master
  1#include <_mingw_unicode.h>
  2#undef INTERFACE
  3/*
  4 * Copyright (C) 2007, 2008 Tony Wasserka
  5 *
  6 * This library is free software; you can redistribute it and/or
  7 * modify it under the terms of the GNU Lesser General Public
  8 * License as published by the Free Software Foundation; either
  9 * version 2.1 of the License, or (at your option) any later version.
 10 *
 11 * This library is distributed in the hope that it will be useful,
 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 14 * Lesser General Public License for more details.
 15 *
 16 * You should have received a copy of the GNU Lesser General Public
 17 * License along with this library; if not, write to the Free Software
 18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 19 */
 20
 21#include "d3dx9.h"
 22
 23#ifndef __WINE_D3DX9CORE_H
 24#define __WINE_D3DX9CORE_H
 25
 26/**********************************************
 27 ***************** Definitions ****************
 28 **********************************************/
 29#define D3DX_VERSION 0x0902
 30#ifndef D3DX_SDK_VERSION
 31#define D3DX_SDK_VERSION 43
 32#endif
 33#define D3DXSPRITE_DONOTSAVESTATE          0x00000001
 34#define D3DXSPRITE_DONOTMODIFY_RENDERSTATE 0x00000002
 35#define D3DXSPRITE_OBJECTSPACE             0x00000004
 36#define D3DXSPRITE_BILLBOARD               0x00000008
 37#define D3DXSPRITE_ALPHABLEND              0x00000010
 38#define D3DXSPRITE_SORT_TEXTURE            0x00000020
 39#define D3DXSPRITE_SORT_DEPTH_FRONTTOBACK  0x00000040
 40#define D3DXSPRITE_SORT_DEPTH_BACKTOFRONT  0x00000080
 41#define D3DXSPRITE_DO_NOT_ADDREF_TEXTURE   0x00000100
 42
 43/**********************************************
 44 ******************** GUIDs *******************
 45 **********************************************/
 46DEFINE_GUID(IID_ID3DXBuffer, 0x8ba5fb08, 0x5195, 0x40e2, 0xac, 0x58, 0xd, 0x98, 0x9c, 0x3a, 0x1, 0x2);
 47DEFINE_GUID(IID_ID3DXFont, 0xd79dbb70, 0x5f21, 0x4d36, 0xbb, 0xc2, 0xff, 0x52, 0x5c, 0x21, 0x3c, 0xdc);
 48DEFINE_GUID(IID_ID3DXLine, 0xd379ba7f, 0x9042, 0x4ac4, 0x9f, 0x5e, 0x58, 0x19, 0x2a, 0x4c, 0x6b, 0xd8);
 49DEFINE_GUID(IID_ID3DXRenderToEnvMap, 0x313f1b4b, 0xc7b0, 0x4fa2, 0x9d, 0x9d, 0x8d, 0x38, 0xb, 0x64, 0x38, 0x5e);
 50DEFINE_GUID(IID_ID3DXRenderToSurface, 0x6985f346, 0x2c3d, 0x43b3, 0xbe, 0x8b, 0xda, 0xae, 0x8a, 0x3, 0xd8, 0x94);
 51DEFINE_GUID(IID_ID3DXSprite, 0xba0b762d, 0x7d28, 0x43ec, 0xb9, 0xdc, 0x2f, 0x84, 0x44, 0x3b, 0x6, 0x14);
 52
 53/**********************************************
 54 ****************** typedefs ******************
 55 **********************************************/
 56typedef struct ID3DXBuffer *LPD3DXBUFFER;
 57typedef struct ID3DXFont *LPD3DXFONT;
 58typedef struct ID3DXLine *LPD3DXLINE;
 59typedef struct ID3DXRenderToEnvMap *LPD3DXRenderToEnvMap;
 60typedef struct ID3DXRenderToSurface *LPD3DXRENDERTOSURFACE;
 61typedef struct ID3DXSprite *LPD3DXSPRITE;
 62
 63/**********************************************
 64 *********** interface declarations ***********
 65 **********************************************/
 66#define INTERFACE ID3DXBuffer
 67DECLARE_INTERFACE_(ID3DXBuffer, IUnknown)
 68{
 69    /*** IUnknown methods ***/
 70    STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
 71    STDMETHOD_(ULONG, AddRef)(THIS) PURE;
 72    STDMETHOD_(ULONG, Release)(THIS) PURE;
 73    /*** ID3DXBuffer methods ***/
 74    STDMETHOD_(void *, GetBufferPointer)(THIS) PURE;
 75    STDMETHOD_(DWORD, GetBufferSize)(THIS) PURE;
 76};
 77#undef INTERFACE
 78
 79#if !defined(__cplusplus) || defined(CINTERFACE)
 80/*** IUnknown methods ***/
 81#define ID3DXBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
 82#define ID3DXBuffer_AddRef(p)             (p)->lpVtbl->AddRef(p)
 83#define ID3DXBuffer_Release(p)            (p)->lpVtbl->Release(p)
 84/*** ID3DXBuffer methods ***/
 85#define ID3DXBuffer_GetBufferPointer(p)   (p)->lpVtbl->GetBufferPointer(p)
 86#define ID3DXBuffer_GetBufferSize(p)      (p)->lpVtbl->GetBufferSize(p)
 87#else
 88/*** IUnknown methods ***/
 89#define ID3DXBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
 90#define ID3DXBuffer_AddRef(p)             (p)->AddRef()
 91#define ID3DXBuffer_Release(p)            (p)->Release()
 92/*** ID3DXBuffer methods ***/
 93#define ID3DXBuffer_GetBufferPointer(p)   (p)->GetBufferPointer()
 94#define ID3DXBuffer_GetBufferSize(p)      (p)->GetBufferSize()
 95#endif
 96
 97typedef struct _D3DXFONT_DESCA
 98{
 99    INT Height;
100    UINT Width;
101    UINT Weight;
102    UINT MipLevels;
103    WINBOOL Italic;
104    BYTE CharSet;
105    BYTE OutputPrecision;
106    BYTE Quality;
107    BYTE PitchAndFamily;
108    CHAR FaceName[LF_FACESIZE];
109} D3DXFONT_DESCA, *LPD3DXFONT_DESCA;
110
111typedef struct _D3DXFONT_DESCW
112{
113    INT Height;
114    UINT Width;
115    UINT Weight;
116    UINT MipLevels;
117    WINBOOL Italic;
118    BYTE CharSet;
119    BYTE OutputPrecision;
120    BYTE Quality;
121    BYTE PitchAndFamily;
122    WCHAR FaceName[LF_FACESIZE];
123} D3DXFONT_DESCW, *LPD3DXFONT_DESCW;
124
125__MINGW_TYPEDEF_AW(D3DXFONT_DESC)
126__MINGW_TYPEDEF_AW(LPD3DXFONT_DESC)
127
128#define INTERFACE ID3DXFont
129DECLARE_INTERFACE_(ID3DXFont, IUnknown)
130{
131    /*** IUnknown methods ***/
132    STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
133    STDMETHOD_(ULONG, AddRef)(THIS) PURE;
134    STDMETHOD_(ULONG, Release)(THIS) PURE;
135    /*** ID3DXFont methods ***/
136    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
137    STDMETHOD(GetDescA)(THIS_ D3DXFONT_DESCA *desc) PURE;
138    STDMETHOD(GetDescW)(THIS_ D3DXFONT_DESCW *desc) PURE;
139    STDMETHOD_(WINBOOL, GetTextMetricsA)(THIS_ TEXTMETRICA *metrics) PURE;
140    STDMETHOD_(WINBOOL, GetTextMetricsW)(THIS_ TEXTMETRICW *metrics) PURE;
141
142    STDMETHOD_(HDC, GetDC)(THIS) PURE;
143    STDMETHOD(GetGlyphData)(THIS_ UINT glyph, struct IDirect3DTexture9 **texture,
144            RECT *blackbox, POINT *cellinc) PURE;
145
146    STDMETHOD(PreloadCharacters)(THIS_ UINT first, UINT last) PURE;
147    STDMETHOD(PreloadGlyphs)(THIS_ UINT first, UINT last) PURE;
148    STDMETHOD(PreloadTextA)(THIS_ const char *string, INT count) PURE;
149    STDMETHOD(PreloadTextW)(THIS_ const WCHAR *string, INT count) PURE;
150
151    STDMETHOD_(INT, DrawTextA)(THIS_ struct ID3DXSprite *sprite, const char *string,
152            INT count, RECT *rect, DWORD format, D3DCOLOR color) PURE;
153    STDMETHOD_(INT, DrawTextW)(THIS_ struct ID3DXSprite *sprite, const WCHAR *string,
154            INT count, RECT *rect, DWORD format, D3DCOLOR color) PURE;
155
156    STDMETHOD(OnLostDevice)(THIS) PURE;
157    STDMETHOD(OnResetDevice)(THIS) PURE;
158};
159#undef INTERFACE
160
161#if !defined(__cplusplus) || defined(CINTERFACE)
162
163/*** IUnknown methods ***/
164#define ID3DXFont_QueryInterface(p,a,b)    (p)->lpVtbl->QueryInterface(p,a,b)
165#define ID3DXFont_AddRef(p)                (p)->lpVtbl->AddRef(p)
166#define ID3DXFont_Release(p)               (p)->lpVtbl->Release(p)
167/*** ID3DXFont methods ***/
168#define ID3DXFont_GetDevice(p,a)           (p)->lpVtbl->GetDevice(p,a)
169#define ID3DXFont_GetDescA(p,a)            (p)->lpVtbl->GetDescA(p,a)
170#define ID3DXFont_GetDescW(p,a)            (p)->lpVtbl->GetDescW(p,a)
171#define ID3DXFont_GetTextMetricsA(p,a)     (p)->lpVtbl->GetTextMetricsA(p,a)
172#define ID3DXFont_GetTextMetricsW(p,a)     (p)->lpVtbl->GetTextMetricsW(p,a)
173#define ID3DXFont_GetDC(p)                 (p)->lpVtbl->GetDC(p)
174#define ID3DXFont_GetGlyphData(p,a,b,c,d)  (p)->lpVtbl->GetGlyphData(p,a,b,c,d)
175#define ID3DXFont_PreloadCharacters(p,a,b) (p)->lpVtbl->PreloadCharacters(p,a,b)
176#define ID3DXFont_PreloadGlyphs(p,a,b)     (p)->lpVtbl->PreloadGlyphs(p,a,b)
177#define ID3DXFont_PreloadTextA(p,a,b)      (p)->lpVtbl->PreloadTextA(p,a,b)
178#define ID3DXFont_PreloadTextW(p,a,b)      (p)->lpVtbl->PreloadTextW(p,a,b)
179#define ID3DXFont_DrawTextA(p,a,b,c,d,e,f) (p)->lpVtbl->DrawTextA(p,a,b,c,d,e,f)
180#define ID3DXFont_DrawTextW(p,a,b,c,d,e,f) (p)->lpVtbl->DrawTextW(p,a,b,c,d,e,f)
181#define ID3DXFont_OnLostDevice(p)          (p)->lpVtbl->OnLostDevice(p)
182#define ID3DXFont_OnResetDevice(p)         (p)->lpVtbl->OnResetDevice(p)
183#else
184/*** IUnknown methods ***/
185#define ID3DXFont_QueryInterface(p,a,b)    (p)->QueryInterface(a,b)
186#define ID3DXFont_AddRef(p)                (p)->AddRef()
187#define ID3DXFont_Release(p)               (p)->Release()
188/*** ID3DXFont methods ***/
189#define ID3DXFont_GetDevice(p,a)           (p)->GetDevice(a)
190#define ID3DXFont_GetDescA(p,a)            (p)->GetDescA(a)
191#define ID3DXFont_GetDescW(p,a)            (p)->GetDescW(a)
192#define ID3DXFont_GetTextMetricsA(p,a)     (p)->GetTextMetricsA(a)
193#define ID3DXFont_GetTextMetricsW(p,a)     (p)->GetTextMetricsW(a)
194#define ID3DXFont_GetDC(p)                 (p)->GetDC()
195#define ID3DXFont_GetGlyphData(p,a,b,c,d)  (p)->GetGlyphData(a,b,c,d)
196#define ID3DXFont_PreloadCharacters(p,a,b) (p)->PreloadCharacters(a,b)
197#define ID3DXFont_PreloadGlyphs(p,a,b)     (p)->PreloadGlyphs(a,b)
198#define ID3DXFont_PreloadTextA(p,a,b)      (p)->PreloadTextA(a,b)
199#define ID3DXFont_PreloadTextW(p,a,b)      (p)->PreloadTextW(a,b)
200#define ID3DXFont_DrawTextA(p,a,b,c,d,e,f) (p)->DrawTextA(a,b,c,d,e,f)
201#define ID3DXFont_DrawTextW(p,a,b,c,d,e,f) (p)->DrawTextW(a,b,c,d,e,f)
202#define ID3DXFont_OnLostDevice(p)          (p)->OnLostDevice()
203#define ID3DXFont_OnResetDevice(p)         (p)->OnResetDevice()
204#endif
205#define ID3DXFont_DrawText       __MINGW_NAME_AW(ID3DXFont_DrawText)
206#define ID3DXFont_GetDesc        __MINGW_NAME_AW(ID3DXFont_GetDesc)
207#define ID3DXFont_GetTextMetrics __MINGW_NAME_AW(ID3DXFont_GetTextMetrics)
208#define ID3DXFont_PreloadText    __MINGW_NAME_AW(ID3DXFont_PreloadText)
209
210#define INTERFACE ID3DXLine
211DECLARE_INTERFACE_(ID3DXLine, IUnknown)
212{
213    /*** IUnknown methods ***/
214    STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
215    STDMETHOD_(ULONG, AddRef)(THIS) PURE;
216    STDMETHOD_(ULONG, Release)(THIS) PURE;
217
218    /*** ID3DXLine methods ***/
219    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
220
221    STDMETHOD(Begin)(THIS) PURE;
222    STDMETHOD(Draw)(THIS_ const D3DXVECTOR2 *vertexlist, DWORD vertexlistcount, D3DCOLOR color) PURE;
223    STDMETHOD(DrawTransform)(THIS_ const D3DXVECTOR3 *vertexlist, DWORD vertexlistcount,
224            const D3DXMATRIX *transform, D3DCOLOR color) PURE;
225    STDMETHOD(SetPattern)(THIS_ DWORD pattern) PURE;
226    STDMETHOD_(DWORD, GetPattern)(THIS) PURE;
227    STDMETHOD(SetPatternScale)(THIS_ FLOAT scale) PURE;
228    STDMETHOD_(FLOAT, GetPatternScale)(THIS) PURE;
229    STDMETHOD(SetWidth)(THIS_ FLOAT width) PURE;
230    STDMETHOD_(FLOAT, GetWidth)(THIS) PURE;
231    STDMETHOD(SetAntialias)(THIS_ WINBOOL antialias) PURE;
232    STDMETHOD_(WINBOOL, GetAntialias)(THIS) PURE;
233    STDMETHOD(SetGLLines)(THIS_ WINBOOL gl_lines) PURE;
234    STDMETHOD_(WINBOOL, GetGLLines)(THIS) PURE;
235    STDMETHOD(End)(THIS) PURE;
236
237    STDMETHOD(OnLostDevice)(THIS) PURE;
238    STDMETHOD(OnResetDevice)(THIS) PURE;
239};
240#undef INTERFACE
241
242#if !defined(__cplusplus) || defined(CINTERFACE)
243/*** IUnknown methods ***/
244#define ID3DXLine_QueryInterface(p,a,b)    (p)->lpVtbl->QueryInterface(p,a,b)
245#define ID3DXLine_AddRef(p)                (p)->lpVtbl->AddRef(p)
246#define ID3DXLine_Release(p)               (p)->lpVtbl->Release(p)
247/*** ID3DXLine methods ***/
248#define ID3DXLine_GetDevice(p,a)           (p)->lpVtbl->GetDevice(p,a)
249#define ID3DXLine_Begin(p)                 (p)->lpVtbl->Begin(p)
250#define ID3DXLine_Draw(p,a,b,c)            (p)->lpVtbl->Draw(p,a,b,c)
251#define ID3DXLine_DrawTransform(p,a,b,c,d) (p)->lpVtbl->DrawTransform(p,a,b,c,d)
252#define ID3DXLine_SetPattern(p,a)          (p)->lpVtbl->SetPattern(p,a)
253#define ID3DXLine_GetPattern(p)            (p)->lpVtbl->GetPattern(p)
254#define ID3DXLine_SetPatternScale(p,a)     (p)->lpVtbl->SetPatternScale(p,a)
255#define ID3DXLine_GetPatternScale(p)       (p)->lpVtbl->GetPatternScale(p)
256#define ID3DXLine_SetWidth(p,a)            (p)->lpVtbl->SetWidth(p,a)
257#define ID3DXLine_GetWidth(p)              (p)->lpVtbl->GetWidth(p)
258#define ID3DXLine_SetAntialias(p,a)        (p)->lpVtbl->SetAntialias(p,a)
259#define ID3DXLine_GetAntialias(p)          (p)->lpVtbl->GetAntialias(p)
260#define ID3DXLine_SetGLLines(p,a)          (p)->lpVtbl->SetGLLines(p,a)
261#define ID3DXLine_GetGLLines(p)            (p)->lpVtbl->GetGLLines(p)
262#define ID3DXLine_End(p)                   (p)->lpVtbl->End(p)
263#define ID3DXLine_OnLostDevice(p)          (p)->lpVtbl->OnLostDevice(p)
264#define ID3DXLine_OnResetDevice(p)         (p)->lpVtbl->OnResetDevice(p)
265#else
266/*** IUnknown methods ***/
267#define ID3DXLine_QueryInterface(p,a,b)    (p)->QueryInterface(a,b)
268#define ID3DXLine_AddRef(p)                (p)->AddRef()
269#define ID3DXLine_Release(p)               (p)->Release()
270/*** ID3DXLine methods ***/
271#define ID3DXLine_GetDevice(p,a)           (p)->GetDevice(a)
272#define ID3DXLine_Begin(p)                 (p)->Begin()
273#define ID3DXLine_Draw(p,a,b,c)            (p)->Draw(a,b,c)
274#define ID3DXLine_DrawTransform(p,a,b,c,d) (p)->DrawTransform(a,b,c,d)
275#define ID3DXLine_SetPattern(p,a)          (p)->SetPattern(a)
276#define ID3DXLine_GetPattern(p)            (p)->GetPattern()
277#define ID3DXLine_SetPatternScale(p,a)     (p)->SetPatternScale(a)
278#define ID3DXLine_GetPatternScale(p)       (p)->GetPatternScale()
279#define ID3DXLine_SetWidth(p,a)            (p)->SetWidth(a)
280#define ID3DXLine_GetWidth(p)              (p)->GetWidth()
281#define ID3DXLine_SetAntialias(p,a)        (p)->SetAntialias(a)
282#define ID3DXLine_GetAntialias(p)          (p)->GetAntialias()
283#define ID3DXLine_SetGLLines(p,a)          (p)->SetGLLines(a)
284#define ID3DXLine_GetGLLines(p)            (p)->GetGLLines()
285#define ID3DXLine_End(p)                   (p)->End()
286#define ID3DXLine_OnLostDevice(p)          (p)->OnLostDevice()
287#define ID3DXLine_OnResetDevice(p)         (p)->OnResetDevice()
288#endif
289
290typedef struct _D3DXRTE_DESC
291{
292    UINT Size;
293    UINT MipLevels;
294    D3DFORMAT Format;
295    WINBOOL DepthStencil;
296    D3DFORMAT DepthStencilFormat;
297} D3DXRTE_DESC;
298
299#define INTERFACE ID3DXRenderToEnvMap
300DECLARE_INTERFACE_(ID3DXRenderToEnvMap, IUnknown)
301{
302    /*** IUnknown methods ***/
303    STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
304    STDMETHOD_(ULONG, AddRef)(THIS) PURE;
305    STDMETHOD_(ULONG, Release)(THIS) PURE;
306
307    /*** ID3DXRenderToEnvMap methods ***/
308    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
309    STDMETHOD(GetDesc)(THIS_ D3DXRTE_DESC *desc) PURE;
310
311    STDMETHOD(BeginCube)(THIS_ struct IDirect3DCubeTexture9 *cubetex) PURE;
312    STDMETHOD(BeginSphere)(THIS_ struct IDirect3DTexture9 *tex) PURE;
313    STDMETHOD(BeginHemisphere)(THIS_ struct IDirect3DTexture9 *texzpos, struct IDirect3DTexture9 *texzneg) PURE;
314    STDMETHOD(BeginParabolic)(THIS_ struct IDirect3DTexture9 *texzpos, struct IDirect3DTexture9 *texzneg) PURE;
315
316    STDMETHOD(Face)(THIS_ D3DCUBEMAP_FACES face, DWORD mipfilter) PURE;
317    STDMETHOD(End)(THIS_ DWORD mipfilter) PURE;
318
319    STDMETHOD(OnLostDevice)(THIS) PURE;
320    STDMETHOD(OnResetDevice)(THIS) PURE;
321};
322#undef INTERFACE
323
324#if !defined(__cplusplus) || defined(CINTERFACE)
325/*** IUnknown methods ***/
326#define ID3DXRenderToEnvMap_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
327#define ID3DXRenderToEnvMap_AddRef(p)              (p)->lpVtbl->AddRef(p)
328#define ID3DXRenderToEnvMap_Release(p)             (p)->lpVtbl->Release(p)
329/*** ID3DXRenderToEnvMap methods ***/
330#define ID3DXRenderToEnvMap_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
331#define ID3DXRenderToEnvMap_GetDesc(p,a)           (p)->lpVtbl->GetDesc(p,a)
332#define ID3DXRenderToEnvMap_BeginCube(p,a)         (p)->lpVtbl->BeginCube(p,a)
333#define ID3DXRenderToEnvMap_BeginSphere(p,a)       (p)->lpVtbl->BeginSphere(p,a)
334#define ID3DXRenderToEnvMap_BeginHemisphere(p,a,b) (p)->lpVtbl->BeginHemisphere(p,a,b)
335#define ID3DXRenderToEnvMap_BeginParabolic(p,a,b)  (p)->lpVtbl->BeginParabolic(p,a,b)
336#define ID3DXRenderToEnvMap_Face(p,a,b)            (p)->lpVtbl->Face(p,a,b)
337#define ID3DXRenderToEnvMap_End(p,a)               (p)->lpVtbl->End(p,a)
338#define ID3DXRenderToEnvMap_OnLostDevice(p)        (p)->lpVtbl->OnLostDevice(p)
339#define ID3DXRenderToEnvMap_OnLostDevice(p)        (p)->lpVtbl->OnLostDevice(p)
340#else
341/*** IUnknown methods ***/
342#define ID3DXRenderToEnvMap_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
343#define ID3DXRenderToEnvMap_AddRef(p)              (p)->AddRef()
344#define ID3DXRenderToEnvMap_Release(p)             (p)->Release()
345/*** ID3DXRenderToEnvMap methods ***/
346#define ID3DXRenderToEnvMap_GetDevice(p,a)         (p)->GetDevice(a)
347#define ID3DXRenderToEnvMap_GetDesc(p,a)           (p)->GetDesc(a)
348#define ID3DXRenderToEnvMap_BeginCube(p,a)         (p)->BeginCube(a)
349#define ID3DXRenderToEnvMap_BeginSphere(p,a)       (p)->BeginSphere(a)
350#define ID3DXRenderToEnvMap_BeginHemisphere(p,a,b) (p)->BeginHemisphere(a,b)
351#define ID3DXRenderToEnvMap_BeginParabolic(p,a,b)  (p)->BeginParabolic(a,b)
352#define ID3DXRenderToEnvMap_Face(p,a,b)            (p)->Face(a,b)
353#define ID3DXRenderToEnvMap_End(p,a)               (p)->End(a)
354#define ID3DXRenderToEnvMap_OnLostDevice(p)        (p)->OnLostDevice()
355#define ID3DXRenderToEnvMap_OnLostDevice(p)        (p)->OnLostDevice()
356#endif
357
358typedef struct _D3DXRTS_DESC
359{
360    UINT Width;
361    UINT Height;
362    D3DFORMAT Format;
363    WINBOOL DepthStencil;
364    D3DFORMAT DepthStencilFormat;
365} D3DXRTS_DESC;
366
367#define INTERFACE ID3DXRenderToSurface
368DECLARE_INTERFACE_(ID3DXRenderToSurface, IUnknown)
369{
370    /*** IUnknown methods ***/
371    STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
372    STDMETHOD_(ULONG, AddRef)(THIS) PURE;
373    STDMETHOD_(ULONG, Release)(THIS) PURE;
374    /*** ID3DXRenderToSurface methods ***/
375    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
376    STDMETHOD(GetDesc)(THIS_ D3DXRTS_DESC *desc) PURE;
377
378    STDMETHOD(BeginScene)(THIS_ struct IDirect3DSurface9 *surface, const D3DVIEWPORT9 *viewport) PURE;
379    STDMETHOD(EndScene)(THIS_ DWORD mipfilter) PURE;
380
381    STDMETHOD(OnLostDevice)(THIS) PURE;
382    STDMETHOD(OnResetDevice)(THIS) PURE;
383};
384#undef INTERFACE
385
386#if !defined(__cplusplus) || defined(CINTERFACE)
387/*** IUnknown methods ***/
388#define ID3DXRenderToSurface_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
389#define ID3DXRenderToSurface_AddRef(p)             (p)->lpVtbl->AddRef(p)
390#define ID3DXRenderToSurface_Release(p)            (p)->lpVtbl->Release(p)
391/*** ID3DXRenderToSurface methods ***/
392#define ID3DXRenderToSurface_GetDevice(p,a)        (p)->lpVtbl->GetDevice(p,a)
393#define ID3DXRenderToSurface_GetDesc(p,a)          (p)->lpVtbl->GetDesc(p,a)
394#define ID3DXRenderToSurface_BeginScene(p,a,b)     (p)->lpVtbl->BeginScene(p,a,b)
395#define ID3DXRenderToSurface_EndScene(p,a)         (p)->lpVtbl->EndScene(p,a)
396#define ID3DXRenderToSurface_OnLostDevice(p)       (p)->lpVtbl->OnLostDevice(p)
397#define ID3DXRenderToSurface_OnResetDevice(p)      (p)->lpVtbl->OnResetDevice(p)
398#else
399/*** IUnknown methods ***/
400#define ID3DXRenderToSurface_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
401#define ID3DXRenderToSurface_AddRef(p)             (p)->AddRef()
402#define ID3DXRenderToSurface_Release(p)            (p)->Release()
403/*** ID3DXRenderToSurface methods ***/
404#define ID3DXRenderToSurface_GetDevice(p,a)        (p)->GetDevice(a)
405#define ID3DXRenderToSurface_GetDesc(p,a)          (p)->GetDesc(a)
406#define ID3DXRenderToSurface_BeginScene(p,a,b)     (p)->BeginScene(a,b)
407#define ID3DXRenderToSurface_EndScene(p,a)         (p)->EndScene(a)
408#define ID3DXRenderToSurface_OnLostDevice(p)       (p)->OnLostDevice()
409#define ID3DXRenderToSurface_OnResetDevice(p)      (p)->OnResetDevice()
410#endif
411
412#define INTERFACE ID3DXSprite
413DECLARE_INTERFACE_(ID3DXSprite, IUnknown)
414{
415    /*** IUnknown methods ***/
416    STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **object) PURE;
417    STDMETHOD_(ULONG, AddRef)(THIS) PURE;
418    STDMETHOD_(ULONG, Release)(THIS) PURE;
419    /*** ID3DXSprite methods ***/
420    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
421
422    STDMETHOD(GetTransform)(THIS_ D3DXMATRIX *transform) PURE;
423    STDMETHOD(SetTransform)(THIS_ const D3DXMATRIX *transform) PURE;
424    STDMETHOD(SetWorldViewRH)(THIS_ const D3DXMATRIX *world, const D3DXMATRIX *view) PURE;
425    STDMETHOD(SetWorldViewLH)(THIS_ const D3DXMATRIX *world, const D3DXMATRIX *view) PURE;
426
427    STDMETHOD(Begin)(THIS_ DWORD flags) PURE;
428    STDMETHOD(Draw)(THIS_ struct IDirect3DTexture9 *texture, const RECT *rect,
429            const D3DXVECTOR3 *center, const D3DXVECTOR3 *position, D3DCOLOR color) PURE;
430    STDMETHOD(Flush)(THIS) PURE;
431    STDMETHOD(End)(THIS) PURE;
432
433    STDMETHOD(OnLostDevice)(THIS) PURE;
434    STDMETHOD(OnResetDevice)(THIS) PURE;
435};
436#undef INTERFACE
437
438#if !defined(__cplusplus) || defined(CINTERFACE)
439/*** IUnknown methods ***/
440#define ID3DXSprite_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
441#define ID3DXSprite_AddRef(p)             (p)->lpVtbl->AddRef(p)
442#define ID3DXSprite_Release(p)            (p)->lpVtbl->Release(p)
443/*** ID3DXSprite methods ***/
444#define ID3DXSprite_GetDevice(p,a)        (p)->lpVtbl->GetDevice(p,a)
445#define ID3DXSprite_GetTransform(p,a)     (p)->lpVtbl->GetTransform(p,a)
446#define ID3DXSprite_SetTransform(p,a)     (p)->lpVtbl->SetTransform(p,a)
447#define ID3DXSprite_SetWorldViewRH(p,a,b) (p)->lpVtbl->SetWorldViewRH(p,a,b)
448#define ID3DXSprite_SetWorldViewLH(p,a,b) (p)->lpVtbl->SetWorldViewLH(p,a,b)
449#define ID3DXSprite_Begin(p,a)            (p)->lpVtbl->Begin(p,a)
450#define ID3DXSprite_Draw(p,a,b,c,d,e)     (p)->lpVtbl->Draw(p,a,b,c,d,e)
451#define ID3DXSprite_Flush(p)              (p)->lpVtbl->Flush(p)
452#define ID3DXSprite_End(p)                (p)->lpVtbl->End(p)
453#define ID3DXSprite_OnLostDevice(p)       (p)->lpVtbl->OnLostDevice(p)
454#define ID3DXSprite_OnResetDevice(p)      (p)->lpVtbl->OnResetDevice(p)
455#else
456/*** IUnknown methods ***/
457#define ID3DXSprite_QueryInterface(p,a,b)    (p)->QueryInterface(a,b)
458#define ID3DXSprite_AddRef(p)                (p)->AddRef()
459#define ID3DXSprite_Release(p)               (p)->Release()
460/*** ID3DXSprite methods ***/
461#define ID3DXSprite_GetDevice(p,a)        (p)->GetDevice(a)
462#define ID3DXSprite_GetTransform(p,a)     (p)->GetTransform(a)
463#define ID3DXSprite_SetTransform(p,a)     (p)->SetTransform(a)
464#define ID3DXSprite_SetWorldViewRH(p,a,b) (p)->SetWorldViewRH(a,b)
465#define ID3DXSprite_SetWorldViewLH(p,a,b) (p)->SetWorldViewLH(a,b)
466#define ID3DXSprite_Begin(p,a)            (p)->Begin(a)
467#define ID3DXSprite_Draw(p,a,b,c,d,e)     (p)->Draw(a,b,c,d,e)
468#define ID3DXSprite_Flush(p)              (p)->Flush()
469#define ID3DXSprite_End(p)                (p)->End()
470#define ID3DXSprite_OnLostDevice(p)       (p)->OnLostDevice()
471#define ID3DXSprite_OnResetDevice(p)      (p)->OnResetDevice()
472#endif
473
474/**********************************************
475 ****************** functions *****************
476 **********************************************/
477#ifdef __cplusplus
478extern "C" {
479#endif
480
481WINBOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers);
482HRESULT WINAPI D3DXCreateFontA(struct IDirect3DDevice9 *device, INT height, UINT width, UINT weight,
483        UINT miplevels, WINBOOL italic, DWORD charset, DWORD precision, DWORD quality, DWORD pitchandfamily,
484        const char *facename, struct ID3DXFont **font);
485HRESULT WINAPI D3DXCreateFontW(struct IDirect3DDevice9 *device, INT height, UINT width, UINT weight,
486        UINT miplevels, WINBOOL italic, DWORD charset, DWORD precision, DWORD quality, DWORD pitchandfamily,
487        const WCHAR *facename, struct ID3DXFont **font);
488#define D3DXCreateFont __MINGW_NAME_AW(D3DXCreateFont)
489HRESULT WINAPI D3DXCreateFontIndirectA(struct IDirect3DDevice9 *device,
490        const D3DXFONT_DESCA *desc, struct ID3DXFont **font);
491HRESULT WINAPI D3DXCreateFontIndirectW(struct IDirect3DDevice9 *device,
492        const D3DXFONT_DESCW *desc, struct ID3DXFont **font);
493#define D3DXCreateFontIndirect __MINGW_NAME_AW(D3DXCreateFontIndirect)
494HRESULT WINAPI D3DXCreateLine(struct IDirect3DDevice9 *device, struct ID3DXLine **line);
495HRESULT WINAPI D3DXCreateRenderToEnvMap(struct IDirect3DDevice9 *device, UINT size, UINT miplevels,
496        D3DFORMAT format, WINBOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToEnvMap **rtem);
497HRESULT WINAPI D3DXCreateRenderToSurface(struct IDirect3DDevice9 *device, UINT width, UINT height,
498        D3DFORMAT format, WINBOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToSurface **rts);
499HRESULT WINAPI D3DXCreateSprite(struct IDirect3DDevice9 *device, struct ID3DXSprite **sprite);
500WINBOOL WINAPI D3DXDebugMute(WINBOOL mute);
501UINT WINAPI D3DXGetDriverLevel(struct IDirect3DDevice9 *device);
502
503#ifdef __cplusplus
504}
505#endif
506
507#endif /* __WINE_D3DX9CORE_H */