master
 1pub fn main() !void {
 2    var arena_state: std.heap.ArenaAllocator = .init(std.heap.page_allocator);
 3    defer arena_state.deinit();
 4    const arena = arena_state.allocator();
 5
 6    const args = try std.process.argsAlloc(arena);
 7
 8    if (args.len != 2) return error.BadUsage;
 9    const path = args[1];
10
11    std.fs.cwd().access(path, .{}) catch return error.AccessFailed;
12}
13
14const std = @import("std");