master
1pub fn main() !void {
2 var arena_state: std.heap.ArenaAllocator = .init(std.heap.page_allocator);
3 defer arena_state.deinit();
4 const arena = arena_state.allocator();
5
6 const args = try std.process.argsAlloc(arena);
7
8 if (args.len != 2) return error.BadUsage;
9 const path = args[1];
10
11 std.fs.cwd().access(path, .{}) catch return error.AccessFailed;
12}
13
14const std = @import("std");