Commit 390194431e
Changed files (1)
lib
std
lib/std/os/windows.zig
@@ -56,10 +56,10 @@ pub const OpenFileOptions = struct {
/// TODO when share_access_nonblocking is false, this implementation uses
/// untinterruptible sleep() to block. This is not the final iteration of the API.
pub fn OpenFile(sub_path_w: []const u16, options: OpenFileOptions) OpenError!HANDLE {
- if (mem.eql(u16, sub_path_w, &[_]u16{'.'}) and !options.open_dir and options.follow_symlinks) {
+ if (mem.eql(u16, sub_path_w, &[_]u16{'.'}) and !options.open_dir) {
return error.IsDir;
}
- if (mem.eql(u16, sub_path_w, &[_]u16{ '.', '.' }) and !options.open_dir and options.follow_symlinks) {
+ if (mem.eql(u16, sub_path_w, &[_]u16{ '.', '.' }) and !options.open_dir) {
return error.IsDir;
}
@@ -82,12 +82,13 @@ pub fn OpenFile(sub_path_w: []const u16, options: OpenFileOptions) OpenError!HAN
.SecurityQualityOfService = null,
};
var io: IO_STATUS_BLOCK = undefined;
+ const blocking_flag: ULONG = if (options.io_mode == .blocking) FILE_SYNCHRONOUS_IO_NONALERT else 0;
+ const file_or_dir_flag: ULONG = if (options.open_dir) FILE_DIRECTORY_FILE else FILE_NON_DIRECTORY_FILE;
+ // If we're not following symlinks, we need to ensure we don't pass in any synchronization flags such as FILE_SYNCHRONOUS_IO_NONALERT.
+ const flags: ULONG = if (options.follow_symlinks) file_or_dir_flag | blocking_flag else file_or_dir_flag | FILE_OPEN_REPARSE_POINT;
var delay: usize = 1;
while (true) {
- const blocking_flag: ULONG = if (options.io_mode == .blocking) FILE_SYNCHRONOUS_IO_NONALERT else 0;
- const file_or_dir_flag: ULONG = if (options.open_dir) FILE_DIRECTORY_FILE | FILE_OPEN_FOR_BACKUP_INTENT else FILE_NON_DIRECTORY_FILE;
- const flags: ULONG = if (options.follow_symlinks) file_or_dir_flag | blocking_flag else FILE_OPEN_REPARSE_POINT;
const rc = ntdll.NtCreateFile(
&result,
options.access_mask,
@@ -645,21 +646,57 @@ pub const ReadLinkError = error{
};
pub fn ReadLink(dir: ?HANDLE, sub_path_w: []const u16, out_buffer: []u8) ReadLinkError![]u8 {
- const result_handle = OpenFile(sub_path_w, .{
- .dir = dir,
- .access_mask = FILE_READ_ATTRIBUTES,
- .share_access = FILE_SHARE_READ,
- .creation = FILE_OPEN,
- .io_mode = .blocking,
- .follow_symlinks = false,
- }) catch |err| switch (err) {
- error.WouldBlock => unreachable,
- error.PipeBusy => unreachable,
- error.IsDir => unreachable,
- error.NoDevice => unreachable,
- error.PathAlreadyExists => unreachable,
- else => |e| return e,
+ // Here, we use `NtCreateFile` to shave off one syscall if we were to use `OpenFile` wrapper.
+ // With the latter, we'd need to call `NtCreateFile` twice, once for file symlink, and if that
+ // failed, again for dir symlink. Omitting any mention of file/dir flags makes it possible
+ // to open the symlink there and then.
+ const path_len_bytes = math.cast(u16, sub_path_w.len * 2) catch |err| switch (err) {
+ error.Overflow => return error.NameTooLong,
+ };
+ var nt_name = UNICODE_STRING{
+ .Length = path_len_bytes,
+ .MaximumLength = path_len_bytes,
+ .Buffer = @intToPtr([*]u16, @ptrToInt(sub_path_w.ptr)),
+ };
+ var attr = OBJECT_ATTRIBUTES{
+ .Length = @sizeOf(OBJECT_ATTRIBUTES),
+ .RootDirectory = if (std.fs.path.isAbsoluteWindowsWTF16(sub_path_w)) null else dir,
+ .Attributes = 0, // Note we do not use OBJ_CASE_INSENSITIVE here.
+ .ObjectName = &nt_name,
+ .SecurityDescriptor = null,
+ .SecurityQualityOfService = null,
};
+ var result_handle: HANDLE = undefined;
+ var io: IO_STATUS_BLOCK = undefined;
+
+ const rc = ntdll.NtCreateFile(
+ &result_handle,
+ FILE_READ_ATTRIBUTES,
+ &attr,
+ &io,
+ null,
+ FILE_ATTRIBUTE_NORMAL,
+ FILE_SHARE_READ,
+ FILE_OPEN,
+ FILE_OPEN_REPARSE_POINT,
+ null,
+ 0,
+ );
+ switch (rc) {
+ .SUCCESS => {},
+ .OBJECT_NAME_INVALID => unreachable,
+ .OBJECT_NAME_NOT_FOUND => return error.FileNotFound,
+ .OBJECT_PATH_NOT_FOUND => return error.FileNotFound,
+ .NO_MEDIA_IN_DEVICE => return error.FileNotFound,
+ .INVALID_PARAMETER => unreachable,
+ .SHARING_VIOLATION => return error.AccessDenied,
+ .ACCESS_DENIED => return error.AccessDenied,
+ .PIPE_BUSY => return error.AccessDenied,
+ .OBJECT_PATH_SYNTAX_BAD => unreachable,
+ .OBJECT_NAME_COLLISION => unreachable,
+ .FILE_IS_A_DIRECTORY => unreachable,
+ else => return unexpectedStatus(rc),
+ }
defer CloseHandle(result_handle);
var reparse_buf: [MAXIMUM_REPARSE_DATA_BUFFER_SIZE]u8 = undefined;