Commit 65b6faa048
Changed files (2)
src
stage1
src/stage1/codegen.cpp
@@ -9432,11 +9432,14 @@ static void define_builtin_types(CodeGen *g) {
if (target_has_f80(g->zig_target)) {
entry->llvm_type = LLVMX86FP80Type();
} else {
+ // We use i128 here instead of x86_fp80 because on targets such as arm,
+ // LLVM will give "ERROR: Cannot select" for any instructions involving
+ // the x86_fp80 type.
entry->llvm_type = get_int_type(g, false, 128)->llvm_type;
}
entry->size_in_bits = 8 * 16;
- entry->abi_size = 16;
- entry->abi_align = 16;
+ entry->abi_size = 16; // matches LLVMABISizeOfType(LLVMX86FP80Type())
+ entry->abi_align = 16; // matches LLVMABIAlignmentOfType(LLVMX86FP80Type())
buf_init_from_str(&entry->name, "f80");
entry->data.floating.bit_count = 80;
src/value.zig
@@ -1120,8 +1120,8 @@ pub const Value = extern union {
fn floatReadFromMemory(comptime F: type, target: Target, buffer: []const u8) F {
if (F == f80) {
// TODO: use std.math.F80Repr?
- const big_int = std.mem.readInt(u128, buffer[0..16], target.cpu.arch.endian());
- const int = @truncate(u80, big_int);
+ const int = std.mem.readInt(u128, buffer[0..16], target.cpu.arch.endian());
+ // TODO shouldn't this be a bitcast from u80 to f80 instead of u128 to f80?
return @bitCast(F, int);
}
const Int = @Type(.{ .Int = .{
@@ -1143,8 +1143,18 @@ pub const Value = extern union {
.zero => 0,
.one => 1,
- .int_u64 => @intToFloat(T, val.castTag(.int_u64).?.data),
- .int_i64 => @intToFloat(T, val.castTag(.int_i64).?.data),
+ .int_u64 => {
+ if (T == f80) {
+ @panic("TODO we can't lower this properly on non-x86 llvm backend yet");
+ }
+ return @intToFloat(T, val.castTag(.int_u64).?.data);
+ },
+ .int_i64 => {
+ if (T == f80) {
+ @panic("TODO we can't lower this properly on non-x86 llvm backend yet");
+ }
+ return @intToFloat(T, val.castTag(.int_i64).?.data);
+ },
.int_big_positive => @floatCast(T, bigIntToFloat(val.castTag(.int_big_positive).?.data, true)),
.int_big_negative => @floatCast(T, bigIntToFloat(val.castTag(.int_big_negative).?.data, false)),
@@ -2202,7 +2212,9 @@ pub const Value = extern union {
16 => return Value.Tag.float_16.create(arena, @intToFloat(f16, x)),
32 => return Value.Tag.float_32.create(arena, @intToFloat(f32, x)),
64 => return Value.Tag.float_64.create(arena, @intToFloat(f64, x)),
- 80 => return Value.Tag.float_80.create(arena, @intToFloat(f80, x)),
+ // We can't lower this properly on non-x86 llvm backends yet
+ //80 => return Value.Tag.float_80.create(arena, @intToFloat(f80, x)),
+ 80 => @panic("TODO f80 intToFloat"),
128 => return Value.Tag.float_128.create(arena, @intToFloat(f128, x)),
else => unreachable,
}