self.parent) |parent| {
+ @atomicStore(?*Node, &parent.recently_updated_child, self, .Release);
+ if (parent.parent) |grand_parent| {
+ @atomicStore(?*Node, &grand_parent.recently_updated_child, parent, .Release);
+ }
+ if (progress.timer) |*timer| progress.maybeRefreshWithHeldLock(timer);
+ }
+ }
+
/// Thread-safe. 0 means unknown.
pub fn setEstimatedTotalItems(self: *Node, count: usize) void {
@atomicStore(usize, &self.unprotected_estimated_total_items, count, .Monotonic);
@@ -174,16 +189,20 @@ pub fn maybeRefresh(self: *Progress) void {
if (self.timer) |*timer| {
if (!self.update_mutex.tryLock()) return;
defer self.update_mutex.unlock();
- const now = timer.read();
- if (now < self.initial_delay_ns) return;
- // TODO I have observed this to happen sometimes. I think we need to follow Rust's
- // lead and guarantee monotonically increasing times in the std lib itself.
- if (now < self.prev_refresh_timestamp) return;
- if (now - self.prev_refresh_timestamp < self.refresh_rate_ns) return;
- return self.refreshWithHeldLock();
+ maybeRefreshWithHeldLock(self, timer);
}
}
+fn maybeRefreshWithHeldLock(self: *Progress, timer: *std.time.Timer) void {
+ const now = timer.read();
+ if (now < self.initial_delay_ns) return;
+ // TODO I have observed this to happen sometimes. I think we need to follow Rust's
+ // lead and guarantee monotonically increasing times in the std lib itself.
+ if (now < self.prev_refresh_timestamp) return;
+ if (now - self.prev_refresh_timestamp < self.refresh_rate_ns) return;
+ return self.refreshWithHeldLock();
+}
+
/// Updates the terminal and resets `self.next_refresh_timestamp`. Thread-safe.
pub fn refresh(self: *Progress) void {
if (!self.update_mutex.tryLock()) return;