Commit 711e3d71b9
Changed files (1)
std
std/rand.zig
@@ -77,8 +77,12 @@ pub struct Rand {
/// Get a floating point value in the range 0.0..1.0.
pub fn float(r: &Rand, inline T: type) -> T {
+ // TODO Implement this way instead:
+ // const int = @int_type(false, @sizeof(T) * 8);
+ // const mask = ((1 << @float_mantissa_bit_count(T)) - 1);
+ // const rand_bits = r.rng.scalar(int) & mask;
+ // return @float_compose(T, false, 0, rand_bits) - 1.0
const int_type = @int_type(false, @sizeof(T) * 8);
- // TODO switch statement for constant values
const precision = if (T == f32) {
16777216
} else if (T == f64) {