master
 1LIBRARY "d3d12.dll"
 2EXPORTS
 3GetBehaviorValue@8
 4D3D12CreateDevice@16
 5D3D12GetDebugInterface@8
 6SetAppCompatStringPointer@8
 7D3D12CoreCreateLayeredDevice@20
 8D3D12CoreGetLayeredDeviceSize@8
 9D3D12CoreRegisterLayers@8
10D3D12CreateRootSignatureDeserializer@16
11D3D12CreateVersionedRootSignatureDeserializer@16
12D3D12DeviceRemovedExtendedData DATA
13D3D12EnableExperimentalFeatures@16
14D3D12PIXEventsReplaceBlock@4
15D3D12PIXGetThreadInfo@0
16D3D12PIXNotifyWakeFromFenceSignal@4
17D3D12PIXReportCounter@8
18D3D12SerializeRootSignature@16
19D3D12SerializeVersionedRootSignature@12