master
1LIBRARY "d3d10.dll"
2EXPORTS
3D3D10CompileEffectFromMemory@36
4D3D10CompileShader@40
5D3D10CreateBlob@8
6D3D10CreateDevice@24
7D3D10CreateDeviceAndSwapChain@32
8D3D10CreateEffectFromMemory@24
9D3D10CreateEffectPoolFromMemory@20
10D3D10CreateStateBlock@12
11D3D10DisassembleEffect@12
12D3D10DisassembleShader@20
13D3D10GetGeometryShaderProfile@4
14D3D10GetInputAndOutputSignatureBlob@12
15D3D10GetInputSignatureBlob@12
16D3D10GetOutputSignatureBlob@12
17D3D10GetPixelShaderProfile@4
18D3D10GetShaderDebugInfo@12
19D3D10GetVersion@0
20D3D10GetVertexShaderProfile@4
21D3D10PreprocessShader@28
22D3D10ReflectShader@12
23D3D10RegisterLayers@0
24D3D10StateBlockMaskDifference@12
25D3D10StateBlockMaskDisableAll@4
26D3D10StateBlockMaskDisableCapture@16
27D3D10StateBlockMaskEnableAll@4
28D3D10StateBlockMaskEnableCapture@16
29D3D10StateBlockMaskGetSetting@12
30D3D10StateBlockMaskIntersect@12
31D3D10StateBlockMaskUnion@12