master
1/**
2 * This file has no copyright assigned and is placed in the Public Domain.
3 * This file is part of the mingw-w64 runtime package.
4 * No warranty is given; refer to the file DISCLAIMER.PD within this package.
5 */
6
7#ifndef _D2D1_2_H_
8#define _D2D1_2_H_
9
10#ifndef _D2D1_1_H_
11#include <d2d1_1.h>
12#endif
13
14#ifndef _D2D1_EFFECTS_1_
15#include <d2d1effects_1.h>
16#endif
17
18#include <winapifamily.h>
19
20#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
21
22#ifndef D2D_USE_C_DEFINITIONS
23interface ID2D1Device1;
24#else
25typedef interface ID2D1Device1 ID2D1Device1;
26#endif
27
28typedef enum D2D1_RENDERING_PRIORITY {
29 D2D1_RENDERING_PRIORITY_NORMAL = 0,
30 D2D1_RENDERING_PRIORITY_LOW = 1,
31 D2D1_RENDERING_PRIORITY_FORCE_DWORD = 0xffffffff
32} D2D1_RENDERING_PRIORITY;
33
34#ifndef D2D_USE_C_DEFINITIONS
35interface ID2D1GeometryRealization : public ID2D1Resource
36{
37};
38#else
39typedef interface ID2D1GeometryRealization ID2D1GeometryRealization;
40/* FIXME: Add full C declaration */
41#endif
42
43DEFINE_GUID(IID_ID2D1GeometryRealization, 0xa16907d7, 0xbc02, 0x4801, 0x99, 0xe8, 0x8c, 0xf7, 0xf4, 0x85, 0xf7, 0x74);
44__CRT_UUID_DECL(ID2D1GeometryRealization, 0xa16907d7, 0xbc02, 0x4801, 0x99, 0xe8, 0x8c, 0xf7, 0xf4, 0x85, 0xf7, 0x74);
45
46#ifndef D2D_USE_C_DEFINITIONS
47interface ID2D1DeviceContext1 : public ID2D1DeviceContext
48{
49 STDMETHOD(CreateFilledGeometryRealization)(ID2D1Geometry *geometry, FLOAT flattening_tolerance, ID2D1GeometryRealization **geometry_realization) PURE;
50 STDMETHOD(CreateStrokedGeometryRealization)(ID2D1Geometry *geometry, FLOAT flattening_tolerance, FLOAT stroke_width, ID2D1StrokeStyle *stroke_style, ID2D1GeometryRealization **geometry_realization) PURE;
51 STDMETHOD_(void, DrawGeometryRealization)(ID2D1GeometryRealization *geometry_realization, ID2D1Brush *brush) PURE;
52};
53#else
54typedef interface ID2D1DeviceContext1 ID2D1DeviceContext1;
55/* FIXME: Add full C declaration */
56#endif
57
58DEFINE_GUID(IID_ID2D1DeviceContext1, 0xd37f57e4, 0x6908, 0x459f, 0xa1, 0x99, 0xe7, 0x2f, 0x24, 0xf7, 0x99, 0x87);
59__CRT_UUID_DECL(ID2D1DeviceContext1, 0xd37f57e4, 0x6908, 0x459f, 0xa1, 0x99, 0xe7, 0x2f, 0x24, 0xf7, 0x99, 0x87);
60
61#ifndef D2D_USE_C_DEFINITIONS
62interface ID2D1Device1 : public ID2D1Device
63{
64 STDMETHOD_(D2D1_RENDERING_PRIORITY, GetRenderingPriority)() PURE;
65 STDMETHOD_(void, SetRenderingPriority)(D2D1_RENDERING_PRIORITY rendering_priority) PURE;
66 STDMETHOD(CreateDeviceContext)(D2D1_DEVICE_CONTEXT_OPTIONS options, ID2D1DeviceContext1 **device_context1) PURE;
67
68 using ID2D1Device::CreateDeviceContext;
69};
70#else
71typedef interface ID2D1Device1 ID2D1Device1;
72/* FIXME: Add full C declaration */
73#endif
74
75DEFINE_GUID(IID_ID2D1Device1, 0xd21768e1, 0x23a4, 0x4823, 0xa1, 0x4b, 0x7c, 0x3e, 0xba, 0x85, 0xd6, 0x58);
76__CRT_UUID_DECL(ID2D1Device1, 0xd21768e1, 0x23a4, 0x4823, 0xa1, 0x4b, 0x7c, 0x3e, 0xba, 0x85, 0xd6, 0x58);
77
78#ifndef D2D_USE_C_DEFINITIONS
79interface ID2D1Factory2 : public ID2D1Factory1
80{
81 STDMETHOD(CreateDevice)(IDXGIDevice *dxgi_device, ID2D1Device1 **d2d_device1) PURE;
82
83 using ID2D1Factory1::CreateDevice;
84};
85#else
86typedef interface ID2D1Factory2 ID2D1Factory2;
87/* FIXME: Add full C declaration */
88#endif
89
90DEFINE_GUID(IID_ID2D1Factory2, 0x94f81a73, 0x9212, 0x4376, 0x9c, 0x58, 0xb1, 0x6a, 0x3a, 0x0d, 0x39, 0x92);
91__CRT_UUID_DECL(ID2D1Factory2, 0x94f81a73, 0x9212, 0x4376, 0x9c, 0x58, 0xb1, 0x6a, 0x3a, 0x0d, 0x39, 0x92);
92
93#ifndef D2D_USE_C_DEFINITIONS
94interface ID2D1CommandSink1 : public ID2D1CommandSink
95{
96 STDMETHOD(SetPrimitiveBlend1)(D2D1_PRIMITIVE_BLEND primitive_blend) PURE;
97};
98#else
99typedef interface ID2D1CommandSink1 ID2D1CommandSink1;
100/* FIXME: Add full C declaration */
101#endif
102
103DEFINE_GUID(IID_ID2D1CommandSink1, 0x9eb767fd, 0x4269, 0x4467, 0xb8, 0xc2, 0xeb, 0x30, 0xcb, 0x30, 0x57, 0x43);
104__CRT_UUID_DECL(ID2D1CommandSink1, 0x9eb767fd, 0x4269, 0x4467, 0xb8, 0xc2, 0xeb, 0x30, 0xcb, 0x30, 0x57, 0x43);
105
106#ifdef __cplusplus
107extern "C"
108{
109#endif
110
111#if NTDDI_VERSION >= NTDDI_WINBLUE
112 FLOAT WINAPI D2D1ComputeMaximumScaleFactor(CONST D2D1_MATRIX_3X2_F *matrix);
113#endif
114
115#ifdef __cplusplus
116}
117#endif
118
119#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
120
121#include <d2d1_2helper.h>
122
123#endif /* #ifndef _D2D1_2_H_ */