master
1LIBRARY "d3d10.dll"
2EXPORTS
3D3D10CompileEffectFromMemory
4D3D10CompileShader
5D3D10CreateBlob
6D3D10CreateDevice
7D3D10CreateDeviceAndSwapChain
8D3D10CreateEffectFromMemory
9D3D10CreateEffectPoolFromMemory
10D3D10CreateStateBlock
11D3D10DisassembleEffect
12D3D10DisassembleShader
13D3D10GetGeometryShaderProfile
14D3D10GetInputAndOutputSignatureBlob
15D3D10GetInputSignatureBlob
16D3D10GetOutputSignatureBlob
17D3D10GetPixelShaderProfile
18D3D10GetShaderDebugInfo
19D3D10GetVersion
20D3D10GetVertexShaderProfile
21D3D10PreprocessShader
22D3D10ReflectShader
23D3D10RegisterLayers
24D3D10StateBlockMaskDifference
25D3D10StateBlockMaskDisableAll
26D3D10StateBlockMaskDisableCapture
27D3D10StateBlockMaskEnableAll
28D3D10StateBlockMaskEnableCapture
29D3D10StateBlockMaskGetSetting
30D3D10StateBlockMaskIntersect
31D3D10StateBlockMaskUnion