Commit 1f17221bc4
Changed files (5)
lib
std
os
lib/std/os/bits/linux/arm64.zig
@@ -400,10 +400,10 @@ pub const msghdr = extern struct {
msg_namelen: socklen_t,
msg_iov: [*]iovec,
msg_iovlen: i32,
- __pad1: i32,
+ __pad1: i32 = 0,
msg_control: ?*c_void,
msg_controllen: socklen_t,
- __pad2: socklen_t,
+ __pad2: socklen_t = 0,
msg_flags: i32,
};
@@ -412,10 +412,10 @@ pub const msghdr_const = extern struct {
msg_namelen: socklen_t,
msg_iov: [*]iovec_const,
msg_iovlen: i32,
- __pad1: i32,
+ __pad1: i32 = 0,
msg_control: ?*c_void,
msg_controllen: socklen_t,
- __pad2: socklen_t,
+ __pad2: socklen_t = 0,
msg_flags: i32,
};
lib/std/os/bits/linux/x86_64.zig
@@ -495,10 +495,10 @@ pub const msghdr = extern struct {
msg_namelen: socklen_t,
msg_iov: [*]iovec,
msg_iovlen: i32,
- __pad1: i32,
+ __pad1: i32 = 0,
msg_control: ?*c_void,
msg_controllen: socklen_t,
- __pad2: socklen_t,
+ __pad2: socklen_t = 0,
msg_flags: i32,
};
@@ -507,10 +507,10 @@ pub const msghdr_const = extern struct {
msg_namelen: socklen_t,
msg_iov: [*]iovec_const,
msg_iovlen: i32,
- __pad1: i32,
+ __pad1: i32 = 0,
msg_control: ?*c_void,
msg_controllen: socklen_t,
- __pad2: socklen_t,
+ __pad2: socklen_t = 0,
msg_flags: i32,
};
lib/std/os/linux.zig
@@ -977,7 +977,7 @@ pub fn getsockopt(fd: i32, level: u32, optname: u32, noalias optval: [*]u8, noal
return syscall5(.getsockopt, @bitCast(usize, @as(isize, fd)), level, optname, @ptrToInt(optval), @ptrToInt(optlen));
}
-pub fn sendmsg(fd: i32, msg: *msghdr_const, flags: u32) usize {
+pub fn sendmsg(fd: i32, msg: *const msghdr_const, flags: u32) usize {
if (builtin.arch == .i386) {
return socketcall(SC_sendmsg, &[3]usize{ @bitCast(usize, @as(isize, fd)), @ptrToInt(msg), flags });
}
lib/std/os/windows.zig
@@ -1291,6 +1291,19 @@ pub fn getsockname(s: ws2_32.SOCKET, name: *ws2_32.sockaddr, namelen: *ws2_32.so
return ws2_32.getsockname(s, name, @ptrCast(*i32, namelen));
}
+pub fn sendmsg(
+ s: ws2_32.SOCKET,
+ msg: *const ws2_32.WSAMSG,
+ flags: u32,
+) i32 {
+ var bytes_send: DWORD = undefined;
+ if (ws2_32.WSASendMsg(s, msg, flags, &bytes_send, null, null) == ws2_32.SOCKET_ERROR) {
+ return ws2_32.SOCKET_ERROR;
+ } else {
+ return @as(i32, @intCast(u31, bytes_send));
+ }
+}
+
pub fn sendto(s: ws2_32.SOCKET, buf: [*]const u8, len: usize, flags: u32, to: ?*const ws2_32.sockaddr, to_len: ws2_32.socklen_t) i32 {
var buffer = ws2_32.WSABUF{ .len = @truncate(u31, len), .buf = @intToPtr([*]u8, @ptrToInt(buf)) };
var bytes_send: DWORD = undefined;
lib/std/os.zig
@@ -4840,7 +4840,7 @@ pub const SendError = error{
NetworkSubsystemFailed,
} || UnexpectedError;
-pub const SendToError = SendError || error{
+pub const SendMsgError = SendError || error{
/// The passed address didn't have the correct address family in its sa_family field.
AddressFamilyNotSupported,
@@ -4859,6 +4859,79 @@ pub const SendToError = SendError || error{
AddressNotAvailable,
};
+pub fn sendmsg(
+ /// The file descriptor of the sending socket.
+ sockfd: socket_t,
+ /// Message header and iovecs
+ msg: msghdr_const,
+ flags: u32,
+) SendMsgError!usize {
+ while (true) {
+ const rc = system.sendmsg(sockfd, &msg, flags);
+ if (builtin.os.tag == .windows) {
+ if (rc == windows.ws2_32.SOCKET_ERROR) {
+ switch (windows.ws2_32.WSAGetLastError()) {
+ .WSAEACCES => return error.AccessDenied,
+ .WSAEADDRNOTAVAIL => return error.AddressNotAvailable,
+ .WSAECONNRESET => return error.ConnectionResetByPeer,
+ .WSAEMSGSIZE => return error.MessageTooBig,
+ .WSAENOBUFS => return error.SystemResources,
+ .WSAENOTSOCK => return error.FileDescriptorNotASocket,
+ .WSAEAFNOSUPPORT => return error.AddressFamilyNotSupported,
+ .WSAEDESTADDRREQ => unreachable, // A destination address is required.
+ .WSAEFAULT => unreachable, // The lpBuffers, lpTo, lpOverlapped, lpNumberOfBytesSent, or lpCompletionRoutine parameters are not part of the user address space, or the lpTo parameter is too small.
+ .WSAEHOSTUNREACH => return error.NetworkUnreachable,
+ // TODO: WSAEINPROGRESS, WSAEINTR
+ .WSAEINVAL => unreachable,
+ .WSAENETDOWN => return error.NetworkSubsystemFailed,
+ .WSAENETRESET => return error.ConnectionResetByPeer,
+ .WSAENETUNREACH => return error.NetworkUnreachable,
+ .WSAENOTCONN => return error.SocketNotConnected,
+ .WSAESHUTDOWN => unreachable, // The socket has been shut down; it is not possible to WSASendTo on a socket after shutdown has been invoked with how set to SD_SEND or SD_BOTH.
+ .WSAEWOULDBLOCK => return error.WouldBlock,
+ .WSANOTINITIALISED => unreachable, // A successful WSAStartup call must occur before using this function.
+ else => |err| return windows.unexpectedWSAError(err),
+ }
+ } else {
+ return @intCast(usize, rc);
+ }
+ } else {
+ switch (errno(rc)) {
+ 0 => return @intCast(usize, rc),
+
+ EACCES => return error.AccessDenied,
+ EAGAIN => return error.WouldBlock,
+ EALREADY => return error.FastOpenAlreadyInProgress,
+ EBADF => unreachable, // always a race condition
+ ECONNRESET => return error.ConnectionResetByPeer,
+ EDESTADDRREQ => unreachable, // The socket is not connection-mode, and no peer address is set.
+ EFAULT => unreachable, // An invalid user space address was specified for an argument.
+ EINTR => continue,
+ EINVAL => unreachable, // Invalid argument passed.
+ EISCONN => unreachable, // connection-mode socket was connected already but a recipient was specified
+ EMSGSIZE => return error.MessageTooBig,
+ ENOBUFS => return error.SystemResources,
+ ENOMEM => return error.SystemResources,
+ ENOTSOCK => unreachable, // The file descriptor sockfd does not refer to a socket.
+ EOPNOTSUPP => unreachable, // Some bit in the flags argument is inappropriate for the socket type.
+ EPIPE => return error.BrokenPipe,
+ EAFNOSUPPORT => return error.AddressFamilyNotSupported,
+ ELOOP => return error.SymLinkLoop,
+ ENAMETOOLONG => return error.NameTooLong,
+ ENOENT => return error.FileNotFound,
+ ENOTDIR => return error.NotDir,
+ EHOSTUNREACH => return error.NetworkUnreachable,
+ ENETUNREACH => return error.NetworkUnreachable,
+ ENOTCONN => return error.SocketNotConnected,
+ ENETDOWN => return error.NetworkSubsystemFailed,
+ else => |err| return unexpectedErrno(err),
+ }
+ }
+ }
+}
+
+pub const SendToError = SendMsgError;
+
/// Transmit a message to another socket.
///
/// The `sendto` call may be used only when the socket is in a connected state (so that the intended