Commit 275b4100c0

Andrew Kelley <superjoe30@gmail.com>
2018-09-18 21:15:03
remove unnecessary setFloatMode calls
Now that Strict is the default, these calls only add noise.
1 parent 4b2719b
Changed files (3)
std/math/acosh.zig
@@ -19,8 +19,6 @@ pub fn acosh(x: var) @typeOf(x) {
 
 // acosh(x) = log(x + sqrt(x * x - 1))
 fn acosh32(x: f32) f32 {
-    @setFloatMode(this, builtin.FloatMode.Strict);
-
     const u = @bitCast(u32, x);
     const i = u & 0x7FFFFFFF;
 
@@ -39,8 +37,6 @@ fn acosh32(x: f32) f32 {
 }
 
 fn acosh64(x: f64) f64 {
-    @setFloatMode(this, builtin.FloatMode.Strict);
-
     const u = @bitCast(u64, x);
     const e = (u >> 52) & 0x7FF;
 
std/math/log1p.zig
@@ -21,8 +21,6 @@ pub fn log1p(x: var) @typeOf(x) {
 }
 
 fn log1p_32(x: f32) f32 {
-    @setFloatMode(this, builtin.FloatMode.Strict);
-
     const ln2_hi = 6.9313812256e-01;
     const ln2_lo = 9.0580006145e-06;
     const Lg1: f32 = 0xaaaaaa.0p-24;
@@ -99,8 +97,6 @@ fn log1p_32(x: f32) f32 {
 }
 
 fn log1p_64(x: f64) f64 {
-    @setFloatMode(this, builtin.FloatMode.Strict);
-
     const ln2_hi: f64 = 6.93147180369123816490e-01;
     const ln2_lo: f64 = 1.90821492927058770002e-10;
     const Lg1: f64 = 6.666666666666735130e-01;
std/special/builtin.zig
@@ -225,8 +225,6 @@ fn isNan(comptime T: type, bits: T) bool {
 // behaviour. Most intermediate i32 values are changed to u32 where appropriate but there are
 // potentially some edge cases remaining that are not handled in the same way.
 export fn sqrt(x: f64) f64 {
-    @setFloatMode(this, builtin.FloatMode.Strict);
-
     const tiny: f64 = 1.0e-300;
     const sign: u32 = 0x80000000;
     const u = @bitCast(u64, x);