master
1const std = @import("std");
2const uefi = std.os.uefi;
3const Event = uefi.Event;
4const Guid = uefi.Guid;
5const Status = uefi.Status;
6const cc = uefi.cc;
7const Error = Status.Error;
8
9/// Character input devices, e.g. Keyboard
10pub const SimpleTextInput = extern struct {
11 _reset: *const fn (*SimpleTextInput, bool) callconv(cc) Status,
12 _read_key_stroke: *const fn (*SimpleTextInput, *Key.Input) callconv(cc) Status,
13 wait_for_key: Event,
14
15 pub const ResetError = uefi.UnexpectedError || error{DeviceError};
16 pub const ReadKeyStrokeError = uefi.UnexpectedError || error{
17 NotReady,
18 DeviceError,
19 Unsupported,
20 };
21
22 /// Resets the input device hardware.
23 pub fn reset(self: *SimpleTextInput, verify: bool) ResetError!void {
24 switch (self._reset(self, verify)) {
25 .success => {},
26 .device_error => return Error.DeviceError,
27 else => |status| return uefi.unexpectedStatus(status),
28 }
29 }
30
31 /// Reads the next keystroke from the input device.
32 pub fn readKeyStroke(self: *SimpleTextInput) ReadKeyStrokeError!Key.Input {
33 var key: Key.Input = undefined;
34 switch (self._read_key_stroke(self, &key)) {
35 .success => return key,
36 .not_ready => return Error.NotReady,
37 .device_error => return Error.DeviceError,
38 .unsupported => return Error.Unsupported,
39 else => |status| return uefi.unexpectedStatus(status),
40 }
41 }
42
43 pub const guid align(8) = Guid{
44 .time_low = 0x387477c1,
45 .time_mid = 0x69c7,
46 .time_high_and_version = 0x11d2,
47 .clock_seq_high_and_reserved = 0x8e,
48 .clock_seq_low = 0x39,
49 .node = [_]u8{ 0x00, 0xa0, 0xc9, 0x69, 0x72, 0x3b },
50 };
51
52 pub const Key = uefi.protocol.SimpleTextInputEx.Key;
53};