master
1/**
2 * This file has no copyright assigned and is placed in the Public Domain.
3 * This file is part of the mingw-w64 runtime package.
4 * No warranty is given; refer to the file DISCLAIMER.PD within this package.
5
6 * d2d1.h - Header file for the Direct2D API
7 * No original Microsoft headers were used in the creation of this
8 * file.
9 *API docs available at: http://msdn.microsoft.com/en-us/library/dd372349%28v=VS.85%29.aspx
10 */
11
12#ifndef _D2D1_H
13#define _D2D1_H
14
15#include <unknwn.h>
16#include <dcommon.h>
17#include <dxgiformat.h>
18#include <d3d10_1.h>
19#include <d2dbasetypes.h>
20#include <d2derr.h>
21
22#ifndef _COM_interface
23#define _COM_interface struct
24#endif
25
26typedef UINT64 D2D1_TAG;
27
28#if !defined(D2D_USE_C_DEFINITIONS) && !defined(__cplusplus)
29#define D2D_USE_C_DEFINITIONS
30#endif
31
32#ifndef __IWICBitmapSource_FWD_DEFINED__
33#define __IWICBitmapSource_FWD_DEFINED__
34typedef interface IWICBitmapSource IWICBitmapSource;
35#endif
36
37#ifndef __IWICBitmap_FWD_DEFINED__
38#define __IWICBitmap_FWD_DEFINED__
39typedef interface IWICBitmap IWICBitmap;
40#endif
41
42typedef struct DWRITE_GLYPH_RUN DWRITE_GLYPH_RUN;
43
44#define D2D1_INVALID_TAG ULONGLONG_MAX
45#define D2D1_DEFAULT_FLATTENING_TOLERANCE (0.25f)
46
47#ifndef __IDWriteRenderingParams_FWD_DEFINED__
48#define __IDWriteRenderingParams_FWD_DEFINED__
49typedef struct IDWriteRenderingParams IDWriteRenderingParams;
50#endif
51
52#ifndef __IDXGISurface_FWD_DEFINED__
53#define __IDXGISurface_FWD_DEFINED__
54typedef struct IDXGISurface IDXGISurface;
55#endif
56
57#ifndef __IDWriteTextFormat_FWD_DEFINED__
58#define __IDWriteTextFormat_FWD_DEFINED__
59typedef struct IDWriteTextFormat IDWriteTextFormat;
60#endif
61
62#ifndef __IDWriteTextLayout_FWD_DEFINED__
63#define __IDWriteTextLayout_FWD_DEFINED__
64typedef struct IDWriteTextLayout IDWriteTextLayout;
65#endif
66
67#ifndef __IDWriteFontFace_FWD_DEFINED__
68#define __IDWriteFontFace_FWD_DEFINED__
69typedef struct IDWriteFontFace IDWriteFontFace;
70#endif
71
72typedef enum D2D1_ANTIALIAS_MODE {
73 D2D1_ANTIALIAS_MODE_PER_PRIMITIVE = 0,
74 D2D1_ANTIALIAS_MODE_ALIASED = 1,
75 D2D1_ANTIALIAS_MODE_FORCE_DWORD = 0xffffffff
76} D2D1_ANTIALIAS_MODE;
77
78typedef enum D2D1_ARC_SIZE {
79 D2D1_ARC_SIZE_SMALL = 0,
80 D2D1_ARC_SIZE_LARGE = 1,
81 D2D1_ARC_SIZE_FORCE_DWORD = 0xffffffff
82} D2D1_ARC_SIZE;
83
84enum {
85 D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR = 0,
86 D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR = 1,
87 D2D1_INTERPOLATION_MODE_DEFINITION_CUBIC = 2,
88 D2D1_INTERPOLATION_MODE_DEFINITION_MULTI_SAMPLE_LINEAR = 3,
89 D2D1_INTERPOLATION_MODE_DEFINITION_ANISOTROPIC = 4,
90 D2D1_INTERPOLATION_MODE_DEFINITION_HIGH_QUALITY_CUBIC = 5,
91 D2D1_INTERPOLATION_MODE_DEFINITION_FANT = 6,
92 D2D1_INTERPOLATION_MODE_DEFINITION_MIPMAP_LINEAR = 7
93};
94
95typedef enum D2D1_BITMAP_INTERPOLATION_MODE {
96 D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR = 0,
97 D2D1_BITMAP_INTERPOLATION_MODE_LINEAR = 1,
98 D2D1_BITMAP_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff
99} D2D1_BITMAP_INTERPOLATION_MODE;
100
101typedef enum D2D1_CAP_STYLE {
102 D2D1_CAP_STYLE_FLAT = 0,
103 D2D1_CAP_STYLE_SQUARE = 1,
104 D2D1_CAP_STYLE_ROUND = 2,
105 D2D1_CAP_STYLE_TRIANGLE = 3,
106 D2D1_CAP_STYLE_FORCE_DWORD = 0xffffffff
107} D2D1_CAP_STYLE;
108
109typedef enum D2D1_COMBINE_MODE {
110 D2D1_COMBINE_MODE_UNION = 0,
111 D2D1_COMBINE_MODE_INTERSECT = 1,
112 D2D1_COMBINE_MODE_XOR = 2,
113 D2D1_COMBINE_MODE_EXCLUDE = 3,
114 D2D1_COMBINE_MODE_FORCE_DWORD = 0xffffffff
115} D2D1_COMBINE_MODE;
116
117typedef enum D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS {
118 D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE = 0x00000000,
119 D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_GDI_COMPATIBLE = 0x00000001,
120 D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_FORCE_DWORD = 0xffffffff
121} D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS;
122
123DEFINE_ENUM_FLAG_OPERATORS(D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS);
124
125typedef enum D2D1_DASH_STYLE {
126 D2D1_DASH_STYLE_SOLID = 0,
127 D2D1_DASH_STYLE_DASH = 1,
128 D2D1_DASH_STYLE_DOT = 2,
129 D2D1_DASH_STYLE_DASH_DOT = 3,
130 D2D1_DASH_STYLE_DASH_DOT_DOT = 4,
131 D2D1_DASH_STYLE_CUSTOM = 5,
132 D2D1_DASH_STYLE_FORCE_DWORD = 0xffffffff
133} D2D1_DASH_STYLE;
134
135typedef enum D2D1_DC_INITIALIZE_MODE {
136 D2D1_DC_INITIALIZE_MODE_COPY = 0,
137 D2D1_DC_INITIALIZE_MODE_CLEAR = 1,
138 D2D1_DC_INITIALIZE_MODE_FORCE_DWORD = 0xffffffff
139} D2D1_DC_INITIALIZE_MODE;
140
141typedef enum D2D1_DEBUG_LEVEL {
142 D2D1_DEBUG_LEVEL_NONE = 0,
143 D2D1_DEBUG_LEVEL_ERROR = 1,
144 D2D1_DEBUG_LEVEL_WARNING = 2,
145 D2D1_DEBUG_LEVEL_INFORMATION = 3,
146 D2D1_DEBUG_LEVEL_FORCE_DWORD = 0xffffffff
147} D2D1_DEBUG_LEVEL;
148
149typedef enum D2D1_DRAW_TEXT_OPTIONS {
150 D2D1_DRAW_TEXT_OPTIONS_NO_SNAP = 0x00000001,
151 D2D1_DRAW_TEXT_OPTIONS_CLIP = 0x00000002,
152 D2D1_DRAW_TEXT_OPTIONS_ENABLE_COLOR_FONT = 0x00000004,
153 D2D1_DRAW_TEXT_OPTIONS_DISABLE_COLOR_BITMAP_SNAPPING = 0x00000008,
154 D2D1_DRAW_TEXT_OPTIONS_NONE = 0x00000000,
155 D2D1_DRAW_TEXT_OPTIONS_FORCE_DWORD = 0xffffffff
156} D2D1_DRAW_TEXT_OPTIONS;
157
158DEFINE_ENUM_FLAG_OPERATORS(D2D1_DRAW_TEXT_OPTIONS);
159
160typedef enum D2D1_EXTEND_MODE {
161 D2D1_EXTEND_MODE_CLAMP = 0,
162 D2D1_EXTEND_MODE_WRAP = 1,
163 D2D1_EXTEND_MODE_MIRROR = 2,
164 D2D1_EXTEND_MODE_FORCE_DWORD = 0xffffffff
165} D2D1_EXTEND_MODE;
166
167typedef enum D2D1_FACTORY_TYPE {
168 D2D1_FACTORY_TYPE_SINGLE_THREADED = 0,
169 D2D1_FACTORY_TYPE_MULTI_THREADED = 1,
170 D2D1_FACTORY_TYPE_FORCE_DWORD = 0xffffffff
171} D2D1_FACTORY_TYPE;
172
173typedef enum D2D1_FEATURE_LEVEL {
174 D2D1_FEATURE_LEVEL_DEFAULT = 0,
175 D2D1_FEATURE_LEVEL_9 = D3D10_FEATURE_LEVEL_9_1,
176 D2D1_FEATURE_LEVEL_10 = D3D10_FEATURE_LEVEL_10_0,
177 D2D1_FEATURE_LEVEL_FORCE_DWORD = 0xffffffff
178} D2D1_FEATURE_LEVEL;
179
180typedef enum D2D1_FIGURE_BEGIN {
181 D2D1_FIGURE_BEGIN_FILLED = 0,
182 D2D1_FIGURE_BEGIN_HOLLOW = 1,
183 D2D1_FIGURE_BEGIN_FORCE_DWORD = 0xffffffff
184} D2D1_FIGURE_BEGIN;
185
186typedef enum D2D1_FIGURE_END {
187 D2D1_FIGURE_END_OPEN = 0,
188 D2D1_FIGURE_END_CLOSED = 1,
189 D2D1_FIGURE_END_FORCE_DWORD = 0xffffffff
190} D2D1_FIGURE_END;
191
192typedef enum D2D1_FILL_MODE {
193 D2D1_FILL_MODE_ALTERNATE = 0,
194 D2D1_FILL_MODE_WINDING = 1,
195 D2D1_FILL_MODE_FORCE_DWORD = 0xffffffff
196} D2D1_FILL_MODE;
197
198typedef enum D2D1_GAMMA {
199 D2D1_GAMMA_2_2 = 0,
200 D2D1_GAMMA_1_0 = 1,
201 D2D1_GAMMA_FORCE_DWORD = 0xffffffff
202} D2D1_GAMMA;
203
204typedef enum D2D1_GEOMETRY_RELATION {
205 D2D1_GEOMETRY_RELATION_UNKNOWN = 0,
206 D2D1_GEOMETRY_RELATION_DISJOINT = 1,
207 D2D1_GEOMETRY_RELATION_IS_CONTAINED = 2,
208 D2D1_GEOMETRY_RELATION_CONTAINS = 3,
209 D2D1_GEOMETRY_RELATION_OVERLAP = 4,
210 D2D1_GEOMETRY_RELATION_FORCE_DWORD = 0xffffffff
211} D2D1_GEOMETRY_RELATION;
212
213typedef enum D2D1_GEOMETRY_SIMPLIFICATION_OPTION {
214 D2D1_GEOMETRY_SIMPLIFICATION_OPTION_CUBICS_AND_LINES = 0,
215 D2D1_GEOMETRY_SIMPLIFICATION_OPTION_LINES = 1,
216 D2D1_GEOMETRY_SIMPLIFICATION_OPTION_FORCE_DWORD = 0xffffffff
217} D2D1_GEOMETRY_SIMPLIFICATION_OPTION;
218
219typedef enum D2D1_LAYER_OPTIONS {
220 D2D1_LAYER_OPTIONS_NONE = 0x00000000,
221 D2D1_LAYER_OPTIONS_INITIALIZE_FOR_CLEARTYPE = 0x00000001,
222 D2D1_LAYER_OPTIONS_FORCE_DWORD = 0xffffffff
223} D2D1_LAYER_OPTIONS;
224
225DEFINE_ENUM_FLAG_OPERATORS(D2D1_LAYER_OPTIONS);
226
227typedef enum D2D1_LINE_JOIN {
228 D2D1_LINE_JOIN_MITER = 0,
229 D2D1_LINE_JOIN_BEVEL = 1,
230 D2D1_LINE_JOIN_ROUND = 2,
231 D2D1_LINE_JOIN_MITER_OR_BEVEL = 3,
232 D2D1_LINE_JOIN_FORCE_DWORD = 0xffffffff
233} D2D1_LINE_JOIN;
234
235typedef enum D2D1_OPACITY_MASK_CONTENT {
236 D2D1_OPACITY_MASK_CONTENT_GRAPHICS = 0,
237 D2D1_OPACITY_MASK_CONTENT_TEXT_NATURAL = 1,
238 D2D1_OPACITY_MASK_CONTENT_TEXT_GDI_COMPATIBLE = 2,
239 D2D1_OPACITY_MASK_CONTENT_FORCE_DWORD = 0xffffffff
240} D2D1_OPACITY_MASK_CONTENT;
241
242typedef enum D2D1_PATH_SEGMENT {
243 D2D1_PATH_SEGMENT_NONE = 0x00000000,
244 D2D1_PATH_SEGMENT_FORCE_UNSTROKED = 0x00000001,
245 D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN = 0x00000002,
246 D2D1_PATH_SEGMENT_FORCE_DWORD = 0xffffffff
247} D2D1_PATH_SEGMENT;
248
249DEFINE_ENUM_FLAG_OPERATORS(D2D1_PATH_SEGMENT);
250
251typedef enum D2D1_PRESENT_OPTIONS {
252 D2D1_PRESENT_OPTIONS_NONE = 0x00000000,
253 D2D1_PRESENT_OPTIONS_RETAIN_CONTENTS = 0x00000001,
254 D2D1_PRESENT_OPTIONS_IMMEDIATELY = 0x00000002,
255 D2D1_PRESENT_OPTIONS_FORCE_DWORD = 0xffffffff
256} D2D1_PRESENT_OPTIONS;
257
258DEFINE_ENUM_FLAG_OPERATORS(D2D1_PRESENT_OPTIONS);
259
260typedef enum D2D1_RENDER_TARGET_TYPE {
261 D2D1_RENDER_TARGET_TYPE_DEFAULT = 0,
262 D2D1_RENDER_TARGET_TYPE_SOFTWARE = 1,
263 D2D1_RENDER_TARGET_TYPE_HARDWARE = 2,
264 D2D1_RENDER_TARGET_TYPE_FORCE_DWORD = 0xffffffff
265} D2D1_RENDER_TARGET_TYPE;
266
267typedef enum D2D1_RENDER_TARGET_USAGE {
268 D2D1_RENDER_TARGET_USAGE_NONE = 0x00000000,
269 D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING = 0x00000001,
270 D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE = 0x00000002,
271 D2D1_RENDER_TARGET_USAGE_FORCE_DWORD = 0xffffffff
272} D2D1_RENDER_TARGET_USAGE;
273
274DEFINE_ENUM_FLAG_OPERATORS(D2D1_RENDER_TARGET_USAGE);
275
276typedef enum D2D1_SWEEP_DIRECTION {
277 D2D1_SWEEP_DIRECTION_COUNTER_CLOCKWISE = 0,
278 D2D1_SWEEP_DIRECTION_CLOCKWISE = 1,
279 D2D1_SWEEP_DIRECTION_FORCE_DWORD = 0xffffffff
280} D2D1_SWEEP_DIRECTION;
281
282typedef enum D2D1_TEXT_ANTIALIAS_MODE {
283 D2D1_TEXT_ANTIALIAS_MODE_DEFAULT = 0,
284 D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE = 1,
285 D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE = 2,
286 D2D1_TEXT_ANTIALIAS_MODE_ALIASED = 3,
287 D2D1_TEXT_ANTIALIAS_MODE_FORCE_DWORD = 0xffffffff
288} D2D1_TEXT_ANTIALIAS_MODE;
289
290typedef enum D2D1_WINDOW_STATE {
291 D2D1_WINDOW_STATE_NONE = 0x00000000,
292 D2D1_WINDOW_STATE_OCCLUDED = 0x00000001,
293 D2D1_WINDOW_STATE_FORCE_DWORD = 0xffffffff
294} D2D1_WINDOW_STATE;
295
296DEFINE_ENUM_FLAG_OPERATORS(D2D1_WINDOW_STATE);
297
298/* this is a hack so we can use forward declares in C (easier than reordering interfaces) */
299#if !defined(__cplusplus)
300#undef DECLARE_INTERFACE
301#define DECLARE_INTERFACE(iface) struct iface { struct iface##Vtbl *lpVtbl; }; typedef struct iface##Vtbl iface##Vtbl; struct iface##Vtbl
302#endif
303
304/* interface forward declares */
305
306typedef _COM_interface ID2D1Bitmap ID2D1Bitmap;
307typedef _COM_interface ID2D1BitmapBrush ID2D1BitmapBrush;
308typedef _COM_interface ID2D1BitmapRenderTarget ID2D1BitmapRenderTarget;
309typedef _COM_interface ID2D1Brush ID2D1Brush;
310typedef _COM_interface ID2D1DCRenderTarget ID2D1DCRenderTarget;
311typedef _COM_interface ID2D1DrawingStateBlock ID2D1DrawingStateBlock;
312typedef _COM_interface ID2D1EllipseGeometry ID2D1EllipseGeometry;
313typedef _COM_interface ID2D1Factory ID2D1Factory;
314typedef _COM_interface ID2D1GdiInteropRenderTarget ID2D1GdiInteropRenderTarget;
315typedef _COM_interface ID2D1Geometry ID2D1Geometry;
316typedef _COM_interface ID2D1GeometryGroup ID2D1GeometryGroup;
317typedef _COM_interface ID2D1GeometrySink ID2D1GeometrySink;
318typedef _COM_interface ID2D1GradientStopCollection ID2D1GradientStopCollection;
319typedef _COM_interface ID2D1HwndRenderTarget ID2D1HwndRenderTarget;
320typedef _COM_interface ID2D1Layer ID2D1Layer;
321typedef _COM_interface ID2D1LinearGradientBrush ID2D1LinearGradientBrush;
322typedef _COM_interface ID2D1Mesh ID2D1Mesh;
323typedef _COM_interface ID2D1PathGeometry ID2D1PathGeometry;
324typedef _COM_interface ID2D1RadialGradientBrush ID2D1RadialGradientBrush;
325typedef _COM_interface ID2D1RectangleGeometry ID2D1RectangleGeometry;
326typedef _COM_interface ID2D1RenderTarget ID2D1RenderTarget;
327typedef _COM_interface ID2D1Resource ID2D1Resource;
328typedef _COM_interface ID2D1RoundedRectangleGeometry ID2D1RoundedRectangleGeometry;
329typedef _COM_interface ID2D1SimplifiedGeometrySink ID2D1SimplifiedGeometrySink;
330typedef _COM_interface ID2D1SolidColorBrush ID2D1SolidColorBrush;
331typedef _COM_interface ID2D1StrokeStyle ID2D1StrokeStyle;
332typedef _COM_interface ID2D1TessellationSink ID2D1TessellationSink;
333typedef _COM_interface ID2D1TransformedGeometry ID2D1TransformedGeometry;
334
335/* structures */
336
337typedef struct D2D_MATRIX_3X2_F D2D1_MATRIX_3X2_F;
338
339typedef struct D2D1_ARC_SEGMENT D2D1_ARC_SEGMENT;
340typedef struct D2D1_BEZIER_SEGMENT D2D1_BEZIER_SEGMENT;
341typedef struct D2D1_BITMAP_BRUSH_PROPERTIES D2D1_BITMAP_BRUSH_PROPERTIES;
342typedef struct D2D1_BITMAP_PROPERTIES D2D1_BITMAP_PROPERTIES;
343typedef struct D2D1_BRUSH_PROPERTIES D2D1_BRUSH_PROPERTIES;
344typedef struct D2D1_DRAWING_STATE_DESCRIPTION D2D1_DRAWING_STATE_DESCRIPTION;
345typedef struct D2D1_ELLIPSE D2D1_ELLIPSE;
346typedef struct D2D1_FACTORY_OPTIONS D2D1_FACTORY_OPTIONS;
347typedef struct D2D1_GRADIENT_STOP D2D1_GRADIENT_STOP;
348typedef struct D2D1_HWND_RENDER_TARGET_PROPERTIES D2D1_HWND_RENDER_TARGET_PROPERTIES;
349typedef struct D2D1_LAYER_PARAMETERS D2D1_LAYER_PARAMETERS;
350typedef struct D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES;
351typedef struct D2D1_QUADRATIC_BEZIER_SEGMENT D2D1_QUADRATIC_BEZIER_SEGMENT;
352typedef struct D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES;
353typedef struct D2D1_RENDER_TARGET_PROPERTIES D2D1_RENDER_TARGET_PROPERTIES;
354typedef struct D2D1_ROUNDED_RECT D2D1_ROUNDED_RECT;
355typedef struct D2D1_STROKE_STYLE_PROPERTIES D2D1_STROKE_STYLE_PROPERTIES;
356typedef struct D2D1_TRIANGLE D2D1_TRIANGLE;
357
358typedef D2D_MATRIX_3X2_F D2D1_MATRIX_3X2_F;
359typedef D2D_RECT_F D2D1_RECT_F;
360typedef D2D_SIZE_F D2D1_SIZE_F;
361typedef UINT64 D2D1_TAG;
362typedef D2D_POINT_2U D2D1_POINT_2U;
363typedef D2D_RECT_U D2D1_RECT_U;
364typedef D2D_COLOR_F D2D1_COLOR_F;
365
366struct D2D1_ARC_SEGMENT {
367 D2D1_POINT_2F point;
368 D2D1_SIZE_F size;
369 FLOAT rotationAngle;
370 D2D1_SWEEP_DIRECTION sweepDirection;
371 D2D1_ARC_SIZE arcSize;
372};
373
374struct D2D1_BEZIER_SEGMENT {
375 D2D1_POINT_2F point1;
376 D2D1_POINT_2F point2;
377 D2D1_POINT_2F point3;
378};
379
380struct D2D1_BITMAP_BRUSH_PROPERTIES {
381 D2D1_EXTEND_MODE extendModeX;
382 D2D1_EXTEND_MODE extendModeY;
383 D2D1_BITMAP_INTERPOLATION_MODE interpolationMode;
384};
385
386struct D2D1_BITMAP_PROPERTIES {
387 D2D1_PIXEL_FORMAT pixelFormat;
388 FLOAT dpiX;
389 FLOAT dpiY;
390};
391
392struct D2D1_BRUSH_PROPERTIES {
393 FLOAT opacity;
394 D2D1_MATRIX_3X2_F transform;
395};
396
397struct D2D1_DRAWING_STATE_DESCRIPTION {
398 D2D1_ANTIALIAS_MODE antialiasMode;
399 D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode;
400 D2D1_TAG tag1;
401 D2D1_TAG tag2;
402 D2D1_MATRIX_3X2_F transform;
403};
404
405struct D2D1_ELLIPSE {
406 D2D1_POINT_2F point;
407 FLOAT radiusX;
408 FLOAT radiusY;
409};
410
411struct D2D1_FACTORY_OPTIONS {
412 D2D1_DEBUG_LEVEL debugLevel;
413};
414
415struct D2D1_GRADIENT_STOP {
416 FLOAT position;
417 D2D1_COLOR_F color;
418};
419
420struct D2D1_HWND_RENDER_TARGET_PROPERTIES {
421 HWND hwnd;
422 D2D1_SIZE_U pixelSize;
423 D2D1_PRESENT_OPTIONS presentOptions;
424};
425
426struct D2D1_LAYER_PARAMETERS {
427 D2D1_RECT_F contentBounds;
428 ID2D1Geometry *geometricMask;
429 D2D1_ANTIALIAS_MODE maskAntialiasMode;
430 D2D1_MATRIX_3X2_F maskTransform;
431 FLOAT opacity;
432 ID2D1Brush *opacityBrush;
433 D2D1_LAYER_OPTIONS layerOptions;
434};
435
436struct D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES {
437 D2D1_POINT_2F startPoint;
438 D2D1_POINT_2F endPoint;
439};
440
441struct D2D1_QUADRATIC_BEZIER_SEGMENT {
442 D2D1_POINT_2F point1;
443 D2D1_POINT_2F point2;
444};
445
446struct D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES {
447 D2D1_POINT_2F center;
448 D2D1_POINT_2F gradientOriginOffset;
449 FLOAT radiusX;
450 FLOAT radiusY;
451};
452
453struct D2D1_RENDER_TARGET_PROPERTIES {
454 D2D1_RENDER_TARGET_TYPE type;
455 D2D1_PIXEL_FORMAT pixelFormat;
456 FLOAT dpiX;
457 FLOAT dpiY;
458 D2D1_RENDER_TARGET_USAGE usage;
459 D2D1_FEATURE_LEVEL minLevel;
460};
461
462struct D2D1_ROUNDED_RECT {
463 D2D1_RECT_F rect;
464 FLOAT radiusX;
465 FLOAT radiusY;
466};
467
468struct D2D1_STROKE_STYLE_PROPERTIES {
469 D2D1_CAP_STYLE startCap;
470 D2D1_CAP_STYLE endCap;
471 D2D1_CAP_STYLE dashCap;
472 D2D1_LINE_JOIN lineJoin;
473 FLOAT miterLimit;
474 D2D1_DASH_STYLE dashStyle;
475 FLOAT dashOffset;
476};
477
478struct D2D1_TRIANGLE {
479 D2D1_POINT_2F point1;
480 D2D1_POINT_2F point2;
481 D2D1_POINT_2F point3;
482};
483
484/* interfaces */
485
486/**
487 * Header generated from msdn for the purposes of allowing
488 * 3rd party compiler compatibility with the Microsoft API
489 */
490DEFINE_GUID(IID_ID2D1Resource, 0x2cd90691,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
491
492#ifndef D2D_USE_C_DEFINITIONS
493
494interface ID2D1Resource : public IUnknown {
495 STDMETHOD_(void, GetFactory)(ID2D1Factory **factory) const PURE;
496};
497
498#else
499
500typedef struct ID2D1ResourceVtbl {
501 IUnknownVtbl Base;
502
503 STDMETHOD_(void, GetFactory)(ID2D1Resource *This, ID2D1Factory **factory) PURE;
504} ID2D1ResourceVtbl;
505
506interface ID2D1Resource {
507 const ID2D1ResourceVtbl *lpVtbl;
508};
509
510#define ID2D1Resource_QueryInterface(this,A,B) (this)->lpVtbl->Base.QueryInterface((IUnknown*)(this),A,B)
511#define ID2D1Resource_AddRef(this) (this)->lpVtbl->Base.AddRef((IUnknown*)(this))
512#define ID2D1Resource_Release(this) (this)->lpVtbl->Base.Release((IUnknown*)(this))
513#define ID2D1Resource_GetFactory(this,A) (this)->lpVtbl->GetFactory(this,A)
514
515#endif
516
517DEFINE_GUID(IID_ID2D1Brush, 0x2cd906a8,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
518
519#ifndef D2D_USE_C_DEFINITIONS
520
521interface ID2D1Brush : public ID2D1Resource {
522 STDMETHOD_(void, SetOpacity)(FLOAT opacity) PURE;
523 STDMETHOD_(void, SetTransform)(const D2D1_MATRIX_3X2_F *transform) PURE;
524 STDMETHOD_(FLOAT, GetOpacity)(void) const PURE;
525 STDMETHOD_(void, GetTransform)(D2D1_MATRIX_3X2_F *transform) const PURE;
526
527 void SetTransform(const D2D1_MATRIX_3X2_F &transform) {
528 SetTransform(&transform);
529 }
530};
531
532#else
533
534typedef struct ID2D1BrushVtbl {
535 ID2D1ResourceVtbl Base;
536
537 STDMETHOD_(void, SetOpacity)(ID2D1Brush *This, FLOAT opacity) PURE;
538 STDMETHOD_(void, SetTransform)(ID2D1Brush *This, const D2D1_MATRIX_3X2_F *transform) PURE;
539 STDMETHOD_(FLOAT, GetOpacity)(ID2D1Brush *This) PURE;
540 STDMETHOD_(void, GetTransform)(ID2D1Brush *This, D2D1_MATRIX_3X2_F *transform) PURE;
541} ID2D1BrushVtbl;
542
543interface ID2D1Brush {
544 const ID2D1BrushVtbl *lpVtbl;
545};
546
547#define ID2D1Brush_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.QueryInterface((IUnknown*)(this),A,B)
548#define ID2D1Brush_AddRef(this) (this)->lpVtbl->Base.Base.AddRef((IUnknown*)(this))
549#define ID2D1Brush_Release(this) (this)->lpVtbl->Base.Base.Release((IUnknown*)(this))
550#define ID2D1Brush_GetFactory(this,A) (this)->lpVtbl->Base.GetFactory((ID2D1Resource*)(this),A)
551#define ID2D1Brush_SetOpacity(this,A) (this)->lpVtbl->SetOpacity(this,A)
552#define ID2D1Brush_SetTransform(this,A) (this)->lpVtbl->SetTransform(this,A)
553#define ID2D1Brush_GetOpacity(this) (this)->lpVtbl->GetOpacity(this)
554#define ID2D1Brush_GetTransform(this,A) (this)->lpVtbl->GetTransform(this,A)
555
556#endif
557
558DEFINE_GUID(IID_ID2D1Image, 0x65019f75,0x8da2,0x497c,0xb3,0x2c,0xdf,0xa3,0x4e,0x48,0xed,0xe6);
559
560#ifndef D2D_USE_C_DEFINITIONS
561
562interface ID2D1Image : public ID2D1Resource {};
563
564#else
565
566typedef struct ID2D1ImageVtbl {
567 ID2D1ResourceVtbl Base;
568} ID2D1ImageVtbl;
569
570interface ID2D1Image {
571 const ID2D1ImageVtbl *lpVtbl;
572};
573
574#define ID2D1Image_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.QueryInterface((IUnkwnown*)(this),A,B)
575#define ID2D1Image_AddRef(this) (this)->lpVtbl->Base.Base.AddRef((IUnknown*)(this))
576#define ID2D1Image_Release(this) (this)->lpVtbl->Base.Base.Release((IUnknown*)(this))
577#define ID2D1Image_GetFactory(this,A) (this)->lpVtbl->Base.GetFactory((ID2D1Resource*)(this),A)
578
579#endif
580
581DEFINE_GUID(IID_ID2D1Bitmap, 0xa2296057,0xea42,0x4099,0x98,0x3b,0x53,0x9f,0xb6,0x50,0x54,0x26);
582
583#ifndef D2D_USE_C_DEFINITIONS
584
585interface ID2D1Bitmap : public ID2D1Image {
586#ifndef WIDL_EXPLICIT_AGGREGATE_RETURNS
587 STDMETHOD_(D2D1_SIZE_F, GetSize)(void) const PURE;
588#else
589 virtual D2D1_SIZE_F* STDMETHODCALLTYPE GetSize(D2D1_SIZE_F*) const = 0;
590 D2D1_SIZE_F STDMETHODCALLTYPE GetSize() const {
591 D2D1_SIZE_F __ret;
592 GetSize(&__ret);
593 return __ret;
594 }
595#endif
596
597#ifndef WIDL_EXPLICIT_AGGREGATE_RETURNS
598 STDMETHOD_(D2D1_SIZE_U, GetPixelSize)(void) const PURE;
599#else
600 virtual D2D1_SIZE_U* STDMETHODCALLTYPE GetPixelSize(D2D1_SIZE_U*) const = 0;
601 D2D1_SIZE_U STDMETHODCALLTYPE GetPixelSize() const {
602 D2D1_SIZE_U __ret;
603 GetPixelSize(&__ret);
604 return __ret;
605 }
606#endif
607
608#ifndef WIDL_EXPLICIT_AGGREGATE_RETURNS
609 STDMETHOD_(D2D1_PIXEL_FORMAT, GetPixelFormat)(void) const PURE;
610#else
611 virtual D2D1_PIXEL_FORMAT* STDMETHODCALLTYPE GetPixelFormat(D2D1_PIXEL_FORMAT*) const = 0;
612 D2D1_PIXEL_FORMAT STDMETHODCALLTYPE GetPixelFormat() const {
613 D2D1_PIXEL_FORMAT __ret;
614 GetPixelFormat(&__ret);
615 return __ret;
616 }
617#endif
618
619 STDMETHOD_(void, GetDpi)(FLOAT *dpiX, FLOAT *dpiY) const PURE;
620 STDMETHOD(CopyFromBitmap)(const D2D1_POINT_2U *destPoint, ID2D1Bitmap *bitmap, const D2D1_RECT_U *srcRect) PURE;
621 STDMETHOD(CopyFromRenderTarget)(const D2D1_POINT_2U *destPoint, ID2D1RenderTarget *renderTarget, const D2D1_RECT_U *srcRect) PURE;
622 STDMETHOD(CopyFromMemory)(const D2D1_RECT_U *dstRect, const void *srcData, UINT32 pitch) PURE;
623};
624
625#else
626
627typedef struct ID2D1BitmapVtbl {
628 ID2D1ImageVtbl Base;
629
630 STDMETHOD_(D2D1_SIZE_F, GetSize)(ID2D1Bitmap *This) PURE;
631 STDMETHOD_(D2D1_SIZE_U, GetPixelSize)(ID2D1Bitmap *This) PURE;
632 STDMETHOD_(D2D1_PIXEL_FORMAT, GetPixelFormat)(ID2D1Bitmap *This) PURE;
633 STDMETHOD_(void, GetDpi)(ID2D1Bitmap *This, FLOAT *dpiX, FLOAT *dpiY) PURE;
634 STDMETHOD(CopyFromBitmap)(ID2D1Bitmap *This, const D2D1_POINT_2U *destPoint, ID2D1Bitmap *bitmap, const D2D1_RECT_U *srcRect) PURE;
635 STDMETHOD(CopyFromRenderTarget)(ID2D1Bitmap *This, const D2D1_POINT_2U *destPoint, ID2D1RenderTarget *renderTarget, const D2D1_RECT_U *srcRect) PURE;
636 STDMETHOD(CopyFromMemory)(ID2D1Bitmap *This, const D2D1_RECT_U *dstRect, const void *srcData, UINT32 pitch) PURE;
637} ID2D1BitmapVtbl;
638
639interface ID2D1Bitmap {
640 const ID2D1BitmapVtbl *lpVtbl;
641};
642
643#define ID2D1Bitmap_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.Base.QueryInterface((IUnkwnown*)(this),A,B)
644#define ID2D1Bitmap_AddRef(this) (this)->lpVtbl->Base.Base.Base.AddRef((IUnknown*)(this))
645#define ID2D1Bitmap_Release(this) (this)->lpVtbl->Base.Base.Base.Release((IUnknown*)(this))
646#define ID2D1Bitmap_GetFactory(this,A) (this)->lpVtbl->Base.Base.GetFactory((ID2D1Resource*)(this),A)
647#define ID2D1Bitmap_GetSize(this) (this)->lpVtbl->GetSize(this)
648#define ID2D1Bitmap_GetPixelSize(this) (this)->lpVtbl->GetPixelSize(this)
649#define ID2D1Bitmap_GetPixelFormat(this) (this)->lpVtbl->GetPixelFormat(this)
650#define ID2D1Bitmap_GetDpi(this,A,B) (this)->lpVtbl->GetDpi(this,A,B)
651#define ID2D1Bitmap_CopyFromBitmap(this,A,B,C) (this)->lpVtbl->CopyFromBitmap(this,A,B,C)
652#define ID2D1Bitmap_CopyFromRenderTarget(this,A,B,C) (this)->lpVtbl->CopyFromRenderTarget(this,A,B,C)
653#define ID2D1Bitmap_CopyFromMemory(this,A,B,C) (this)->lpVtbl->CopyFromMemory(this,A,B,C)
654
655#endif
656
657DEFINE_GUID(IID_ID2D1BitmapBrush, 0x2cd906aa,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
658
659#ifndef D2D_USE_C_DEFINITIONS
660
661interface ID2D1BitmapBrush : public ID2D1Brush {
662 STDMETHOD_(void, SetExtendModeX)(D2D1_EXTEND_MODE extendModeX) PURE;
663 STDMETHOD_(void, SetExtendModeY)(D2D1_EXTEND_MODE extendModeY) PURE;
664 STDMETHOD_(void, SetInterpolationMode)(D2D1_BITMAP_INTERPOLATION_MODE interpolationMode) PURE;
665 STDMETHOD_(void, SetBitmap)(ID2D1Bitmap *bitmap) PURE;
666 STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeX)(void) const PURE;
667 STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeY)(void) const PURE;
668 STDMETHOD_(D2D1_BITMAP_INTERPOLATION_MODE, GetInterpolationMode)(void) const PURE;
669 STDMETHOD_(void, GetBitmap)(ID2D1Bitmap **bitmap) const PURE;
670};
671
672#else
673
674typedef struct ID2D1BitmapBrushVtbl {
675 ID2D1BrushVtbl Base;
676
677 STDMETHOD_(void, SetExtendModeX)(ID2D1BitmapBrush *This, D2D1_EXTEND_MODE extendModeX) PURE;
678 STDMETHOD_(void, SetExtendModeY)(ID2D1BitmapBrush *This, D2D1_EXTEND_MODE extendModeY) PURE;
679 STDMETHOD_(void, SetInterpolationMode)(ID2D1BitmapBrush *This, D2D1_BITMAP_INTERPOLATION_MODE interpolationMode) PURE;
680 STDMETHOD_(void, SetBitmap)(ID2D1BitmapBrush *This, ID2D1Bitmap *bitmap) PURE;
681 STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeX)(ID2D1BitmapBrush *This) PURE;
682 STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeY)(ID2D1BitmapBrush *This) PURE;
683 STDMETHOD_(D2D1_BITMAP_INTERPOLATION_MODE, GetInterpolationMode)(ID2D1BitmapBrush *This) PURE;
684 STDMETHOD_(void, GetBitmap)(ID2D1BitmapBrush *This, ID2D1Bitmap **bitmap) PURE;
685} ID2D1BitmapBrushVtbl;
686
687interface ID2D1BitmapBrush {
688 const ID2D1BitmapBrushVtbl *lpVtbl;
689};
690
691#define ID2D1BitmapBrush_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.Base.QueryInterface((IUnkwnown*)(this),A,B)
692#define ID2D1BitmapBrush_AddRef(this) (this)->lpVtbl->Base.Base.Base.AddRef((IUnknown*)(this))
693#define ID2D1BitmapBrush_Release(this) (this)->lpVtbl->Base.Base.Base.Release((IUnknown*)(this))
694#define ID2D1BitmapBrush_GetFactory(this,A) (this)->lpVtbl->Base.Base.GetFactory((ID2D1Resource*)(this),A)
695#define ID2D1BitmapBrush_SetOpacity(this,A) (this)->lpVtbl->Base.SetOpacity((ID2D1Brush*)(this),A)
696#define ID2D1BitmapBrush_SetTransform(this,A) (this)->lpVtbl->Base.SetTransform((ID2D1Brush*)(this),A)
697#define ID2D1BitmapBrush_GetOpacity(this) (this)->lpVtbl->Base.GetOpacity((ID2D1Brush*)(this))
698#define ID2D1BitmapBrush_GetTransform(this,A) (this)->lpVtbl->Base.GetTransform((ID2D1Brush*)(this),A)
699#define ID2D1BitmapBrush_SetExtendModeX(this,A) (this)->lpVtbl->SetExtendModeX(this,A)
700#define ID2D1BitmapBrush_SetExtendModeY(this,A) (this)->lpVtbl->SetExtendModeY(this,A)
701#define ID2D1BitmapBrush_SetInterpolationMode(this,A) (this)->lpVtbl->SetInterpolationMode(this,A)
702#define ID2D1BitmapBrush_SetBitmap(this,A) (this)->lpVtbl->SetBitmap(this,A)
703#define ID2D1BitmapBrush_GetExtendModeX(this) (this)->lpVtbl->GetExtendModeX(this)
704#define ID2D1BitmapBrush_GetExtendModeY(this) (this)->lpVtbl->GetExtendModeY(this)
705#define ID2D1BitmapBrush_GetInterpolationMode(this) (this)->lpVtbl->GetInterpolationMode(this)
706#define ID2D1BitmapBrush_GetBitmap(this,A) (this)->lpVtbl->GetBitmap(this,A)
707
708#endif
709
710DEFINE_GUID(IID_ID2D1RenderTarget, 0x2cd90694,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
711
712#ifndef D2D_USE_C_DEFINITIONS
713
714interface ID2D1RenderTarget : public ID2D1Resource {
715 STDMETHOD(CreateBitmap)(D2D1_SIZE_U size, const void *srcData, UINT32 pitch, const D2D1_BITMAP_PROPERTIES *bitmapProperties, ID2D1Bitmap **bitmap) PURE;
716 STDMETHOD(CreateBitmapFromWicBitmap)(IWICBitmapSource *wicBitmapSource, const D2D1_BITMAP_PROPERTIES *bitmapProperties, ID2D1Bitmap **bitmap) PURE;
717 STDMETHOD(CreateSharedBitmap)(REFIID riid, void *data, const D2D1_BITMAP_PROPERTIES *bitmapProperties, ID2D1Bitmap **bitmap) PURE;
718 STDMETHOD(CreateBitmapBrush)(ID2D1Bitmap *bitmap, const D2D1_BITMAP_BRUSH_PROPERTIES *bitmapBrushProperties, const D2D1_BRUSH_PROPERTIES *brushProperties, ID2D1BitmapBrush **bitmapBrush) PURE;
719 STDMETHOD(CreateSolidColorBrush)(const D2D1_COLOR_F *color, const D2D1_BRUSH_PROPERTIES *brushProperties, ID2D1SolidColorBrush **solidColorBrush) PURE;
720 STDMETHOD(CreateGradientStopCollection)(const D2D1_GRADIENT_STOP *gradientStops, UINT gradientStopsCount, D2D1_GAMMA colorInterpolationGamma, D2D1_EXTEND_MODE extendMode, ID2D1GradientStopCollection **gradientStopCollection) PURE;
721 STDMETHOD(CreateLinearGradientBrush)(const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *linearGradientBrushProperties, const D2D1_BRUSH_PROPERTIES *brushProperties, ID2D1GradientStopCollection *gradientStopCollection, ID2D1LinearGradientBrush **linearGradientBrush) PURE;
722 STDMETHOD(CreateRadialGradientBrush)(const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES *radialGradientBrushProperties, const D2D1_BRUSH_PROPERTIES *brushProperties, ID2D1GradientStopCollection *gradientStopCollection, ID2D1RadialGradientBrush **radialGradientBrush) PURE;
723 STDMETHOD(CreateCompatibleRenderTarget)(const D2D1_SIZE_F *desiredSize, const D2D1_SIZE_U *desiredPixelSize, const D2D1_PIXEL_FORMAT *desiredFormat, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options, ID2D1BitmapRenderTarget **bitmapRenderTarget) PURE;
724 STDMETHOD(CreateLayer)(const D2D1_SIZE_F *size, ID2D1Layer **layer) PURE;
725 STDMETHOD(CreateMesh)(ID2D1Mesh **mesh) PURE;
726 STDMETHOD_(void, DrawLine)(D2D1_POINT_2F point0, D2D1_POINT_2F point1, ID2D1Brush *brush, FLOAT strokeWidth = 1.0f, ID2D1StrokeStyle *strokeStyle = NULL) PURE;
727 STDMETHOD_(void, DrawRectangle)(const D2D1_RECT_F *rect, ID2D1Brush *brush, FLOAT strokeWidth = 1.0f, ID2D1StrokeStyle *strokeStyle = NULL) PURE;
728 STDMETHOD_(void, FillRectangle)(const D2D1_RECT_F *rect, ID2D1Brush *brush) PURE;
729 STDMETHOD_(void, DrawRoundedRectangle)(const D2D1_ROUNDED_RECT *roundedRect, ID2D1Brush *brush, FLOAT strokeWidth = 1.0f, ID2D1StrokeStyle *strokeStyle = NULL) PURE;
730 STDMETHOD_(void, FillRoundedRectangle)(const D2D1_ROUNDED_RECT *roundedRect, ID2D1Brush *brush) PURE;
731 STDMETHOD_(void, DrawEllipse)(const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush, FLOAT strokeWidth = 1.0f, ID2D1StrokeStyle *strokeStyle = NULL) PURE;
732 STDMETHOD_(void, FillEllipse)(const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush) PURE;
733 STDMETHOD_(void, DrawGeometry)(ID2D1Geometry *geometry, ID2D1Brush *brush, FLOAT strokeWidth = 1.0f, ID2D1StrokeStyle *strokeStyle = NULL) PURE;
734 STDMETHOD_(void, FillGeometry)(ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacityBrush = NULL) PURE;
735 STDMETHOD_(void, FillMesh)(ID2D1Mesh *mesh, ID2D1Brush *brush) PURE;
736 STDMETHOD_(void, FillOpacityMask)(ID2D1Bitmap *opacityMask, ID2D1Brush *brush, D2D1_OPACITY_MASK_CONTENT content, const D2D1_RECT_F *destinationRectangle = NULL, const D2D1_RECT_F *sourceRectangle = NULL) PURE;
737 STDMETHOD_(void, DrawBitmap)(ID2D1Bitmap *bitmap, const D2D1_RECT_F *destinationRectangle = NULL, FLOAT opacity = 1.0f, D2D1_BITMAP_INTERPOLATION_MODE interpolationMode = D2D1_BITMAP_INTERPOLATION_MODE_LINEAR, const D2D1_RECT_F *sourceRectangle = NULL) PURE;
738 STDMETHOD_(void, DrawText)(const WCHAR *string, UINT stringLength, IDWriteTextFormat *textFormat, const D2D1_RECT_F *layoutRect, ID2D1Brush *defaultForegroundBrush, D2D1_DRAW_TEXT_OPTIONS options = D2D1_DRAW_TEXT_OPTIONS_NONE, DWRITE_MEASURING_MODE measuringMode = DWRITE_MEASURING_MODE_NATURAL) PURE;
739 STDMETHOD_(void, DrawTextLayout)(D2D1_POINT_2F origin, IDWriteTextLayout *textLayout, ID2D1Brush *defaultForegroundBrush, D2D1_DRAW_TEXT_OPTIONS options = D2D1_DRAW_TEXT_OPTIONS_NONE) PURE;
740 STDMETHOD_(void, DrawGlyphRun)(D2D1_POINT_2F baselineOrigin, CONST DWRITE_GLYPH_RUN *glyphRun, ID2D1Brush *foregroundBrush, DWRITE_MEASURING_MODE measuringMode = DWRITE_MEASURING_MODE_NATURAL) PURE;
741 STDMETHOD_(void, SetTransform)(const D2D1_MATRIX_3X2_F *transform) PURE;
742 STDMETHOD_(void, GetTransform)(D2D1_MATRIX_3X2_F *transform) const PURE;
743 STDMETHOD_(void, SetAntialiasMode)(D2D1_ANTIALIAS_MODE antialiasMode) PURE;
744 STDMETHOD_(D2D1_ANTIALIAS_MODE, GetAntialiasMode)(void) const PURE;
745 STDMETHOD_(void, SetTextAntialiasMode)(D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode) PURE;
746 STDMETHOD_(D2D1_TEXT_ANTIALIAS_MODE, GetTextAntialiasMode)(void) const PURE;
747 STDMETHOD_(void, SetTextRenderingParams)(IDWriteRenderingParams *textRenderingParams = NULL) PURE;
748 STDMETHOD_(void, GetTextRenderingParams)(IDWriteRenderingParams **textRenderingParams) const PURE;
749 STDMETHOD_(void, SetTags)(D2D1_TAG tag1, D2D1_TAG tag2) PURE;
750 STDMETHOD_(void, GetTags)(D2D1_TAG *tag1 = NULL, D2D1_TAG *tag2 = NULL) const PURE;
751 STDMETHOD_(void, PushLayer)(const D2D1_LAYER_PARAMETERS *layerParameters, ID2D1Layer *layer) PURE;
752 STDMETHOD_(void, PopLayer)(void) PURE;
753 STDMETHOD(Flush)(D2D1_TAG *tag1 = NULL, D2D1_TAG *tag2 = NULL) PURE;
754 STDMETHOD_(void, SaveDrawingState)(ID2D1DrawingStateBlock *drawingStateBlock) const PURE;
755 STDMETHOD_(void, RestoreDrawingState)(ID2D1DrawingStateBlock *drawingStateBlock) PURE;
756 STDMETHOD_(void, PushAxisAlignedClip)(const D2D1_RECT_F *clipRect, D2D1_ANTIALIAS_MODE antialiasMode) PURE;
757 STDMETHOD_(void, PopAxisAlignedClip)(void) PURE;
758 STDMETHOD_(void, Clear)(const D2D1_COLOR_F *clearColor = NULL) PURE;
759 STDMETHOD_(void, BeginDraw)(void) PURE;
760 STDMETHOD(EndDraw)(D2D1_TAG *tag1 = NULL, D2D1_TAG *tag2 = NULL) PURE;
761
762#ifndef WIDL_EXPLICIT_AGGREGATE_RETURNS
763 STDMETHOD_(D2D1_PIXEL_FORMAT, GetPixelFormat)(void) const PURE;
764#else
765 virtual D2D1_PIXEL_FORMAT* STDMETHODCALLTYPE GetPixelFormat(D2D1_PIXEL_FORMAT*) const = 0;
766 D2D1_PIXEL_FORMAT STDMETHODCALLTYPE GetPixelFormat() const {
767 D2D1_PIXEL_FORMAT __ret;
768 GetPixelFormat(&__ret);
769 return __ret;
770 }
771#endif
772
773 STDMETHOD_(void, SetDpi)(FLOAT dpiX, FLOAT dpiY) PURE;
774 STDMETHOD_(void, GetDpi)(FLOAT *dpiX, FLOAT *dpiY) const PURE;
775
776#ifndef WIDL_EXPLICIT_AGGREGATE_RETURNS
777 STDMETHOD_(D2D1_SIZE_F, GetSize)(void) const PURE;
778#else
779 virtual D2D1_SIZE_F* STDMETHODCALLTYPE GetSize(D2D1_SIZE_F*) const = 0;
780 D2D1_SIZE_F STDMETHODCALLTYPE GetSize() const {
781 D2D1_SIZE_F __ret;
782 GetSize(&__ret);
783 return __ret;
784 }
785#endif
786
787#ifndef WIDL_EXPLICIT_AGGREGATE_RETURNS
788 STDMETHOD_(D2D1_SIZE_U, GetPixelSize)(void) const PURE;
789#else
790 virtual D2D1_SIZE_U* STDMETHODCALLTYPE GetPixelSize(D2D1_SIZE_U*) const = 0;
791 D2D1_SIZE_U STDMETHODCALLTYPE GetPixelSize() const {
792 D2D1_SIZE_U __ret;
793 GetPixelSize(&__ret);
794 return __ret;
795 }
796#endif
797
798 STDMETHOD_(UINT32, GetMaximumBitmapSize)(void) const PURE;
799 STDMETHOD_(BOOL, IsSupported)(const D2D1_RENDER_TARGET_PROPERTIES *renderTargetProperties) const PURE;
800
801 HRESULT CreateBitmap(D2D1_SIZE_U size, const void *srcData, UINT32 pitch, const D2D1_BITMAP_PROPERTIES &bitmapProperties, ID2D1Bitmap **bitmap) {
802 return CreateBitmap(size, srcData, pitch, &bitmapProperties, bitmap);
803 }
804
805 HRESULT CreateBitmap(D2D1_SIZE_U size, const D2D1_BITMAP_PROPERTIES &bitmapProperties, ID2D1Bitmap **bitmap) {
806 return CreateBitmap(size, NULL, 0, &bitmapProperties, bitmap);
807 }
808
809 HRESULT CreateBitmapFromWicBitmap(IWICBitmapSource *wicBitmapSource, const D2D1_BITMAP_PROPERTIES &bitmapProperties, ID2D1Bitmap **bitmap) {
810 return CreateBitmapFromWicBitmap(wicBitmapSource, &bitmapProperties, bitmap);
811 }
812
813 HRESULT CreateBitmapFromWicBitmap(IWICBitmapSource *wicBitmapSource, ID2D1Bitmap **bitmap) {
814 return CreateBitmapFromWicBitmap(wicBitmapSource, NULL, bitmap);
815 }
816
817 HRESULT CreateBitmapBrush(ID2D1Bitmap *bitmap, ID2D1BitmapBrush **bitmapBrush) {
818 return CreateBitmapBrush(bitmap, NULL, NULL, bitmapBrush);
819 }
820
821 HRESULT CreateBitmapBrush(ID2D1Bitmap *bitmap, const D2D1_BITMAP_BRUSH_PROPERTIES &bitmapBrushProperties, ID2D1BitmapBrush **bitmapBrush) {
822 return CreateBitmapBrush(bitmap, &bitmapBrushProperties, NULL, bitmapBrush);
823 }
824
825 HRESULT CreateBitmapBrush(ID2D1Bitmap *bitmap, const D2D1_BITMAP_BRUSH_PROPERTIES &bitmapBrushProperties, const D2D1_BRUSH_PROPERTIES &brushProperties, ID2D1BitmapBrush **bitmapBrush) {
826 return CreateBitmapBrush(bitmap, &bitmapBrushProperties, &brushProperties, bitmapBrush);
827 }
828
829 HRESULT CreateSolidColorBrush(const D2D1_COLOR_F &color, ID2D1SolidColorBrush **solidColorBrush) {
830 return CreateSolidColorBrush(&color, NULL, solidColorBrush);
831 }
832
833 HRESULT CreateSolidColorBrush(const D2D1_COLOR_F &color, const D2D1_BRUSH_PROPERTIES &brushProperties, ID2D1SolidColorBrush **solidColorBrush) {
834 return CreateSolidColorBrush(&color, &brushProperties, solidColorBrush);
835 }
836
837 HRESULT CreateGradientStopCollection(const D2D1_GRADIENT_STOP *gradientStops, UINT gradientStopsCount, ID2D1GradientStopCollection **gradientStopCollection) {
838 return CreateGradientStopCollection(gradientStops, gradientStopsCount, D2D1_GAMMA_2_2, D2D1_EXTEND_MODE_CLAMP, gradientStopCollection);
839 }
840
841 HRESULT CreateLinearGradientBrush(const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES &linearGradientBrushProperties, ID2D1GradientStopCollection *gradientStopCollection, ID2D1LinearGradientBrush **linearGradientBrush) {
842 return CreateLinearGradientBrush(&linearGradientBrushProperties, NULL, gradientStopCollection, linearGradientBrush);
843 }
844
845 HRESULT CreateLinearGradientBrush(const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES &linearGradientBrushProperties, const D2D1_BRUSH_PROPERTIES &brushProperties, ID2D1GradientStopCollection *gradientStopCollection, ID2D1LinearGradientBrush **linearGradientBrush) {
846 return CreateLinearGradientBrush(&linearGradientBrushProperties, &brushProperties, gradientStopCollection, linearGradientBrush);
847 }
848
849 HRESULT CreateRadialGradientBrush(const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES &radialGradientBrushProperties, ID2D1GradientStopCollection *gradientStopCollection, ID2D1RadialGradientBrush **radialGradientBrush) {
850 return CreateRadialGradientBrush(&radialGradientBrushProperties, NULL, gradientStopCollection, radialGradientBrush);
851 }
852
853 HRESULT CreateRadialGradientBrush(const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES &radialGradientBrushProperties, const D2D1_BRUSH_PROPERTIES &brushProperties, ID2D1GradientStopCollection *gradientStopCollection, ID2D1RadialGradientBrush **radialGradientBrush) {
854 return CreateRadialGradientBrush(&radialGradientBrushProperties, &brushProperties, gradientStopCollection, radialGradientBrush);
855 }
856
857 HRESULT CreateCompatibleRenderTarget(ID2D1BitmapRenderTarget **bitmapRenderTarget) {
858 return CreateCompatibleRenderTarget(NULL, NULL, NULL, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, bitmapRenderTarget);
859 }
860
861 HRESULT CreateCompatibleRenderTarget(D2D1_SIZE_F desiredSize, ID2D1BitmapRenderTarget **bitmapRenderTarget) {
862 return CreateCompatibleRenderTarget(&desiredSize, NULL, NULL, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, bitmapRenderTarget);
863 }
864
865 HRESULT CreateCompatibleRenderTarget(D2D1_SIZE_F desiredSize, D2D1_SIZE_U desiredPixelSize, ID2D1BitmapRenderTarget **bitmapRenderTarget){
866 return CreateCompatibleRenderTarget(&desiredSize, &desiredPixelSize, NULL, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, bitmapRenderTarget);
867 }
868
869 HRESULT CreateCompatibleRenderTarget(D2D1_SIZE_F desiredSize, D2D1_SIZE_U desiredPixelSize, D2D1_PIXEL_FORMAT desiredFormat, ID2D1BitmapRenderTarget **bitmapRenderTarget) {
870 return CreateCompatibleRenderTarget(&desiredSize, &desiredPixelSize, &desiredFormat, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, bitmapRenderTarget);
871 }
872
873 HRESULT CreateCompatibleRenderTarget(D2D1_SIZE_F desiredSize, D2D1_SIZE_U desiredPixelSize, D2D1_PIXEL_FORMAT desiredFormat, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options, ID2D1BitmapRenderTarget **bitmapRenderTarget) {
874 return CreateCompatibleRenderTarget(&desiredSize, &desiredPixelSize, &desiredFormat, options, bitmapRenderTarget);
875 }
876
877 HRESULT CreateLayer(D2D1_SIZE_F size, ID2D1Layer **layer) {
878 return CreateLayer(&size, layer);
879 }
880
881 HRESULT CreateLayer(ID2D1Layer **layer) {
882 return CreateLayer(NULL, layer);
883 }
884
885 void DrawRectangle(const D2D1_RECT_F &rect, ID2D1Brush *brush, FLOAT strokeWidth = 1.0f, ID2D1StrokeStyle *strokeStyle = NULL) {
886 DrawRectangle(&rect, brush, strokeWidth, strokeStyle);
887 }
888
889 void FillRectangle(const D2D1_RECT_F &rect, ID2D1Brush *brush) {
890 FillRectangle(&rect, brush);
891 }
892
893 void DrawRoundedRectangle(const D2D1_ROUNDED_RECT &roundedRect, ID2D1Brush *brush, FLOAT strokeWidth = 1.0f, ID2D1StrokeStyle *strokeStyle = NULL) {
894 DrawRoundedRectangle(&roundedRect, brush, strokeWidth, strokeStyle);
895 }
896
897 void FillRoundedRectangle(const D2D1_ROUNDED_RECT &roundedRect, ID2D1Brush *brush) {
898 FillRoundedRectangle(&roundedRect, brush);
899 }
900
901 void DrawEllipse(const D2D1_ELLIPSE &ellipse, ID2D1Brush *brush, FLOAT strokeWidth = 1.0f, ID2D1StrokeStyle *strokeStyle = NULL) {
902 DrawEllipse(&ellipse, brush, strokeWidth, strokeStyle);
903 }
904
905 void FillEllipse(const D2D1_ELLIPSE &ellipse, ID2D1Brush *brush) {
906 FillEllipse(&ellipse, brush);
907 }
908
909 void FillOpacityMask(ID2D1Bitmap *opacityMask, ID2D1Brush *brush, D2D1_OPACITY_MASK_CONTENT content, const D2D1_RECT_F &destinationRectangle, const D2D1_RECT_F &sourceRectangle) {
910 FillOpacityMask(opacityMask, brush, content, &destinationRectangle, &sourceRectangle);
911 }
912
913 void DrawBitmap(ID2D1Bitmap *bitmap, const D2D1_RECT_F &destinationRectangle, FLOAT opacity = 1.0f, D2D1_BITMAP_INTERPOLATION_MODE interpolationMode = D2D1_BITMAP_INTERPOLATION_MODE_LINEAR, const D2D1_RECT_F *sourceRectangle = NULL) {
914 DrawBitmap(bitmap, &destinationRectangle, opacity, interpolationMode, sourceRectangle);
915 }
916
917 void DrawBitmap(ID2D1Bitmap *bitmap, const D2D1_RECT_F &destinationRectangle, FLOAT opacity, D2D1_BITMAP_INTERPOLATION_MODE interpolationMode, const D2D1_RECT_F &sourceRectangle) {
918 DrawBitmap(bitmap, &destinationRectangle, opacity, interpolationMode, &sourceRectangle);
919 }
920
921 void SetTransform(const D2D1_MATRIX_3X2_F &transform) {
922 SetTransform(&transform);
923 }
924
925 void PushLayer(const D2D1_LAYER_PARAMETERS &layerParameters, ID2D1Layer *layer) {
926 PushLayer(&layerParameters, layer);
927 }
928
929 void PushAxisAlignedClip(const D2D1_RECT_F &clipRect, D2D1_ANTIALIAS_MODE antialiasMode) {
930 return PushAxisAlignedClip(&clipRect, antialiasMode);
931 }
932
933 void Clear(const D2D1_COLOR_F &clearColor) {
934 return Clear(&clearColor);
935 }
936
937 void DrawText(const WCHAR *string, UINT stringLength, IDWriteTextFormat *textFormat, const D2D1_RECT_F &layoutRect, ID2D1Brush *defaultForegroundBrush, D2D1_DRAW_TEXT_OPTIONS options = D2D1_DRAW_TEXT_OPTIONS_NONE, DWRITE_MEASURING_MODE measuringMode = DWRITE_MEASURING_MODE_NATURAL) {
938 return DrawText(string, stringLength, textFormat, &layoutRect, defaultForegroundBrush, options, measuringMode);
939 }
940
941 BOOL IsSupported(const D2D1_RENDER_TARGET_PROPERTIES &renderTargetProperties) const {
942 return IsSupported(&renderTargetProperties);
943 }
944};
945
946#else
947
948typedef struct ID2D1RenderTargetVtbl {
949 ID2D1ResourceVtbl Base;
950
951 STDMETHOD(CreateBitmap)(ID2D1RenderTarget *This, D2D1_SIZE_U size, const void *srcData, UINT32 pitch, const D2D1_BITMAP_PROPERTIES *bitmapProperties, ID2D1Bitmap **bitmap) PURE;
952 STDMETHOD(CreateBitmapFromWicBitmap)(ID2D1RenderTarget *This, IWICBitmapSource *wicBitmapSource, const D2D1_BITMAP_PROPERTIES *bitmapProperties, ID2D1Bitmap **bitmap) PURE;
953 STDMETHOD(CreateSharedBitmap)(ID2D1RenderTarget *This, REFIID riid, void *data, const D2D1_BITMAP_PROPERTIES *bitmapProperties, ID2D1Bitmap **bitmap) PURE;
954 STDMETHOD(CreateBitmapBrush)(ID2D1RenderTarget *This, ID2D1Bitmap *bitmap, const D2D1_BITMAP_BRUSH_PROPERTIES *bitmapBrushProperties, const D2D1_BRUSH_PROPERTIES *brushProperties, ID2D1BitmapBrush **bitmapBrush) PURE;
955 STDMETHOD(CreateSolidColorBrush)(ID2D1RenderTarget *This, const D2D1_COLOR_F *color, const D2D1_BRUSH_PROPERTIES *brushProperties, ID2D1SolidColorBrush **solidColorBrush) PURE;
956 STDMETHOD(CreateGradientStopCollection)(ID2D1RenderTarget *This, const D2D1_GRADIENT_STOP *gradientStops, UINT gradientStopsCount, D2D1_GAMMA colorInterpolationGamma, D2D1_EXTEND_MODE extendMode, ID2D1GradientStopCollection **gradientStopCollection) PURE;
957 STDMETHOD(CreateLinearGradientBrush)(ID2D1RenderTarget *This, const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *linearGradientBrushProperties, const D2D1_BRUSH_PROPERTIES *brushProperties, ID2D1GradientStopCollection *gradientStopCollection, ID2D1LinearGradientBrush **linearGradientBrush) PURE;
958 STDMETHOD(CreateRadialGradientBrush)(ID2D1RenderTarget *This, const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES *radialGradientBrushProperties, const D2D1_BRUSH_PROPERTIES *brushProperties, ID2D1GradientStopCollection *gradientStopCollection, ID2D1RadialGradientBrush **radialGradientBrush) PURE;
959 STDMETHOD(CreateCompatibleRenderTarget)(ID2D1RenderTarget *This, const D2D1_SIZE_F *desiredSize, const D2D1_SIZE_U *desiredPixelSize, const D2D1_PIXEL_FORMAT *desiredFormat, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options, ID2D1BitmapRenderTarget **bitmapRenderTarget) PURE;
960 STDMETHOD(CreateLayer)(ID2D1RenderTarget *This, const D2D1_SIZE_F *size, ID2D1Layer **layer) PURE;
961 STDMETHOD(CreateMesh)(ID2D1RenderTarget *This, ID2D1Mesh **mesh) PURE;
962 STDMETHOD_(void, DrawLine)(ID2D1RenderTarget *This, D2D1_POINT_2F point0, D2D1_POINT_2F point1, ID2D1Brush *brush, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle) PURE;
963 STDMETHOD_(void, DrawRectangle)(ID2D1RenderTarget *This, const D2D1_RECT_F *rect, ID2D1Brush *brush, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle) PURE;
964 STDMETHOD_(void, FillRectangle)(ID2D1RenderTarget *This, const D2D1_RECT_F *rect, ID2D1Brush *brush) PURE;
965 STDMETHOD_(void, DrawRoundedRectangle)(ID2D1RenderTarget *This, const D2D1_ROUNDED_RECT *roundedRect, ID2D1Brush *brush, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle) PURE;
966 STDMETHOD_(void, FillRoundedRectangle)(ID2D1RenderTarget *This, const D2D1_ROUNDED_RECT *roundedRect, ID2D1Brush *brush) PURE;
967 STDMETHOD_(void, DrawEllipse)(ID2D1RenderTarget *This, const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle) PURE;
968 STDMETHOD_(void, FillEllipse)(ID2D1RenderTarget *This, const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush) PURE;
969 STDMETHOD_(void, DrawGeometry)(ID2D1RenderTarget *This, ID2D1Geometry *geometry, ID2D1Brush *brush, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle) PURE;
970 STDMETHOD_(void, FillGeometry)(ID2D1RenderTarget *This, ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacityBrush) PURE;
971 STDMETHOD_(void, FillMesh)(ID2D1RenderTarget *This, ID2D1Mesh *mesh, ID2D1Brush *brush) PURE;
972 STDMETHOD_(void, FillOpacityMask)(ID2D1RenderTarget *This, ID2D1Bitmap *opacityMask, ID2D1Brush *brush, D2D1_OPACITY_MASK_CONTENT content, const D2D1_RECT_F *destinationRectangle, const D2D1_RECT_F *sourceRectangle) PURE;
973 STDMETHOD_(void, DrawBitmap)(ID2D1RenderTarget *This, ID2D1Bitmap *bitmap, const D2D1_RECT_F *destinationRectangle, FLOAT opacity, D2D1_BITMAP_INTERPOLATION_MODE interpolationMode, const D2D1_RECT_F *sourceRectangle) PURE;
974 STDMETHOD_(void, DrawText)(ID2D1RenderTarget *This, const WCHAR *string, UINT stringLength, IDWriteTextFormat *textFormat, const D2D1_RECT_F *layoutRect, ID2D1Brush *defaultForegroundBrush, D2D1_DRAW_TEXT_OPTIONS options, DWRITE_MEASURING_MODE measuringMode) PURE;
975 STDMETHOD_(void, DrawTextLayout)(ID2D1RenderTarget *This, D2D1_POINT_2F origin, IDWriteTextLayout *textLayout, ID2D1Brush *defaultForegroundBrush, D2D1_DRAW_TEXT_OPTIONS options) PURE;
976 STDMETHOD_(void, DrawGlyphRun)(ID2D1RenderTarget *This, D2D1_POINT_2F baselineOrigin, const DWRITE_GLYPH_RUN *glyphRun, ID2D1Brush *foregroundBrush, DWRITE_MEASURING_MODE measuringMode) PURE;
977 STDMETHOD_(void, SetTransform)(ID2D1RenderTarget *This, const D2D1_MATRIX_3X2_F *transform) PURE;
978 STDMETHOD_(void, GetTransform)(ID2D1RenderTarget *This, D2D1_MATRIX_3X2_F *transform) PURE;
979 STDMETHOD_(void, SetAntialiasMode)(ID2D1RenderTarget *This, D2D1_ANTIALIAS_MODE antialiasMode) PURE;
980 STDMETHOD_(D2D1_ANTIALIAS_MODE, GetAntialiasMode)(ID2D1RenderTarget *This) PURE;
981 STDMETHOD_(void, SetTextAntialiasMode)(ID2D1RenderTarget *This, D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode) PURE;
982 STDMETHOD_(D2D1_TEXT_ANTIALIAS_MODE, GetTextAntialiasMode)(ID2D1RenderTarget *This) PURE;
983 STDMETHOD_(void, SetTextRenderingParams)(ID2D1RenderTarget *This, IDWriteRenderingParams *textRenderingParams) PURE;
984 STDMETHOD_(void, GetTextRenderingParams)(ID2D1RenderTarget *This, IDWriteRenderingParams **textRenderingParams) PURE;
985 STDMETHOD_(void, SetTags)(ID2D1RenderTarget *This, D2D1_TAG tag1, D2D1_TAG tag2) PURE;
986 STDMETHOD_(void, GetTags)(ID2D1RenderTarget *This, D2D1_TAG *tag1, D2D1_TAG *tag2) PURE;
987 STDMETHOD_(void, PushLayer)(ID2D1RenderTarget *This, const D2D1_LAYER_PARAMETERS *layerParameters, ID2D1Layer *layer) PURE;
988 STDMETHOD_(void, PopLayer)(ID2D1RenderTarget *This) PURE;
989 STDMETHOD(Flush)(ID2D1RenderTarget *This, D2D1_TAG *tag1, D2D1_TAG *tag2) PURE;
990 STDMETHOD_(void, SaveDrawingState)(ID2D1RenderTarget *This, ID2D1DrawingStateBlock *drawingStateBlock) PURE;
991 STDMETHOD_(void, RestoreDrawingState)(ID2D1RenderTarget *This, ID2D1DrawingStateBlock *drawingStateBlock) PURE;
992 STDMETHOD_(void, PushAxisAlignedClip)(ID2D1RenderTarget *This, const D2D1_RECT_F *clipRect, D2D1_ANTIALIAS_MODE antialiasMode) PURE;
993 STDMETHOD_(void, PopAxisAlignedClip)(ID2D1RenderTarget *This) PURE;
994 STDMETHOD_(void, Clear)(ID2D1RenderTarget *This, const D2D1_COLOR_F *clearColor) PURE;
995 STDMETHOD_(void, BeginDraw)(ID2D1RenderTarget *This) PURE;
996 STDMETHOD(EndDraw)(ID2D1RenderTarget *This, D2D1_TAG *tag1, D2D1_TAG *tag2) PURE;
997 STDMETHOD_(D2D1_PIXEL_FORMAT, GetPixelFormat)(ID2D1RenderTarget *This) PURE;
998 STDMETHOD_(void, SetDpi)(ID2D1RenderTarget *This, FLOAT dpiX, FLOAT dpiY) PURE;
999 STDMETHOD_(void, GetDpi)(ID2D1RenderTarget *This, FLOAT *dpiX, FLOAT *dpiY) PURE;
1000 STDMETHOD_(D2D1_SIZE_F, GetSize)(ID2D1RenderTarget *This) PURE;
1001 STDMETHOD_(D2D1_SIZE_U, GetPixelSize)(ID2D1RenderTarget *This) PURE;
1002 STDMETHOD_(UINT32, GetMaximumBitmapSize)(ID2D1RenderTarget *This) PURE;
1003 STDMETHOD_(BOOL, IsSupported)(ID2D1RenderTarget *This, const D2D1_RENDER_TARGET_PROPERTIES *renderTargetProperties) PURE;
1004} ID2D1RenderTargetVtbl;
1005
1006interface ID2D1RenderTarget {
1007 const ID2D1RenderTargetVtbl *lpVtbl;
1008};
1009
1010#define ID2D1RenderTarget_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.QueryInterface((IUnknown*)(this),A,B)
1011#define ID2D1RenderTarget_AddRef(this) (this)->lpVtbl->Base.Base.AddRef((IUnknown*)(this))
1012#define ID2D1RenderTarget_Release(this) (this)->lpVtbl->Base.Base.Release((IUnknown*)(this))
1013#define ID2D1RenderTarget_GetFactory(this,A) (this)->lpVtbl->Base.GetFactory((ID2D1Resource*)(this),A)
1014#define ID2D1RenderTarget_BeginDraw(this) (this)->lpVtbl->BeginDraw(this)
1015#define ID2D1RenderTarget_Clear(this,A) (this)->lpVtbl->Clear(this,A)
1016#define ID2D1RenderTarget_CreateBitmap(this,A,B,C,D,E) (this)->lpVtbl->CreateBitmap(this,A,B,C,D,E)
1017#define ID2D1RenderTarget_CreateBitmapBrush(this,A,B) (this)->lpVtbl->CreateBitmapBrush(this,A,B)
1018#define ID2D1RenderTarget_CreateBitmapFromWicBitmap(this,A,B,C) (this)->lpVtbl->CreateBitmapFromWicBitmap(this,A,B,C)
1019#define ID2D1RenderTarget_CreateCompatibleRenderTarget(this,A,B,C,D,E) (this)->lpVtbl->CreateCompatibleRenderTarget(this,A,B,C,D,E)
1020#define ID2D1RenderTarget_CreateGradientStopCollection(this,A,B,C) (this)->lpVtbl->CreateGradientStopCollection(this,A,B,C)
1021#define ID2D1RenderTarget_CreateLayer(this,A,B) (this)->lpVtbl->CreateLayer(this,A,B)
1022#define ID2D1RenderTarget_CreateLinearGradientBrush(this,A,B,C,D) (this)->lpVtbl->CreateLinearGradientBrush(this,A,B,C,D)
1023#define ID2D1RenderTarget_CreateMesh(this,A) (this)->lpVtbl->CreateMesh(this,A)
1024#define ID2D1RenderTarget_CreateRadialGradientBrush(this,A,B,C,D) (this)->lpVtbl->CreateRadialGradientBrush(this,A,B,C,D)
1025#define ID2D1RenderTarget_CreateSharedBitmap(this,A,B,C,D) (this)->lpVtbl->CreateSharedBitmap(this,A,B,C,D)
1026#define ID2D1RenderTarget_CreateSolidColorBrush(this,A,B,C) (this)->lpVtbl->CreateSolidColorBrush(this,A,B,C)
1027#define ID2D1RenderTarget_DrawBitmap(this,A,B,C,D,E) (this)->lpVtbl->DrawBitmap(this,A,B,C,D,E)
1028#define ID2D1RenderTarget_DrawEllipse(this,A,B,C,D) (this)->lpVtbl->DrawEllipse(this,A,B,C,D)
1029#define ID2D1RenderTarget_DrawGeometry(this,A,B,C,D) (this)->lpVtbl->DrawGeometry(this,A,B,C,D)
1030#define ID2D1RenderTarget_DrawGlyphRun(this,A,B,C,D) (this)->lpVtbl->DrawGlyphRun(this,A,B,C,D)
1031#define ID2D1RenderTarget_DrawLine(this,A,B,C,D,E) (this)->lpVtbl->DrawLine(this,A,B,C,D,E)
1032#define ID2D1RenderTarget_DrawRectangle(this,A,B,C,D) (this)->lpVtbl->DrawRectangle(this,A,B,C,D)
1033#define ID2D1RenderTarget_DrawRoundedRectangle(this,A,B,C,D) (this)->lpVtbl->DrawRoundedRectangle(this,A,B,C,D)
1034#define ID2D1RenderTarget_DrawText(this,A,B,C,D,E,F,G) (this)->lpVtbl->DrawText(this,A,B,C,D,E,F,G)
1035#define ID2D1RenderTarget_DrawTextLayout(this,A,B,C,D) (this)->lpVtbl->DrawTextLayout(this,A,B,C,D)
1036#define ID2D1RenderTarget_EndDraw(this,A,B) (this)->lpVtbl->EndDraw(this,A,B)
1037#define ID2D1RenderTarget_FillEllipse(this,A,B) (this)->lpVtbl->FillEllipse(this,A,B)
1038#define ID2D1RenderTarget_FillGeometry(this,A,B,C) (this)->lpVtbl->FillGeometry(this,A,B,C)
1039#define ID2D1RenderTarget_FillMesh(this,A,B) (this)->lpVtbl->FillMesh(this,A,B)
1040#define ID2D1RenderTarget_FillOpacityMask(this,A,B,C,D,E) (this)->lpVtbl->FillOpacityMask(this,A,B,C,D,E)
1041#define ID2D1RenderTarget_FillRectangle(this,A,B) (this)->lpVtbl->FillRectangle(this,A,B)
1042#define ID2D1RenderTarget_FillRoundedRectangle(this,A,B) (this)->lpVtbl->FillRoundedRectangle(this,A,B)
1043#define ID2D1RenderTarget_Flush(this,A,B) (this)->lpVtbl->Flush(this,A,B)
1044#define ID2D1RenderTarget_GetAntialiasMode(this) (this)->lpVtbl->GetAntialiasMode(this)
1045#define ID2D1RenderTarget_GetDpi(this,A,B) (this)->lpVtbl->GetDpi(this,A,B)
1046#define ID2D1RenderTarget_GetMaximumBitmapSize(this) (this)->lpVtbl->GetMaximumBitmapSize(this)
1047#define ID2D1RenderTarget_GetPixelFormat(this) (this)->lpVtbl->GetPixelFormat(this)
1048#define ID2D1RenderTarget_GetPixelSize(this) (this)->lpVtbl->GetPixelSize(this)
1049#define ID2D1RenderTarget_GetSize(this) (this)->lpVtbl->GetSize(this)
1050#define ID2D1RenderTarget_GetTags(this,A,B) (this)->lpVtbl->GetTags(this,A,B)
1051#define ID2D1RenderTarget_GetTextAntialiasMode(this) (this)->lpVtbl->GetTextAntialiasMode(this)
1052#define ID2D1RenderTarget_GetTextRenderingParams(this,A) (this)->lpVtbl->GetTextRenderingParams(this,A)
1053#define ID2D1RenderTarget_GetTransform(this,A) (this)->lpVtbl->GetTransform(this,A)
1054#define ID2D1RenderTarget_IsSupported(this,A) (this)->lpVtbl->IsSupported(this,A)
1055#define ID2D1RenderTarget_PopAxisAlignedClip(this) (this)->lpVtbl->PopAxisAlignedClip(this)
1056#define ID2D1RenderTarget_PopLayer(this) (this)->lpVtbl->PopLayer(this)
1057#define ID2D1RenderTarget_PushAxisAlignedClip(this,A,B) (this)->lpVtbl->PushAxisAlignedClip(this,A,B)
1058#define ID2D1RenderTarget_PushLayer(this,A,B) (this)->lpVtbl->PushLayer(this,A,B)
1059#define ID2D1RenderTarget_RestoreDrawingState(this,A) (this)->lpVtbl->RestoreDrawingState(this,A)
1060#define ID2D1RenderTarget_SaveDrawingState(this,A) (this)->lpVtbl->SaveDrawingState(this,A)
1061#define ID2D1RenderTarget_SetAntialiasMode(this,A) (this)->lpVtbl->SetAntialiasMode(this,A)
1062#define ID2D1RenderTarget_SetDpi(this,A,B) (this)->lpVtbl->SetDpi(this,A,B)
1063#define ID2D1RenderTarget_SetTags(this,A,B) (this)->lpVtbl->SetTags(this,A,B)
1064#define ID2D1RenderTarget_SetTextAntialiasMode(this,A) (this)->lpVtbl->SetTextAntialiasMode(this,A)
1065#define ID2D1RenderTarget_SetTextRenderingParams(this,A) (this)->lpVtbl->SetTextRenderingParams(this,A)
1066#define ID2D1RenderTarget_SetTransform(this,A) (this)->lpVtbl->SetTransform(this,A)
1067
1068#endif
1069
1070DEFINE_GUID(IID_ID2D1Geometry, 0x2cd906a1,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
1071
1072#ifndef D2D_USE_C_DEFINITIONS
1073
1074interface ID2D1Geometry : public ID2D1Resource {
1075 STDMETHOD(GetBounds)(const D2D1_MATRIX_3X2_F *worldTransform, D2D1_RECT_F *bounds) const PURE;
1076 STDMETHOD(GetWidenedBounds)(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, D2D1_RECT_F *bounds) const PURE;
1077 STDMETHOD(StrokeContainsPoint)(D2D1_POINT_2F point, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, BOOL *contains) const PURE;
1078 STDMETHOD(FillContainsPoint)(D2D1_POINT_2F point, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, BOOL *contains) const PURE;
1079 STDMETHOD(CompareWithGeometry)(ID2D1Geometry *inputGeometry, const D2D1_MATRIX_3X2_F *inputGeometryTransform, FLOAT flatteningTolerance, D2D1_GEOMETRY_RELATION *relation) const PURE;
1080 STDMETHOD(Simplify)(D2D1_GEOMETRY_SIMPLIFICATION_OPTION simplificationOption, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, ID2D1SimplifiedGeometrySink *geometrySink) const PURE;
1081 STDMETHOD(Tessellate)(const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, ID2D1TessellationSink *tessellationSink) const PURE;
1082 STDMETHOD(CombineWithGeometry)(ID2D1Geometry *inputGeometry, D2D1_COMBINE_MODE combineMode, const D2D1_MATRIX_3X2_F *inputGeometryTransform, FLOAT flatteningTolerance, ID2D1SimplifiedGeometrySink *geometrySink) const PURE;
1083 STDMETHOD(Outline)(const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, ID2D1SimplifiedGeometrySink *geometrySink) const PURE;
1084 STDMETHOD(ComputeArea)(const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, FLOAT *area) const PURE;
1085 STDMETHOD(ComputeLength)(const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, FLOAT *length) const PURE;
1086 STDMETHOD(ComputePointAtLength)(FLOAT length, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, D2D1_POINT_2F *point, D2D1_POINT_2F *unitTangentVector) const PURE;
1087 STDMETHOD(Widen)(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, ID2D1SimplifiedGeometrySink *geometrySink) const PURE;
1088
1089 HRESULT GetBounds(const D2D1_MATRIX_3X2_F &worldTransform, D2D1_RECT_F *bounds) const {
1090 return GetBounds(&worldTransform, bounds);
1091 }
1092
1093 HRESULT GetWidenedBounds(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F &worldTransform, FLOAT flatteningTolerance, D2D1_RECT_F *bounds) const {
1094 return GetWidenedBounds(strokeWidth, strokeStyle, &worldTransform, flatteningTolerance, bounds);
1095 }
1096
1097 HRESULT GetWidenedBounds(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, D2D1_RECT_F *bounds) const {
1098 return GetWidenedBounds(strokeWidth, strokeStyle, worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, bounds);
1099 }
1100
1101 HRESULT GetWidenedBounds(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F &worldTransform, D2D1_RECT_F *bounds) const {
1102 return GetWidenedBounds(strokeWidth, strokeStyle, &worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, bounds);
1103 }
1104
1105 HRESULT StrokeContainsPoint(D2D1_POINT_2F point, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F &worldTransform, FLOAT flatteningTolerance, BOOL *contains) const {
1106 return StrokeContainsPoint(point, strokeWidth, strokeStyle, &worldTransform, flatteningTolerance, contains);
1107 }
1108
1109 HRESULT StrokeContainsPoint(D2D1_POINT_2F point, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, BOOL *contains) const {
1110 return StrokeContainsPoint(point, strokeWidth, strokeStyle, worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, contains);
1111 }
1112
1113 HRESULT StrokeContainsPoint(D2D1_POINT_2F point, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F &worldTransform, BOOL *contains) const {
1114 return StrokeContainsPoint(point, strokeWidth, strokeStyle, &worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, contains);
1115 }
1116
1117 HRESULT FillContainsPoint(D2D1_POINT_2F point, const D2D1_MATRIX_3X2_F &worldTransform, FLOAT flatteningTolerance, BOOL *contains) const {
1118 return FillContainsPoint(point, &worldTransform, flatteningTolerance, contains);
1119 }
1120
1121 HRESULT FillContainsPoint(D2D1_POINT_2F point, const D2D1_MATRIX_3X2_F *worldTransform, BOOL *contains) const {
1122 return FillContainsPoint(point, worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, contains);
1123 }
1124
1125 HRESULT FillContainsPoint(D2D1_POINT_2F point, const D2D1_MATRIX_3X2_F &worldTransform, BOOL *contains) const {
1126 return FillContainsPoint(point, &worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, contains);
1127 }
1128
1129 HRESULT CompareWithGeometry(ID2D1Geometry *inputGeometry, const D2D1_MATRIX_3X2_F &inputGeometryTransform, FLOAT flatteningTolerance, D2D1_GEOMETRY_RELATION *relation) const {
1130 return CompareWithGeometry(inputGeometry, &inputGeometryTransform, flatteningTolerance, relation);
1131 }
1132
1133 HRESULT CompareWithGeometry(ID2D1Geometry *inputGeometry, const D2D1_MATRIX_3X2_F *inputGeometryTransform, D2D1_GEOMETRY_RELATION *relation) const {
1134 return CompareWithGeometry(inputGeometry, inputGeometryTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, relation);
1135 }
1136
1137 HRESULT CompareWithGeometry(ID2D1Geometry *inputGeometry, const D2D1_MATRIX_3X2_F &inputGeometryTransform, D2D1_GEOMETRY_RELATION *relation) const {
1138 return CompareWithGeometry(inputGeometry, &inputGeometryTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, relation);
1139 }
1140
1141 HRESULT Simplify(D2D1_GEOMETRY_SIMPLIFICATION_OPTION simplificationOption, const D2D1_MATRIX_3X2_F &worldTransform, FLOAT flatteningTolerance, ID2D1SimplifiedGeometrySink *geometrySink) const {
1142 return Simplify(simplificationOption, &worldTransform, flatteningTolerance, geometrySink);
1143 }
1144
1145 HRESULT Simplify(D2D1_GEOMETRY_SIMPLIFICATION_OPTION simplificationOption, const D2D1_MATRIX_3X2_F *worldTransform, ID2D1SimplifiedGeometrySink *geometrySink) const {
1146 return Simplify(simplificationOption, worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, geometrySink);
1147 }
1148
1149 HRESULT Simplify(D2D1_GEOMETRY_SIMPLIFICATION_OPTION simplificationOption, const D2D1_MATRIX_3X2_F &worldTransform, ID2D1SimplifiedGeometrySink *geometrySink) const {
1150 return Simplify(simplificationOption, &worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, geometrySink);
1151 }
1152
1153 HRESULT Tessellate(const D2D1_MATRIX_3X2_F &worldTransform, FLOAT flatteningTolerance, ID2D1TessellationSink *tessellationSink) const {
1154 return Tessellate(&worldTransform, flatteningTolerance, tessellationSink);
1155 }
1156
1157 HRESULT Tessellate(const D2D1_MATRIX_3X2_F *worldTransform, ID2D1TessellationSink *tessellationSink) const {
1158 return Tessellate(worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, tessellationSink);
1159 }
1160
1161 HRESULT Tessellate(const D2D1_MATRIX_3X2_F &worldTransform, ID2D1TessellationSink *tessellationSink) const {
1162 return Tessellate(&worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, tessellationSink);
1163 }
1164
1165 HRESULT CombineWithGeometry(ID2D1Geometry *inputGeometry, D2D1_COMBINE_MODE combineMode, const D2D1_MATRIX_3X2_F &inputGeometryTransform, FLOAT flatteningTolerance, ID2D1SimplifiedGeometrySink *geometrySink) const {
1166 return CombineWithGeometry(inputGeometry, combineMode, &inputGeometryTransform, flatteningTolerance, geometrySink);
1167 }
1168
1169 HRESULT CombineWithGeometry(ID2D1Geometry *inputGeometry, D2D1_COMBINE_MODE combineMode, CONST D2D1_MATRIX_3X2_F *inputGeometryTransform, ID2D1SimplifiedGeometrySink *geometrySink) const {
1170 return CombineWithGeometry(inputGeometry, combineMode, inputGeometryTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, geometrySink);
1171 }
1172
1173 HRESULT CombineWithGeometry(ID2D1Geometry *inputGeometry, D2D1_COMBINE_MODE combineMode, const D2D1_MATRIX_3X2_F &inputGeometryTransform, ID2D1SimplifiedGeometrySink *geometrySink) const {
1174 return CombineWithGeometry(inputGeometry, combineMode, &inputGeometryTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, geometrySink);
1175 }
1176
1177 HRESULT Outline(const D2D1_MATRIX_3X2_F &worldTransform, FLOAT flatteningTolerance, ID2D1SimplifiedGeometrySink *geometrySink) const {
1178 return Outline(&worldTransform, flatteningTolerance, geometrySink);
1179 }
1180
1181 HRESULT Outline(const D2D1_MATRIX_3X2_F *worldTransform, ID2D1SimplifiedGeometrySink *geometrySink) const {
1182 return Outline(worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, geometrySink);
1183 }
1184
1185 HRESULT Outline(const D2D1_MATRIX_3X2_F &worldTransform, ID2D1SimplifiedGeometrySink *geometrySink) const {
1186 return Outline(&worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, geometrySink);
1187 }
1188
1189 HRESULT ComputeArea(const D2D1_MATRIX_3X2_F &worldTransform, FLOAT flatteningTolerance, FLOAT *area) const {
1190 return ComputeArea(&worldTransform, flatteningTolerance, area);
1191 }
1192
1193 HRESULT ComputeArea(const D2D1_MATRIX_3X2_F *worldTransform, FLOAT *area) const {
1194 return ComputeArea(worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, area);
1195 }
1196
1197 HRESULT ComputeArea(const D2D1_MATRIX_3X2_F &worldTransform, FLOAT *area) const {
1198 return ComputeArea(&worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, area);
1199 }
1200
1201 HRESULT ComputeLength(const D2D1_MATRIX_3X2_F &worldTransform, FLOAT flatteningTolerance, FLOAT *length) const {
1202 return ComputeLength(&worldTransform, flatteningTolerance, length);
1203 }
1204
1205 HRESULT ComputeLength(const D2D1_MATRIX_3X2_F *worldTransform, FLOAT *length) const {
1206 return ComputeLength(worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, length);
1207 }
1208
1209 HRESULT ComputeLength(const D2D1_MATRIX_3X2_F &worldTransform, FLOAT *length) const {
1210 return ComputeLength(&worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, length);
1211 }
1212
1213 HRESULT ComputePointAtLength(FLOAT length, const D2D1_MATRIX_3X2_F &worldTransform, FLOAT flatteningTolerance, D2D1_POINT_2F *point, D2D1_POINT_2F *unitTangentVector) const {
1214 return ComputePointAtLength(length, &worldTransform, flatteningTolerance, point, unitTangentVector);
1215 }
1216
1217 HRESULT ComputePointAtLength(FLOAT length, const D2D1_MATRIX_3X2_F *worldTransform, D2D1_POINT_2F *point, D2D1_POINT_2F *unitTangentVector) const {
1218 return ComputePointAtLength(length, worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, point, unitTangentVector);
1219 }
1220
1221 HRESULT ComputePointAtLength(FLOAT length, const D2D1_MATRIX_3X2_F &worldTransform, D2D1_POINT_2F *point, D2D1_POINT_2F *unitTangentVector) const {
1222 return ComputePointAtLength(length, &worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, point, unitTangentVector);
1223 }
1224
1225 HRESULT Widen(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F &worldTransform, FLOAT flatteningTolerance, ID2D1SimplifiedGeometrySink *geometrySink) const {
1226 return Widen(strokeWidth, strokeStyle, &worldTransform, flatteningTolerance, geometrySink);
1227 }
1228
1229 HRESULT Widen(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, ID2D1SimplifiedGeometrySink *geometrySink) const {
1230 return Widen(strokeWidth, strokeStyle, worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, geometrySink);
1231 }
1232
1233 HRESULT Widen(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F &worldTransform, ID2D1SimplifiedGeometrySink *geometrySink) const {
1234 return Widen(strokeWidth, strokeStyle, &worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, geometrySink);
1235 }
1236};
1237
1238#else
1239
1240typedef struct ID2D1GeometryVtbl {
1241 ID2D1ResourceVtbl Base;
1242
1243 STDMETHOD(GetBounds)(ID2D1Geometry *This, const D2D1_MATRIX_3X2_F *worldTransform, D2D1_RECT_F *bounds) PURE;
1244 STDMETHOD(GetWidenedBounds)(ID2D1Geometry *This, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, D2D1_RECT_F *bounds) PURE;
1245 STDMETHOD(StrokeContainsPoint)(ID2D1Geometry *This, D2D1_POINT_2F point, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, BOOL *contains) PURE;
1246 STDMETHOD(FillContainsPoint)(ID2D1Geometry *This, D2D1_POINT_2F point, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, BOOL *contains) PURE;
1247 STDMETHOD(CompareWithGeometry)(ID2D1Geometry *This, ID2D1Geometry *inputGeometry, const D2D1_MATRIX_3X2_F *inputGeometryTransform, FLOAT flatteningTolerance, D2D1_GEOMETRY_RELATION *relation) PURE;
1248 STDMETHOD(Simplify)(ID2D1Geometry *This, D2D1_GEOMETRY_SIMPLIFICATION_OPTION simplificationOption, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, ID2D1SimplifiedGeometrySink *geometrySink) PURE;
1249 STDMETHOD(Tessellate)(ID2D1Geometry *This, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, ID2D1TessellationSink *tessellationSink) PURE;
1250 STDMETHOD(CombineWithGeometry)(ID2D1Geometry *This, ID2D1Geometry *inputGeometry, D2D1_COMBINE_MODE combineMode, const D2D1_MATRIX_3X2_F *inputGeometryTransform, FLOAT flatteningTolerance, ID2D1SimplifiedGeometrySink *geometrySink) PURE;
1251 STDMETHOD(Outline)(ID2D1Geometry *This, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, ID2D1SimplifiedGeometrySink *geometrySink) PURE;
1252 STDMETHOD(ComputeArea)(ID2D1Geometry *This, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, FLOAT *area) PURE;
1253 STDMETHOD(ComputeLength)(ID2D1Geometry *This, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, FLOAT *length) PURE;
1254 STDMETHOD(ComputePointAtLength)(ID2D1Geometry *This, FLOAT length, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, D2D1_POINT_2F *point, D2D1_POINT_2F *unitTangentVector) PURE;
1255 STDMETHOD(Widen)(ID2D1Geometry *This, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, ID2D1SimplifiedGeometrySink *geometrySink) PURE;
1256} ID2D1GeometryVtbl;
1257
1258interface ID2D1Geometry {
1259 const ID2D1GeometryVtbl *lpVtbl;
1260};
1261
1262#define ID2D1Geometry_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.QueryInterface((IUnknown*)(this),A,B)
1263#define ID2D1Geometry_AddRef(this) (this)->lpVtbl->Base.Base.AddRef((IUnknown*)(this))
1264#define ID2D1Geometry_Release(this) (this)->lpVtbl->Base.Base.Release((IUnknown*)(this))
1265#define ID2D1Geometry_GetFactory(this,A) (this)->lpVtbl->Base.GetFactory((ID2D1Resource*)(this),A)
1266#define ID2D1Geometry_GetBounds(this,A,B) (this)->lpVtbl->GetBounds(this,A,B)
1267#define ID2D1Geometry_GetWidenedBounds(this,A,B,C,D,E) (this)->lpVtbl->GetWidenedBounds(this,A,B,C,D,E)
1268#define ID2D1Geometry_StrokeContainsPoint(this,A,B,C,D,E,F) (this)->lpVtbl->StrokeContainsPoint(this,A,B,C,D,E,F)
1269#define ID2D1Geometry_FillContainsPoint(this,A,B,C,D) (this)->lpVtbl->FillContainsPoint(this,A,B,C,D)
1270#define ID2D1Geometry_CompareWithGeometry(this,A,B,C,D) (this)->lpVtbl->CompareWithGeometry(this,A,B,C,D)
1271#define ID2D1Geometry_Simplify(this,A,B,C,D) (this)->lpVtbl->Simplify(this,A,B,C,D)
1272#define ID2D1Geometry_Tessellate(this,A,B,C) (this)->lpVtbl->Tessellate(this,A,B,C)
1273#define ID2D1Geometry_CombineWithGeometry(this,A,B,C,D,E) (this)->lpVtbl->CombineWithGeometry(this,A,B,C,D,E)
1274#define ID2D1Geometry_Outline(this,A,B,C) (this)->lpVtbl->Outline(this,A,B,C)
1275#define ID2D1Geometry_ComputeArea(this,A,B,C) (this)->lpVtbl->ComputeArea(this,A,B,C)
1276#define ID2D1Geometry_ComputeLength(this,A,B,C) (this)->lpVtbl->ComputeLength(this,A,B,C)
1277#define ID2D1Geometry_ComputePointAtLength(this,A,B,C,D,E) (this)->lpVtbl->ComputePointAtLength(this,A,B,C,D,E)
1278#define ID2D1Geometry_Widen(this,A,B,C,D,E) (this)->lpVtbl->Widen(this,A,B,C,D,E)
1279
1280#endif
1281
1282DEFINE_GUID(IID_ID2D1BitmapRenderTarget, 0x2cd90695,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
1283
1284#ifndef D2D_USE_C_DEFINITIONS
1285
1286interface ID2D1BitmapRenderTarget : public ID2D1RenderTarget {
1287 STDMETHOD(GetBitmap)(ID2D1Bitmap **bitmap) PURE;
1288};
1289
1290#else
1291
1292typedef struct ID2D1BitmapRenderTargetVtbl {
1293 ID2D1RenderTargetVtbl Base;
1294
1295 STDMETHOD(GetBitmap)(ID2D1BitmapRenderTarget *This, ID2D1Bitmap **bitmap) PURE;
1296} ID2D1BitmapRenderTargetVtbl;
1297
1298interface ID2D1BitmapRenderTarget {
1299 const ID2D1BitmapRenderTargetVtbl *lpVtbl;
1300};
1301
1302#define ID2D1BitmapRenderTarget_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown*)(this),A,B)
1303#define ID2D1BitmapRenderTarget_AddRef(this) (this)->lpVtbl->Base.Base.Base.AddRef((IUnknown*)(this))
1304#define ID2D1BitmapRenderTarget_Release(this) (this)->lpVtbl->Base.Base.Base.Release((IUnknown*)(this))
1305#define ID2D1BitmapRenderTarget_GetFactory(this,A) (this)->lpVtbl->Base.Base.GetFactory((ID2D1Resource*)(this),A)
1306#define ID2D1BitmapRenderTarget_BeginDraw(this) (this)->lpVtbl->Base.BeginDraw((ID2D1RenderTarget*)(this))
1307#define ID2D1BitmapRenderTarget_Clear(this,A) (this)->lpVtbl->Base.Clear((ID2D1RenderTarget*)(this),A)
1308#define ID2D1BitmapRenderTarget_CreateBitmap(this,A,B,C,D,E) (this)->lpVtbl->Base.CreateBitmap((ID2D1RenderTarget*)(this),A,B,C,D,E)
1309#define ID2D1BitmapRenderTarget_CreateBitmapBrush(this,A,B) (this)->lpVtbl->Base.CreateBitmapBrush((ID2D1RenderTarget*)(this),A,B)
1310#define ID2D1BitmapRenderTarget_CreateBitmapFromWicBitmap(this,A,B,C) (this)->lpVtbl->Base.CreateBitmapFromWicBitmap((ID2D1RenderTarget*)(this),A,B,C)
1311#define ID2D1BitmapRenderTarget_CreateCompatibleBitmapRenderTarget(this,A,B,C,D,E) (this)->lpVtbl->Base.CreateCompatibleBitmapRenderTarget((ID2D1RenderTarget*)(this),A,B,C,D,E)
1312#define ID2D1BitmapRenderTarget_CreateGradientStopCollection(this,A,B,C) (this)->lpVtbl->Base.CreateGradientStopCollection((ID2D1RenderTarget*)(this),A,B,C)
1313#define ID2D1BitmapRenderTarget_CreateLayer(this,A,B) (this)->lpVtbl->Base.CreateLayer((ID2D1RenderTarget*)(this),A,B)
1314#define ID2D1BitmapRenderTarget_CreateLinearGradientBrush(this,A,B,C,D) (this)->lpVtbl->Base.CreateLinearGradientBrush((ID2D1RenderTarget*)(this),A,B,C,D)
1315#define ID2D1BitmapRenderTarget_CreateMesh(this,A) (this)->lpVtbl->Base.CreateMesh((ID2D1RenderTarget*)(this),A)
1316#define ID2D1BitmapRenderTarget_CreateRadialGradientBrush(this,A,B,C,D) (this)->lpVtbl->Base.CreateRadialGradientBrush((ID2D1RenderTarget*)(this),A,B,C,D)
1317#define ID2D1BitmapRenderTarget_CreateSharedBitmap(this,A,B,C,D) (this)->lpVtbl->Base.CreateSharedBitmap((ID2D1RenderTarget*)(this),A,B,C,D)
1318#define ID2D1BitmapRenderTarget_CreateSolidColorBrush(this,A,B,C) (this)->lpVtbl->Base.CreateSolidColorBrush((ID2D1RenderTarget*)(this),A,B,C)
1319#define ID2D1BitmapRenderTarget_DrawBitmap(this,A,B,C,D,E) (this)->lpVtbl->Base.DrawBitmap((ID2D1RenderTarget*)(this),A,B,C,D,E)
1320#define ID2D1BitmapRenderTarget_DrawEllipse(this,A,B,C,D) (this)->lpVtbl->Base.DrawEllipse((ID2D1RenderTarget*)(this),A,B,C,D)
1321#define ID2D1BitmapRenderTarget_DrawGeometry(this,A,B,C,D) (this)->lpVtbl->Base.DrawGeometry((ID2D1RenderTarget*)(this),A,B,C,D)
1322#define ID2D1BitmapRenderTarget_DrawGlyphRun(this,A,B,C,D) (this)->lpVtbl->Base.DrawGlyphRun((ID2D1RenderTarget*)(this),A,B,C,D)
1323#define ID2D1BitmapRenderTarget_DrawLine(this,A,B,C,D,E) (this)->lpVtbl->Base.DrawLine((ID2D1RenderTarget*)(this),A,B,C,D,E)
1324#define ID2D1BitmapRenderTarget_DrawRectangle(this,A,B,C,D) (this)->lpVtbl->Base.DrawRectangle((ID2D1RenderTarget*)(this),A,B,C,D)
1325#define ID2D1BitmapRenderTarget_DrawRoundedRectangle(this,A,B,C,D) (this)->lpVtbl->Base.DrawRoundedRectangle((ID2D1RenderTarget*)(this),A,B,C,D)
1326#define ID2D1BitmapRenderTarget_DrawText(this,A,B,C,D,E,F,G) (this)->lpVtbl->Base.DrawText((ID2D1RenderTarget*)(this),A,B,C,D,E,F,G)
1327#define ID2D1BitmapRenderTarget_DrawTextLayout(this,A,B,C,D) (this)->lpVtbl->Base.DrawTextLayout((ID2D1RenderTarget*)(this),A,B,C,D)
1328#define ID2D1BitmapRenderTarget_EndDraw(this,A,B) (this)->lpVtbl->Base.EndDraw((ID2D1RenderTarget*)(this),A,B)
1329#define ID2D1BitmapRenderTarget_FillEllipse(this,A,B) (this)->lpVtbl->Base.FillEllipse((ID2D1RenderTarget*)(this),A,B)
1330#define ID2D1BitmapRenderTarget_FillGeometry(this,A,B,C) (this)->lpVtbl->Base.FillGeometry((ID2D1RenderTarget*)(this),A,B,C)
1331#define ID2D1BitmapRenderTarget_FillMesh(this,A,B) (this)->lpVtbl->Base.FillMesh((ID2D1RenderTarget*)(this),A,B)
1332#define ID2D1BitmapRenderTarget_FillOpacityMask(this,A,B,C,D,E) (this)->lpVtbl->Base.FillOpacityMask((ID2D1RenderTarget*)(this),A,B,C,D,E)
1333#define ID2D1BitmapRenderTarget_FillRectangle(this,A,B) (this)->lpVtbl->Base.FillRectangle((ID2D1RenderTarget*)(this),A,B)
1334#define ID2D1BitmapRenderTarget_FillRoundedRectangle(this,A,B) (this)->lpVtbl->Base.FillRoundedRectangle((ID2D1RenderTarget*)(this),A,B)
1335#define ID2D1BitmapRenderTarget_Flush(this,A,B) (this)->lpVtbl->Base.Flush((ID2D1RenderTarget*)(this),A,B)
1336#define ID2D1BitmapRenderTarget_GetAntialiasMode(this) (this)->lpVtbl->Base.GetAntialiasMode((ID2D1RenderTarget*)(this))
1337#define ID2D1BitmapRenderTarget_GetDpi(this,A,B) (this)->lpVtbl->Base.GetDpi((ID2D1RenderTarget*)(this),A,B)
1338#define ID2D1BitmapRenderTarget_GetMaximumBitmapSize(this) (this)->lpVtbl->Base.GetMaximumBitmapSize((ID2D1RenderTarget*)(this))
1339#define ID2D1BitmapRenderTarget_GetPixelFormat(this) (this)->lpVtbl->Base.GetPixelFormat((ID2D1RenderTarget*)(this))
1340#define ID2D1BitmapRenderTarget_GetPixelSize(this) (this)->lpVtbl->Base.GetPixelSize((ID2D1RenderTarget*)(this))
1341#define ID2D1BitmapRenderTarget_GetSize(this) (this)->lpVtbl->Base.GetSize((ID2D1RenderTarget*)(this))
1342#define ID2D1BitmapRenderTarget_GetTags(this,A,B) (this)->lpVtbl->Base.GetTags((ID2D1RenderTarget*)(this),A,B)
1343#define ID2D1BitmapRenderTarget_GetTextAntialiasMode(this) (this)->lpVtbl->Base.GetTextAntialiasMode((ID2D1RenderTarget*)(this))
1344#define ID2D1BitmapRenderTarget_GetTextRenderingParams(this,A) (this)->lpVtbl->Base.GetTextRenderingParams((ID2D1RenderTarget*)(this),A)
1345#define ID2D1BitmapRenderTarget_GetTransform(this,A) (this)->lpVtbl->Base.GetTransform((ID2D1RenderTarget*)(this),A)
1346#define ID2D1BitmapRenderTarget_IsSupported(this,A) (this)->lpVtbl->Base.IsSupported((ID2D1RenderTarget*)(this),A)
1347#define ID2D1BitmapRenderTarget_PopAxisAlignedClip(this) (this)->lpVtbl->Base.PopAxisAlignedClip((ID2D1RenderTarget*)(this))
1348#define ID2D1BitmapRenderTarget_PopLayer(this) (this)->lpVtbl->Base.PopLayer((ID2D1RenderTarget*)(this))
1349#define ID2D1BitmapRenderTarget_PushAxisAlignedClip(this,A,B) (this)->lpVtbl->Base.PushAxisAlignedClip((ID2D1RenderTarget*)(this),A,B)
1350#define ID2D1BitmapRenderTarget_PushLayer(this,A,B) (this)->lpVtbl->Base.PushLayer((ID2D1RenderTarget*)(this),A,B)
1351#define ID2D1BitmapRenderTarget_RestoreDrawingState(this,A) (this)->lpVtbl->Base.RestoreDrawingState((ID2D1RenderTarget*)(this),A)
1352#define ID2D1BitmapRenderTarget_SaveDrawingState(this,A) (this)->lpVtbl->Base.SaveDrawingState((ID2D1RenderTarget*)(this),A)
1353#define ID2D1BitmapRenderTarget_SetAntialiasMode(this,A) (this)->lpVtbl->Base.SetAntialiasMode((ID2D1RenderTarget*)(this),A)
1354#define ID2D1BitmapRenderTarget_SetDpi(this,A,B) (this)->lpVtbl->Base.SetDpi((ID2D1RenderTarget*)(this),A,B)
1355#define ID2D1BitmapRenderTarget_SetTags(this,A,B) (this)->lpVtbl->Base.SetTags((ID2D1RenderTarget*)(this),A,B)
1356#define ID2D1BitmapRenderTarget_SetTextAntialiasMode(this,A) (this)->lpVtbl->Base.SetTextAntialiasMode((ID2D1RenderTarget*)(this),A)
1357#define ID2D1BitmapRenderTarget_SetTextRenderingParams(this,A) (this)->lpVtbl->Base.SetTextRenderingParams((ID2D1RenderTarget*)(this),A)
1358#define ID2D1BitmapRenderTarget_SetTransform(this,A) (this)->lpVtbl->Base.SetTransform((ID2D1RenderTarget*)(this),A)
1359#define ID2D1BitmapRenderTarget_GetBitmap(this,A) (this)->lpVtbl->GetBitmap(this,A)
1360
1361#endif
1362
1363DEFINE_GUID(IID_ID2D1DCRenderTarget, 0x1c51bc64,0xde61,0x46fd,0x98,0x99,0x63,0xa5,0xd8,0xf0,0x39,0x50);
1364
1365#ifndef D2D_USE_C_DEFINITIONS
1366
1367interface ID2D1DCRenderTarget : public ID2D1RenderTarget {
1368 STDMETHOD(BindDC)(const HDC hDC, const RECT *pSubRect) PURE;
1369};
1370
1371#else
1372
1373typedef struct ID2D1DCRenderTargetVtbl {
1374 ID2D1RenderTargetVtbl Base;
1375
1376 STDMETHOD(BindDC)(ID2D1DCRenderTarget *This, const HDC hDC, const RECT *pSubRect) PURE;
1377} ID2D1DCRenderTargetVtbl;
1378
1379interface ID2D1DCRenderTarget
1380{
1381 const ID2D1DCRenderTargetVtbl *lpVtbl;
1382};
1383
1384#define ID2D1DCRenderTarget_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown*)(this),A,B)
1385#define ID2D1DCRenderTarget_AddRef(this) (this)->lpVtbl->Base.Base.Base.AddRef((IUnknown*)(this))
1386#define ID2D1DCRenderTarget_Release(this) (this)->lpVtbl->Base.Base.Base.Release((IUnknown*)(this))
1387#define ID2D1DCRenderTarget_GetFactory(this,A) (this)->lpVtbl->Base.Base.GetFactory((ID2D1Resource*)(this),A)
1388#define ID2D1DCRenderTarget_BeginDraw(this) (this)->lpVtbl->Base.BeginDraw((ID2D1RenderTarget*)(this))
1389#define ID2D1DCRenderTarget_Clear(this,A) (this)->lpVtbl->Base.Clear((ID2D1RenderTarget*)(this),A)
1390#define ID2D1DCRenderTarget_CreateBitmap(this,A,B,C,D,E) (this)->lpVtbl->Base.CreateBitmap((ID2D1RenderTarget*)(this),A,B,C,D,E)
1391#define ID2D1DCRenderTarget_CreateBitmapBrush(this,A,B) (this)->lpVtbl->Base.CreateBitmapBrush((ID2D1RenderTarget*)(this),A,B)
1392#define ID2D1DCRenderTarget_CreateBitmapFromWicBitmap(this,A,B,C) (this)->lpVtbl->Base.CreateBitmapFromWicBitmap((ID2D1RenderTarget*)(this),A,B,C)
1393#define ID2D1DCRenderTarget_CreateCompatibleRenderTarget(this,A,B,C,D,E) (this)->lpVtbl->Base.CreateCompatibleRenderTarget((ID2D1RenderTarget*)(this),A,B,C,D,E)
1394#define ID2D1DCRenderTarget_CreateGradientStopCollection(this,A,B,C) (this)->lpVtbl->Base.CreateGradientStopCollection((ID2D1RenderTarget*)(this),A,B,C)
1395#define ID2D1DCRenderTarget_CreateLayer(this,A,B) (this)->lpVtbl->Base.CreateLayer((ID2D1RenderTarget*)(this),A,B)
1396#define ID2D1DCRenderTarget_CreateLinearGradientBrush(this,A,B,C,D) (this)->lpVtbl->Base.CreateLinearGradientBrush((ID2D1RenderTarget*)(this),A,B,C,D)
1397#define ID2D1DCRenderTarget_CreateMesh(this,A) (this)->lpVtbl->Base.CreateMesh((ID2D1RenderTarget*)(this),A)
1398#define ID2D1DCRenderTarget_CreateRadialGradientBrush(this,A,B,C,D) (this)->lpVtbl->Base.CreateRadialGradientBrush((ID2D1RenderTarget*)(this),A,B,C,D)
1399#define ID2D1DCRenderTarget_CreateSharedBitmap(this,A,B,C,D) (this)->lpVtbl->Base.CreateSharedBitmap((ID2D1RenderTarget*)(this),A,B,C,D)
1400#define ID2D1DCRenderTarget_CreateSolidColorBrush(this,A,B,C) (this)->lpVtbl->Base.CreateSolidColorBrush((ID2D1RenderTarget*)(this),A,B,C)
1401#define ID2D1DCRenderTarget_DrawBitmap(this,A,B,C,D,E) (this)->lpVtbl->Base.DrawBitmap((ID2D1RenderTarget*)(this),A,B,C,D,E)
1402#define ID2D1DCRenderTarget_DrawEllipse(this,A,B,C,D) (this)->lpVtbl->Base.DrawEllipse((ID2D1RenderTarget*)(this),A,B,C,D)
1403#define ID2D1DCRenderTarget_DrawGeometry(this,A,B,C,D) (this)->lpVtbl->Base.DrawGeometry((ID2D1RenderTarget*)(this),A,B,C,D)
1404#define ID2D1DCRenderTarget_DrawGlyphRun(this,A,B,C,D) (this)->lpVtbl->Base.DrawGlyphRun((ID2D1RenderTarget*)(this),A,B,C,D)
1405#define ID2D1DCRenderTarget_DrawLine(this,A,B,C,D,E) (this)->lpVtbl->Base.DrawLine((ID2D1RenderTarget*)(this),A,B,C,D,E)
1406#define ID2D1DCRenderTarget_DrawRectangle(this,A,B,C,D) (this)->lpVtbl->Base.DrawRectangle((ID2D1RenderTarget*)(this),A,B,C,D)
1407#define ID2D1DCRenderTarget_DrawRoundedRectangle(this,A,B,C,D) (this)->lpVtbl->Base.DrawRoundedRectangle((ID2D1RenderTarget*)(this),A,B,C,D)
1408#define ID2D1DCRenderTarget_DrawText(this,A,B,C,D,E,F,G) (this)->lpVtbl->Base.DrawText((ID2D1RenderTarget*)(this),A,B,C,D,E,F,G)
1409#define ID2D1DCRenderTarget_DrawTextLayout(this,A,B,C,D) (this)->lpVtbl->Base.DrawTextLayout((ID2D1RenderTarget*)(this),A,B,C,D)
1410#define ID2D1DCRenderTarget_EndDraw(this,A,B) (this)->lpVtbl->Base.EndDraw((ID2D1RenderTarget*)(this),A,B)
1411#define ID2D1DCRenderTarget_FillEllipse(this,A,B) (this)->lpVtbl->Base.FillEllipse((ID2D1RenderTarget*)(this),A,B)
1412#define ID2D1DCRenderTarget_FillGeometry(this,A,B,C) (this)->lpVtbl->Base.FillGeometry((ID2D1RenderTarget*)(this),A,B,C)
1413#define ID2D1DCRenderTarget_FillMesh(this,A,B) (this)->lpVtbl->Base.FillMesh((ID2D1RenderTarget*)(this),A,B)
1414#define ID2D1DCRenderTarget_FillOpacityMask(this,A,B,C,D,E) (this)->lpVtbl->Base.FillOpacityMask((ID2D1RenderTarget*)(this),A,B,C,D,E)
1415#define ID2D1DCRenderTarget_FillRectangle(this,A,B) (this)->lpVtbl->Base.FillRectangle((ID2D1RenderTarget*)(this),A,B)
1416#define ID2D1DCRenderTarget_FillRoundedRectangle(this,A,B) (this)->lpVtbl->Base.FillRoundedRectangle((ID2D1RenderTarget*)(this),A,B)
1417#define ID2D1DCRenderTarget_Flush(this,A,B) (this)->lpVtbl->Base.Flush((ID2D1RenderTarget*)(this),A,B)
1418#define ID2D1DCRenderTarget_GetAntialiasMode(this) (this)->lpVtbl->Base.GetAntialiasMode((ID2D1RenderTarget*)(this))
1419#define ID2D1DCRenderTarget_GetDpi(this,A,B) (this)->lpVtbl->Base.GetDpi((ID2D1RenderTarget*)(this),A,B)
1420#define ID2D1DCRenderTarget_GetMaximumBitmapSize(this) (this)->lpVtbl->Base.GetMaximumBitmapSize((ID2D1RenderTarget*)(this))
1421#define ID2D1DCRenderTarget_GetPixelFormat(this) (this)->lpVtbl->Base.GetPixelFormat((ID2D1RenderTarget*)(this))
1422#define ID2D1DCRenderTarget_GetPixelSize(this) (this)->lpVtbl->Base.GetPixelSize((ID2D1RenderTarget*)(this))
1423#define ID2D1DCRenderTarget_GetSize(this) (this)->lpVtbl->Base.GetSize((ID2D1RenderTarget*)(this))
1424#define ID2D1DCRenderTarget_GetTags(this,A,B) (this)->lpVtbl->Base.GetTags((ID2D1RenderTarget*)(this),A,B)
1425#define ID2D1DCRenderTarget_GetTextAntialiasMode(this) (this)->lpVtbl->Base.GetTextAntialiasMode((ID2D1RenderTarget*)(this))
1426#define ID2D1DCRenderTarget_GetTextRenderingParams(this,A) (this)->lpVtbl->Base.GetTextRenderingParams((ID2D1RenderTarget*)(this),A)
1427#define ID2D1DCRenderTarget_GetTransform(this,A) (this)->lpVtbl->Base.GetTransform((ID2D1RenderTarget*)(this),A)
1428#define ID2D1DCRenderTarget_IsSupported(this,A) (this)->lpVtbl->Base.IsSupported((ID2D1RenderTarget*)(this),A)
1429#define ID2D1DCRenderTarget_PopAxisAlignedClip(this) (this)->lpVtbl->Base.PopAxisAlignedClip((ID2D1RenderTarget*)(this))
1430#define ID2D1DCRenderTarget_PopLayer(this) (this)->lpVtbl->Base.PopLayer((ID2D1RenderTarget*)(this))
1431#define ID2D1DCRenderTarget_PushAxisAlignedClip(this,A,B) (this)->lpVtbl->Base.PushAxisAlignedClip((ID2D1RenderTarget*)(this),A,B)
1432#define ID2D1DCRenderTarget_PushLayer(this,A,B) (this)->lpVtbl->Base.PushLayer((ID2D1RenderTarget*)(this),A,B)
1433#define ID2D1DCRenderTarget_RestoreDrawingState(this,A) (this)->lpVtbl->Base.RestoreDrawingState((ID2D1RenderTarget*)(this),A)
1434#define ID2D1DCRenderTarget_SaveDrawingState(this,A) (this)->lpVtbl->Base.SaveDrawingState((ID2D1RenderTarget*)(this),A)
1435#define ID2D1DCRenderTarget_SetAntialiasMode(this,A) (this)->lpVtbl->Base.SetAntialiasMode((ID2D1RenderTarget*)(this),A)
1436#define ID2D1DCRenderTarget_SetDpi(this,A,B) (this)->lpVtbl->Base.SetDpi((ID2D1RenderTarget*)(this),A,B)
1437#define ID2D1DCRenderTarget_SetTags(this,A,B) (this)->lpVtbl->Base.SetTags((ID2D1RenderTarget*)(this),A,B)
1438#define ID2D1DCRenderTarget_SetTextAntialiasMode(this,A) (this)->lpVtbl->Base.SetTextAntialiasMode((ID2D1RenderTarget*)(this),A)
1439#define ID2D1DCRenderTarget_SetTextRenderingParams(this,A) (this)->lpVtbl->Base.SetTextRenderingParams((ID2D1RenderTarget*)(this),A)
1440#define ID2D1DCRenderTarget_SetTransform(this,A) (this)->lpVtbl->Base.SetTransform((ID2D1RenderTarget*)(this),A)
1441#define ID2D1DCRenderTarget_BindDC(this,A,B) (this)->lpVtbl->BindDC(this,A,B)
1442
1443#endif
1444
1445DEFINE_GUID(IID_ID2D1DrawingStateBlock, 0x28506e39,0xebf6,0x46a1,0xbb,0x47,0xfd,0x85,0x56,0x5a,0xb9,0x57);
1446
1447#ifndef D2D_USE_C_DEFINITIONS
1448
1449interface ID2D1DrawingStateBlock : public ID2D1Resource {
1450 STDMETHOD_(void, GetDescription)(D2D1_DRAWING_STATE_DESCRIPTION *stateDescription) const PURE;
1451 STDMETHOD_(void, SetDescription)(const D2D1_DRAWING_STATE_DESCRIPTION *stateDescription) PURE;
1452 STDMETHOD_(void, SetTextRenderingParams)(IDWriteRenderingParams *textRenderingParams = NULL) PURE;
1453 STDMETHOD_(void, GetTextRenderingParams)(IDWriteRenderingParams **textRenderingParams) const PURE;
1454
1455 void SetDescription(const D2D1_DRAWING_STATE_DESCRIPTION &stateDescription) {
1456 SetDescription(&stateDescription);
1457 }
1458};
1459
1460#else
1461
1462typedef struct ID2D1DrawingStateBlockVtbl {
1463 ID2D1ResourceVtbl Base;
1464
1465 STDMETHOD_(void, GetDescription)(ID2D1DrawingStateBlock *This, D2D1_DRAWING_STATE_DESCRIPTION *stateDescription) PURE;
1466 STDMETHOD_(void, SetDescription)(ID2D1DrawingStateBlock *This, const D2D1_DRAWING_STATE_DESCRIPTION *stateDescription) PURE;
1467 STDMETHOD_(void, SetTextRenderingParams)(ID2D1DrawingStateBlock *This, IDWriteRenderingParams *textRenderingParams) PURE;
1468 STDMETHOD_(void, GetTextRenderingParams)(ID2D1DrawingStateBlock *This, IDWriteRenderingParams **textRenderingParams) PURE;
1469} ID2D1DrawingStateBlockVtbl;
1470
1471interface ID2D1DrawingStateBlock {
1472 const struct ID2D1DrawingStateBlockVtbl *lpVtbl;
1473};
1474
1475#define ID2D1DrawingStateBlock_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.QueryInterface((IUnknown*)(this),A,B)
1476#define ID2D1DrawingStateBlock_AddRef(this) (this)->lpVtbl->Base.Base.AddRef((IUnknown*)(this))
1477#define ID2D1DrawingStateBlock_Release(this) (this)->lpVtbl->Base.Base.Release((IUnknown*)(this))
1478#define ID2D1DrawingStateBlock_GetFactory(this,A) (this)->lpVtbl->Base.GetFactory((ID2D1Resource*)(this),A)
1479#define ID2D1DrawingStateBlock_GetDescription(this,A) (this)->lpVtbl->GetDescription(this,A)
1480#define ID2D1DrawingStateBlock_GetTextRenderingParams(this,A) (this)->lpVtbl->GetTextRenderingParams(this,A)
1481#define ID2D1DrawingStateBlock_SetDescription(this,A) (this)->lpVtbl->SetDescription(this,A)
1482#define ID2D1DrawingStateBlock_SetTextRenderingParams(this,A) (this)->lpVtbl->SetTextRenderingParams(this,A)
1483
1484#endif
1485
1486DEFINE_GUID(IID_ID2D1SimplifiedGeometrySink, 0x2cd9069e,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
1487
1488#ifndef D2D_USE_C_DEFINITIONS
1489
1490interface ID2D1SimplifiedGeometrySink : public IUnknown {
1491 STDMETHOD_(void, SetFillMode)(D2D1_FILL_MODE fillMode) PURE;
1492 STDMETHOD_(void, SetSegmentFlags)(D2D1_PATH_SEGMENT vertexFlags) PURE;
1493 STDMETHOD_(void, BeginFigure)(D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin) PURE;
1494 STDMETHOD_(void, AddLines)(const D2D1_POINT_2F *points, UINT pointsCount) PURE;
1495 STDMETHOD_(void, AddBeziers)(const D2D1_BEZIER_SEGMENT *beziers, UINT beziersCount) PURE;
1496 STDMETHOD_(void, EndFigure)(D2D1_FIGURE_END figureEnd) PURE;
1497 STDMETHOD(Close)(void) PURE;
1498};
1499
1500#else
1501
1502typedef struct ID2D1SimplifiedGeometrySinkVtbl {
1503 IUnknownVtbl Base;
1504
1505 STDMETHOD_(void, SetFillMode)(ID2D1SimplifiedGeometrySink *This, D2D1_FILL_MODE fillMode) PURE;
1506 STDMETHOD_(void, SetSegmentFlags)(ID2D1SimplifiedGeometrySink *This, D2D1_PATH_SEGMENT vertexFlags) PURE;
1507 STDMETHOD_(void, BeginFigure)(ID2D1SimplifiedGeometrySink *This, D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin) PURE;
1508 STDMETHOD_(void, AddLines)(ID2D1SimplifiedGeometrySink *This, const D2D1_POINT_2F *points, UINT pointsCount) PURE;
1509 STDMETHOD_(void, AddBeziers)(ID2D1SimplifiedGeometrySink *This, const D2D1_BEZIER_SEGMENT *beziers, UINT beziersCount) PURE;
1510 STDMETHOD_(void, EndFigure)(ID2D1SimplifiedGeometrySink *This, D2D1_FIGURE_END figureEnd) PURE;
1511 STDMETHOD(Close)(ID2D1SimplifiedGeometrySink *This) PURE;
1512} ID2D1SimplifiedGeometrySinkVtbl;
1513
1514interface ID2D1SimplifiedGeometrySink {
1515 const ID2D1SimplifiedGeometrySinkVtbl *lpVtbl;
1516};
1517
1518#define ID2D1SimplifiedGeometrySink_QueryInterface(this,A,B) (this)->lpVtbl->Base.QueryInterface((IUnknown*)(this),A,B)
1519#define ID2D1SimplifiedGeometrySink_AddRef(this) (this)->lpVtbl->Base.AddRef((IUnknown*)(this))
1520#define ID2D1SimplifiedGeometrySink_Release(this) (this)->lpVtbl->Base.Release((IUnknown*)(this))
1521#define ID2D1SimplifiedGeometrySink_SetFillMode(this,A) (this)->lpVtbl->SetFillMode(this,A)
1522#define ID2D1SimplifiedGeometrySink_SetSegmentFlags(this,A) (this)->lpVtbl->SetSegmentFlags(this,A)
1523#define ID2D1SimplifiedGeometrySink_BeginFigure(this,A,B) (this)->lpVtbl->BeginFigure(this,A,B)
1524#define ID2D1SimplifiedGeometrySink_AddLines(this,A,B) (this)->lpVtbl->AddLines(this,A,B)
1525#define ID2D1SimplifiedGeometrySink_AddBeziers(this,A,B) (this)->lpVtbl->AddBeziers(this,A,B)
1526#define ID2D1SimplifiedGeometrySink_EndFigure(this,A) (this)->lpVtbl->EndFigure(this,A)
1527#define ID2D1SimplifiedGeometrySink_Close(this) (this)->lpVtbl->Close(this)
1528
1529#endif
1530
1531DEFINE_GUID(IID_ID2D1EllipseGeometry, 0x2cd906a4,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
1532
1533#ifndef D2D_USE_C_DEFINITIONS
1534
1535interface ID2D1EllipseGeometry : public ID2D1Geometry {
1536 STDMETHOD_(void, GetEllipse)(D2D1_ELLIPSE *ellipse) const PURE;
1537};
1538
1539#else
1540
1541typedef struct ID2D1EllipseGeometryVtbl {
1542 ID2D1GeometryVtbl Base;
1543
1544 STDMETHOD_(void, GetEllipse)(ID2D1EllipseGeometry *This, D2D1_ELLIPSE *ellipse) PURE;
1545} ID2D1EllipseGeometryVtbl;
1546
1547interface ID2D1EllipseGeometry {
1548 const struct ID2D1EllipseGeometryVtbl *lpVtbl;
1549};
1550
1551#define ID2D1EllipseGeometry_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown*)(this),A,B)
1552#define ID2D1EllipseGeometry_AddRef(this) (this)->lpVtbl->Base.Base.Base.AddRef((IUnknown*)(this))
1553#define ID2D1EllipseGeometry_Release(this) (this)->lpVtbl->Base.Base.Base.Release((IUnknown*)(this))
1554#define ID2D1EllipseGeometry_GetFactory(this,A) (this)->lpVtbl->Base.Base.GetFactory((ID2D1Resource*)(this),A)
1555#define ID2D1EllipseGeometry_GetBounds(this,A,B) (this)->lpVtbl->Base.GetBounds((ID2D1Geometry*)(this),A,B)
1556#define ID2D1EllipseGeometry_GetWidenedBounds(this,A,B,C,D,E) (this)->lpVtbl->Base.GetWidenedBounds((ID2D1Geometry*)(this),A,B,C,D,E)
1557#define ID2D1EllipseGeometry_StrokeContainsPoint(this,A,B,C,D,E,F) (this)->lpVtbl->Base.StrokeContainsPoint((ID2D1Geometry*)(this),A,B,C,D,E,F)
1558#define ID2D1EllipseGeometry_FillContainsPoint(this,A,B,C,D) (this)->lpVtbl->Base.FillContainsPoint((ID2D1Geometry*)(this),A,B,C,D)
1559#define ID2D1EllipseGeometry_CompareWithGeometry(this,A,B,C,D) (this)->lpVtbl->Base.CompareWithGeometry((ID2D1Geometry*)(this),A,B,C,D)
1560#define ID2D1EllipseGeometry_Simplify(this,A,B,C,D) (this)->lpVtbl->Base.Simplify((ID2D1Geometry*)(this),A,B,C,D)
1561#define ID2D1EllipseGeometry_Tessellate(this,A,B,C) (this)->lpVtbl->Base.Tessellate((ID2D1Geometry*)(this),A,B,C)
1562#define ID2D1EllipseGeometry_CombineWithGeometry(this,A,B,C,D,E) (this)->lpVtbl->Base.CombineWithGeometry((ID2D1Geometry*)(this),A,B,C,D,E)
1563#define ID2D1EllipseGeometry_Outline(this,A,B,C) (this)->lpVtbl->Base.Outline((ID2D1Geometry*)(this),A,B,C)
1564#define ID2D1EllipseGeometry_ComputeArea(this,A,B,C) (this)->lpVtbl->Base.ComputeArea((ID2D1Geometry*)(this),A,B,C)
1565#define ID2D1EllipseGeometry_ComputeLength(this,A,B,C) (this)->lpVtbl->Base.ComputeLength((ID2D1Geometry*)(this),A,B,C)
1566#define ID2D1EllipseGeometry_ComputePointAtLength(this,A,B,C,D,E) (this)->lpVtbl->Base.ComputePointAtLength((ID2D1Geometry*)(this),A,B,C,D,E)
1567#define ID2D1EllipseGeometry_Widen(this,A,B,C,D,E) (this)->lpVtbl->Base.Widen((ID2D1Geometry*)(this),A,B,C,D,E)
1568#define ID2D1EllipseGeometry_GetEllipse(this,A) (this)->lpVtbl->GetEllipse(this,A)
1569
1570#endif
1571
1572DEFINE_GUID(IID_ID2D1Factory, 0x06152247,0x6f50,0x465a,0x92,0x45,0x11,0x8b,0xfd,0x3b,0x60,0x07);
1573
1574#ifndef D2D_USE_C_DEFINITIONS
1575
1576interface ID2D1Factory : public IUnknown {
1577 STDMETHOD(ReloadSystemMetrics)(void) PURE;
1578 STDMETHOD_(void, GetDesktopDpi)(FLOAT *dpiX, FLOAT *dpiY) PURE;
1579 STDMETHOD(CreateRectangleGeometry)(const D2D1_RECT_F *rectangle, ID2D1RectangleGeometry **rectangleGeometry) PURE;
1580 STDMETHOD(CreateRoundedRectangleGeometry)(const D2D1_ROUNDED_RECT *roundedRectangle, ID2D1RoundedRectangleGeometry **roundedRectangleGeometry) PURE;
1581 STDMETHOD(CreateEllipseGeometry)(const D2D1_ELLIPSE *ellipse, ID2D1EllipseGeometry **ellipseGeometry) PURE;
1582 STDMETHOD(CreateGeometryGroup)(D2D1_FILL_MODE fillMode, ID2D1Geometry **geometries, UINT geometriesCount, ID2D1GeometryGroup **geometryGroup) PURE;
1583 STDMETHOD(CreateTransformedGeometry)(ID2D1Geometry *sourceGeometry, const D2D1_MATRIX_3X2_F *transform, ID2D1TransformedGeometry **transformedGeometry) PURE;
1584 STDMETHOD(CreatePathGeometry)(ID2D1PathGeometry **pathGeometry) PURE;
1585 STDMETHOD(CreateStrokeStyle)(const D2D1_STROKE_STYLE_PROPERTIES *strokeStyleProperties, const FLOAT *dashes, UINT dashesCount, ID2D1StrokeStyle **strokeStyle) PURE;
1586 STDMETHOD(CreateDrawingStateBlock)(const D2D1_DRAWING_STATE_DESCRIPTION *drawingStateDescription, IDWriteRenderingParams *textRenderingParams, ID2D1DrawingStateBlock **drawingStateBlock) PURE;
1587 STDMETHOD(CreateWicBitmapRenderTarget)(IWICBitmap *target, const D2D1_RENDER_TARGET_PROPERTIES *renderTargetProperties, ID2D1RenderTarget **renderTarget) PURE;
1588 STDMETHOD(CreateHwndRenderTarget)(const D2D1_RENDER_TARGET_PROPERTIES *renderTargetProperties, const D2D1_HWND_RENDER_TARGET_PROPERTIES *hwndRenderTargetProperties, ID2D1HwndRenderTarget **hwndRenderTarget) PURE;
1589 STDMETHOD(CreateDxgiSurfaceRenderTarget)(IDXGISurface *dxgiSurface, const D2D1_RENDER_TARGET_PROPERTIES *renderTargetProperties, ID2D1RenderTarget **renderTarget) PURE;
1590 STDMETHOD(CreateDCRenderTarget)(const D2D1_RENDER_TARGET_PROPERTIES *renderTargetProperties, ID2D1DCRenderTarget **dcRenderTarget) PURE;
1591
1592 HRESULT CreateRectangleGeometry(const D2D1_RECT_F &rectangle, ID2D1RectangleGeometry **rectangleGeometry) {
1593 return CreateRectangleGeometry(&rectangle, rectangleGeometry);
1594 }
1595
1596 HRESULT CreateRoundedRectangleGeometry(const D2D1_ROUNDED_RECT &roundedRectangle, ID2D1RoundedRectangleGeometry **roundedRectangleGeometry) {
1597 return CreateRoundedRectangleGeometry(&roundedRectangle, roundedRectangleGeometry);
1598 }
1599
1600 HRESULT CreateEllipseGeometry(const D2D1_ELLIPSE &ellipse, ID2D1EllipseGeometry **ellipseGeometry) {
1601 return CreateEllipseGeometry(&ellipse, ellipseGeometry);
1602 }
1603
1604 HRESULT CreateTransformedGeometry(ID2D1Geometry *sourceGeometry, const D2D1_MATRIX_3X2_F &transform, ID2D1TransformedGeometry **transformedGeometry) {
1605 return CreateTransformedGeometry(sourceGeometry, &transform, transformedGeometry);
1606 }
1607
1608 HRESULT CreateStrokeStyle(const D2D1_STROKE_STYLE_PROPERTIES &strokeStyleProperties, const FLOAT *dashes, UINT dashesCount, ID2D1StrokeStyle **strokeStyle) {
1609 return CreateStrokeStyle(&strokeStyleProperties, dashes, dashesCount, strokeStyle);
1610 }
1611
1612 HRESULT CreateDrawingStateBlock(const D2D1_DRAWING_STATE_DESCRIPTION &drawingStateDescription, ID2D1DrawingStateBlock **drawingStateBlock) {
1613 return CreateDrawingStateBlock(&drawingStateDescription, NULL, drawingStateBlock);
1614 }
1615
1616 HRESULT CreateDrawingStateBlock(ID2D1DrawingStateBlock **drawingStateBlock) {
1617 return CreateDrawingStateBlock(NULL, NULL, drawingStateBlock);
1618 }
1619
1620 HRESULT CreateWicBitmapRenderTarget(IWICBitmap *target, const D2D1_RENDER_TARGET_PROPERTIES &renderTargetProperties, ID2D1RenderTarget **renderTarget) {
1621 return CreateWicBitmapRenderTarget(target, &renderTargetProperties, renderTarget);
1622 }
1623
1624 HRESULT CreateHwndRenderTarget(const D2D1_RENDER_TARGET_PROPERTIES &renderTargetProperties, const D2D1_HWND_RENDER_TARGET_PROPERTIES &hwndRenderTargetProperties, ID2D1HwndRenderTarget **hwndRenderTarget) {
1625 return CreateHwndRenderTarget(&renderTargetProperties, &hwndRenderTargetProperties, hwndRenderTarget);
1626 }
1627
1628 HRESULT CreateDxgiSurfaceRenderTarget(IDXGISurface *dxgiSurface, const D2D1_RENDER_TARGET_PROPERTIES &renderTargetProperties, ID2D1RenderTarget **renderTarget) {
1629 return CreateDxgiSurfaceRenderTarget(dxgiSurface, &renderTargetProperties, renderTarget);
1630 }
1631};
1632
1633#else
1634
1635typedef struct ID2D1FactoryVtbl {
1636 IUnknownVtbl Base;
1637
1638 STDMETHOD(ReloadSystemMetrics)(ID2D1Factory *This) PURE;
1639 STDMETHOD_(void, GetDesktopDpi)(ID2D1Factory *This, FLOAT *dpiX, FLOAT *dpiY) PURE;
1640 STDMETHOD(CreateRectangleGeometry)(ID2D1Factory *This, const D2D1_RECT_F *rectangle, ID2D1RectangleGeometry **rectangleGeometry) PURE;
1641 STDMETHOD(CreateRoundedRectangleGeometry)(ID2D1Factory *This, const D2D1_ROUNDED_RECT *roundedRectangle, ID2D1RoundedRectangleGeometry **roundedRectangleGeometry) PURE;
1642 STDMETHOD(CreateEllipseGeometry)(ID2D1Factory *This, const D2D1_ELLIPSE *ellipse, ID2D1EllipseGeometry **ellipseGeometry) PURE;
1643 STDMETHOD(CreateGeometryGroup)(ID2D1Factory *This, D2D1_FILL_MODE fillMode, ID2D1Geometry **geometries, UINT geometriesCount, ID2D1GeometryGroup **geometryGroup) PURE;
1644 STDMETHOD(CreateTransformedGeometry)(ID2D1Factory *This, ID2D1Geometry *sourceGeometry, const D2D1_MATRIX_3X2_F *transform, ID2D1TransformedGeometry **transformedGeometry) PURE;
1645 STDMETHOD(CreatePathGeometry)(ID2D1Factory *This, ID2D1PathGeometry **pathGeometry) PURE;
1646 STDMETHOD(CreateStrokeStyle)(ID2D1Factory *This, const D2D1_STROKE_STYLE_PROPERTIES *strokeStyleProperties, const FLOAT *dashes, UINT dashesCount, ID2D1StrokeStyle **strokeStyle) PURE;
1647 STDMETHOD(CreateDrawingStateBlock)(ID2D1Factory *This, const D2D1_DRAWING_STATE_DESCRIPTION *drawingStateDescription, IDWriteRenderingParams *textRenderingParams, ID2D1DrawingStateBlock **drawingStateBlock) PURE;
1648 STDMETHOD(CreateWicBitmapRenderTarget)(ID2D1Factory *This, IWICBitmap *target, const D2D1_RENDER_TARGET_PROPERTIES *renderTargetProperties, ID2D1RenderTarget **renderTarget) PURE;
1649 STDMETHOD(CreateHwndRenderTarget)(ID2D1Factory *This, const D2D1_RENDER_TARGET_PROPERTIES *renderTargetProperties, const D2D1_HWND_RENDER_TARGET_PROPERTIES *hwndRenderTargetProperties, ID2D1HwndRenderTarget **hwndRenderTarget) PURE;
1650 STDMETHOD(CreateDxgiSurfaceRenderTarget)(ID2D1Factory *This, IDXGISurface *dxgiSurface, const D2D1_RENDER_TARGET_PROPERTIES *renderTargetProperties, ID2D1RenderTarget **renderTarget) PURE;
1651 STDMETHOD(CreateDCRenderTarget)(ID2D1Factory *This, const D2D1_RENDER_TARGET_PROPERTIES *renderTargetProperties, ID2D1DCRenderTarget **dcRenderTarget) PURE;
1652} ID2D1FactoryVtbl;
1653
1654interface ID2D1Factory {
1655 const ID2D1FactoryVtbl *lpVtbl;
1656};
1657
1658#define ID2D1Factory_QueryInterface(this,A,B) (this)->lpVtbl->Base.QueryInterface((IUnknown*)(this),A,B)
1659#define ID2D1Factory_AddRef(this) (this)->lpVtbl->Base.AddRef((IUnknown*)(this))
1660#define ID2D1Factory_Release(this) (this)->lpVtbl->Base.Release((IUnknown*)(this))
1661#define ID2D1Factory_CreateDCRenderTarget(this,A,B) (this)->lpVtbl->CreateDCRenderTarget(this,A,B)
1662#define ID2D1Factory_CreateDrawingStateBlock(this,A,B,C) (this)->lpVtbl->CreateDrawingStateBlock(this,A,B,C)
1663#define ID2D1Factory_CreateDxgiSurfaceRenderTarget(this,A,B,C) (this)->lpVtbl->CreateDxgiSurfaceRenderTarget(this,A,B,C)
1664#define ID2D1Factory_CreateEllipseGeometry(this,A,B) (this)->lpVtbl->CreateEllipseGeometry(this,A,B)
1665#define ID2D1Factory_CreateGeometryGroup(this,A,B,C,D) (this)->lpVtbl->CreateGeometryGroup(this,A,B,C,D)
1666#define ID2D1Factory_CreateHwndRenderTarget(this,A,B,C) (this)->lpVtbl->CreateHwndRenderTarget(this,A,B,C)
1667#define ID2D1Factory_CreatePathGeometry(this,A) (this)->lpVtbl->CreatePathGeometry(this,A)
1668#define ID2D1Factory_CreateRectangleGeometry(this,A,B) (this)->lpVtbl->CreateRectangleGeometry(this,A,B)
1669#define ID2D1Factory_CreateRoundedRectangleGeometry(this,A,B) (this)->lpVtbl->CreateRoundedRectangleGeometry(this,A,B)
1670#define ID2D1Factory_CreateStrokeStyle(this,A,B,C,D) (this)->lpVtbl->CreateStrokeStyle(this,A,B,C,D)
1671#define ID2D1Factory_CreateTransformedGeometry(this,A,B,C) (this)->lpVtbl->CreateTransformedGeometry(this,A,B,C)
1672#define ID2D1Factory_CreateWicBitmapRenderTarget(this,A,B,C) (this)->lpVtbl->CreateWicBitmapRenderTarget(this,A,B,C)
1673#define ID2D1Factory_GetDesktopDpi(this,A,B) (this)->lpVtbl->GetDesktopDpi(this,A,B)
1674#define ID2D1Factory_ReloadSystemMetrics(this) (this)->lpVtbl->ReloadSystemMetrics(this)
1675
1676#endif
1677
1678DEFINE_GUID(IID_ID2D1GdiInteropRenderTarget, 0xe0db51c3,0x6f77,0x4bae,0xb3,0xd5,0xe4,0x75,0x09,0xb3,0x58,0x38);
1679
1680#ifndef D2D_USE_C_DEFINITIONS
1681
1682interface ID2D1GdiInteropRenderTarget : public IUnknown {
1683 STDMETHOD(GetDC)(D2D1_DC_INITIALIZE_MODE mode, HDC *hdc) PURE;
1684 STDMETHOD(ReleaseDC)(const RECT *update) PURE;
1685};
1686
1687#else
1688
1689typedef struct ID2D1GdiInteropRenderTargetVtbl {
1690 IUnknownVtbl Base;
1691
1692 STDMETHOD(GetDC)(ID2D1GdiInteropRenderTarget *This, D2D1_DC_INITIALIZE_MODE mode, HDC *hdc) PURE;
1693 STDMETHOD(ReleaseDC)(ID2D1GdiInteropRenderTarget *This, const RECT *update) PURE;
1694} ID2D1GdiInteropRenderTargetVtbl;
1695
1696interface ID2D1GdiInteropRenderTarget {
1697 const ID2D1GdiInteropRenderTargetVtbl *lpVtbl;
1698};
1699
1700#define ID2D1GdiInteropRenderTarget_QueryInterface(this,A,B) (this)->lpVtbl->Base.QueryInterface((IUnknown*)(this),A,B)
1701#define ID2D1GdiInteropRenderTarget_AddRef(this) (this)->lpVtbl->Base.AddRef((IUnknown*)(this))
1702#define ID2D1GdiInteropRenderTarget_Release(this) (this)->lpVtbl->Base.Release((IUnknown*)(this))
1703#define ID2D1GdiInteropRenderTarget_GetDC(this,A,B) (this)->lpVtbl->GetDC(this,A,B)
1704#define ID2D1GdiInteropRenderTarget_ReleaseDC(this,A) (this)->lpVtbl->ReleaseDC(this,A)
1705
1706#endif
1707
1708DEFINE_GUID(IID_ID2D1GeometryGroup, 0x2cd906a6,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
1709
1710#ifndef D2D_USE_C_DEFINITIONS
1711
1712interface ID2D1GeometryGroup : public ID2D1Geometry {
1713 STDMETHOD_(D2D1_FILL_MODE, GetFillMode)() const PURE;
1714 STDMETHOD_(UINT32, GetSourceGeometryCount)() const PURE;
1715 STDMETHOD_(void, GetSourceGeometries)(ID2D1Geometry **geometries, UINT geometriesCount) const PURE;
1716};
1717
1718#else
1719
1720typedef struct ID2D1GeometryGroupVtbl {
1721 ID2D1GeometryVtbl Base;
1722
1723 STDMETHOD_(D2D1_FILL_MODE, GetFillMode)(ID2D1GeometryGroup *This) PURE;
1724 STDMETHOD_(UINT32, GetSourceGeometryCount)(ID2D1GeometryGroup *This) PURE;
1725 STDMETHOD_(void, GetSourceGeometries)(ID2D1GeometryGroup *This, ID2D1Geometry **geometries, UINT geometriesCount) PURE;
1726} ID2D1GeometryGroupVtbl;
1727
1728interface ID2D1GeometryGroup {
1729 const struct ID2D1GeometryGroupVtbl *lpVtbl;
1730};
1731
1732#define ID2D1GeometryGroup_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown*)(this),A,B)
1733#define ID2D1GeometryGroup_AddRef(this) (this)->lpVtbl->Base.Base.Base.AddRef((IUnknown*)(this))
1734#define ID2D1GeometryGroup_Release(this) (this)->lpVtbl->Base.Base.Base.Release((IUnknown*)(this))
1735#define ID2D1GeometryGroup_GetFactory(this,A) (this)->lpVtbl->Base.Base.GetFactory((ID2D1Resource*)(this),A)
1736#define ID2D1GeometryGroup_GetBounds(this,A,B) (this)->lpVtbl->Base.GetBounds((ID2D1Geometry*)(this),A,B)
1737#define ID2D1GeometryGroup_GetWidenedBounds(this,A,B,C,D,E) (this)->lpVtbl->Base.GetWidenedBounds((ID2D1Geometry*)(this),A,B,C,D,E)
1738#define ID2D1GeometryGroup_StrokeContainsPoint(this,A,B,C,D,E,F) (this)->lpVtbl->Base.StrokeContainsPoint((ID2D1Geometry*)(this),A,B,C,D,E,F)
1739#define ID2D1GeometryGroup_FillContainsPoint(this,A,B,C,D) (this)->lpVtbl->Base.FillContainsPoint((ID2D1Geometry*)(this),A,B,C,D)
1740#define ID2D1GeometryGroup_CompareWithGeometry(this,A,B,C,D) (this)->lpVtbl->Base.CompareWithGeometry((ID2D1Geometry*)(this),A,B,C,D)
1741#define ID2D1GeometryGroup_Simplify(this,A,B,C,D) (this)->lpVtbl->Base.Simplify((ID2D1Geometry*)(this),A,B,C,D)
1742#define ID2D1GeometryGroup_Tessellate(this,A,B,C) (this)->lpVtbl->Base.Tessellate((ID2D1Geometry*)(this),A,B,C)
1743#define ID2D1GeometryGroup_CombineWithGeometry(this,A,B,C,D,E) (this)->lpVtbl->Base.CombineWithGeometry((ID2D1Geometry*)(this),A,B,C,D,E)
1744#define ID2D1GeometryGroup_Outline(this,A,B,C) (this)->lpVtbl->Base.Outline((ID2D1Geometry*)(this),A,B,C)
1745#define ID2D1GeometryGroup_ComputeArea(this,A,B,C) (this)->lpVtbl->Base.ComputeArea((ID2D1Geometry*)(this),A,B,C)
1746#define ID2D1GeometryGroup_ComputeLength(this,A,B,C) (this)->lpVtbl->Base.ComputeLength((ID2D1Geometry*)(this),A,B,C)
1747#define ID2D1GeometryGroup_ComputePointAtLength(this,A,B,C,D,E) (this)->lpVtbl->Base.ComputePointAtLength((ID2D1Geometry*)(this),A,B,C,D,E)
1748#define ID2D1GeometryGroup_Widen(this,A,B,C,D,E) (this)->lpVtbl->Base.Widen((ID2D1Geometry*)(this),A,B,C,D,E)
1749#define ID2D1GeometryGroup_GetFillMode(this) (this)->lpVtbl->GetFillMode(this)
1750#define ID2D1GeometryGroup_GetSourceGeometries(this,A,B) (this)->lpVtbl->GetSourceGeometries(this,A,B)
1751#define ID2D1GeometryGroup_GetSourceGeometryCount(this) (this)->lpVtbl->GetSourceGeometryCount(this)
1752
1753#endif
1754
1755DEFINE_GUID(IID_ID2D1GeometrySink, 0x2cd9069f,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
1756
1757#ifndef D2D_USE_C_DEFINITIONS
1758
1759interface ID2D1GeometrySink : public ID2D1SimplifiedGeometrySink {
1760 STDMETHOD_(void, AddLine)(D2D1_POINT_2F point) PURE;
1761 STDMETHOD_(void, AddBezier)(const D2D1_BEZIER_SEGMENT *bezier) PURE;
1762 STDMETHOD_(void, AddQuadraticBezier)(const D2D1_QUADRATIC_BEZIER_SEGMENT *bezier) PURE;
1763 STDMETHOD_(void, AddQuadraticBeziers)(const D2D1_QUADRATIC_BEZIER_SEGMENT *beziers, UINT beziersCount) PURE;
1764 STDMETHOD_(void, AddArc)(const D2D1_ARC_SEGMENT *arc) PURE;
1765
1766 void AddBezier(const D2D1_BEZIER_SEGMENT &bezier) {
1767 AddBezier(&bezier);
1768 }
1769
1770 void AddQuadraticBezier(const D2D1_QUADRATIC_BEZIER_SEGMENT &bezier) {
1771 AddQuadraticBezier(&bezier);
1772 }
1773
1774 void AddArc(const D2D1_ARC_SEGMENT &arc) {
1775 AddArc(&arc);
1776 }
1777};
1778
1779#else
1780
1781typedef struct ID2D1GeometrySinkVtbl {
1782 ID2D1SimplifiedGeometrySinkVtbl Base;
1783
1784 STDMETHOD_(void, AddLine)(ID2D1GeometrySink *This, D2D1_POINT_2F point) PURE;
1785 STDMETHOD_(void, AddBezier)(ID2D1GeometrySink *This, const D2D1_BEZIER_SEGMENT *bezier) PURE;
1786 STDMETHOD_(void, AddQuadraticBezier)(ID2D1GeometrySink *This, const D2D1_QUADRATIC_BEZIER_SEGMENT *bezier) PURE;
1787 STDMETHOD_(void, AddQuadraticBeziers)(ID2D1GeometrySink *This, const D2D1_QUADRATIC_BEZIER_SEGMENT *beziers, UINT beziersCount) PURE;
1788 STDMETHOD_(void, AddArc)(ID2D1GeometrySink *This, const D2D1_ARC_SEGMENT *arc) PURE;
1789} ID2D1GeometrySinkVtbl;
1790
1791interface ID2D1GeometrySink {
1792 const ID2D1GeometrySinkVtbl *lpVtbl;
1793};
1794
1795#define ID2D1GeometrySink_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.QueryInterface((IUnknown*)(this),A,B)
1796#define ID2D1GeometrySink_AddRef(this) (this)->lpVtbl->Base.Base.AddRef((IUnknown*)(this))
1797#define ID2D1GeometrySink_Release(this) (this)->lpVtbl->Base.Base.Release((IUnknown*)(this))
1798#define ID2D1GeometrySink_SetFillMode(this,A) (this)->lpVtbl->Base.SetFillMode((ID2D1SimplifiedGeometrySink*)(this),A)
1799#define ID2D1GeometrySink_SetSegmentFlags(this,A) (this)->lpVtbl->Base.SetSegmentFlags((ID2D1SimplifiedGeometrySink*)(this),A)
1800#define ID2D1GeometrySink_BeginFigure(this,A,B) (this)->lpVtbl->Base.BeginFigure((ID2D1SimplifiedGeometrySink*)(this),A,B)
1801#define ID2D1GeometrySink_AddLines(this,A,B) (this)->lpVtbl->Base.AddLines((ID2D1SimplifiedGeometrySink*)(this),A,B)
1802#define ID2D1GeometrySink_AddBeziers(this,A,B) (this)->lpVtbl->Base.AddBeziers((ID2D1SimplifiedGeometrySink*)(this),A,B)
1803#define ID2D1GeometrySink_EndFigure(this,A) (this)->lpVtbl->Base.EndFigure((ID2D1SimplifiedGeometrySink*)(this),A)
1804#define ID2D1GeometrySink_Close(this) (this)->lpVtbl->Base.Close((ID2D1SimplifiedGeometrySink*)(this))
1805#define ID2D1GeometrySink_AddArc(this,A) (this)->lpVtbl->AddArc(this,A)
1806#define ID2D1GeometrySink_AddBezier(this,A) (this)->lpVtbl->AddBezier(this,A)
1807#define ID2D1GeometrySink_AddLine(this,A) (this)->lpVtbl->AddLine(this,A)
1808#define ID2D1GeometrySink_AddQuadraticBezier(this,A) (this)->lpVtbl->AddQuadraticBezier(this,A)
1809#define ID2D1GeometrySink_AddQuadraticBeziers(this,A,B) (this)->lpVtbl->AddQuadraticBeziers(this,A,B)
1810
1811#endif
1812
1813DEFINE_GUID(IID_ID2D1GradientStopCollection, 0x2cd906a7,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
1814
1815#ifndef D2D_USE_C_DEFINITIONS
1816
1817interface ID2D1GradientStopCollection : public ID2D1Resource {
1818 STDMETHOD_(UINT32, GetGradientStopCount)(void) const PURE;
1819 STDMETHOD_(void, GetGradientStops)(D2D1_GRADIENT_STOP *gradientStops, UINT gradientStopsCount) const PURE;
1820 STDMETHOD_(D2D1_GAMMA, GetColorInterpolationGamma)(void) const PURE;
1821 STDMETHOD_(D2D1_EXTEND_MODE, GetExtendMode)(void) const PURE;
1822};
1823
1824#else
1825
1826typedef struct ID2D1GradientStopCollectionVtbl {
1827 ID2D1ResourceVtbl Base;
1828
1829 STDMETHOD_(UINT32, GetGradientStopCount)(ID2D1GradientStopCollection *This) PURE;
1830 STDMETHOD_(void, GetGradientStops)(ID2D1GradientStopCollection *This, D2D1_GRADIENT_STOP *gradientStops, UINT gradientStopsCount) PURE;
1831 STDMETHOD_(D2D1_GAMMA, GetColorInterpolationGamma)(ID2D1GradientStopCollection *This) PURE;
1832 STDMETHOD_(D2D1_EXTEND_MODE, GetExtendMode)(ID2D1GradientStopCollection *This) PURE;
1833} ID2D1GradientStopCollectionVtbl;
1834
1835interface ID2D1GradientStopCollection {
1836 const ID2D1GradientStopCollectionVtbl *lpVtbl;
1837};
1838
1839#define ID2D1GradientStopCollection_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.QueryInterface((IUnknown*)(this),A,B)
1840#define ID2D1GradientStopCollection_AddRef(this) (this)->lpVtbl->Base.Base.AddRef((IUnknown*)(this))
1841#define ID2D1GradientStopCollection_Release(this) (this)->lpVtbl->Base.Base.Release((IUnknown*)(this))
1842#define ID2D1GradientStopCollection_GetFactory(this,A) (this)->lpVtbl->Base.GetFactory((ID2D1Resource*)(this),A)
1843#define ID2D1GradientStopCollection_GetColorInterpolationGamma(this) (this)->lpVtbl->GetColorInterpolationGamma(this)
1844#define ID2D1GradientStopCollection_GetExtendMode(this) (this)->lpVtbl->GetExtendMode(this)
1845#define ID2D1GradientStopCollection_GetGradientStopCount(this) (this)->lpVtbl->GetGradientStopCount(this)
1846#define ID2D1GradientStopCollection_GetGradientStops(this,A,B) (this)->lpVtbl->GetGradientStops(this,A,B)
1847
1848#endif
1849
1850#ifndef D2D_USE_C_DEFINITIONS
1851
1852interface ID2D1HwndRenderTarget : public ID2D1RenderTarget {
1853 STDMETHOD_(D2D1_WINDOW_STATE, CheckWindowState)() PURE;
1854 STDMETHOD(Resize)(const D2D1_SIZE_U *pixelSize) PURE;
1855 STDMETHOD_(HWND, GetHwnd)() const PURE;
1856
1857 HRESULT Resize(const D2D1_SIZE_U &pixelSize) {
1858 return Resize(&pixelSize);
1859 }
1860};
1861
1862#else
1863
1864typedef interface ID2D1HwndRenderTarget ID2D1HwndRenderTarget;
1865
1866typedef struct ID2D1HwndRenderTargetVtbl {
1867 ID2D1RenderTargetVtbl Base;
1868
1869 STDMETHOD_(D2D1_WINDOW_STATE, CheckWindowState)(ID2D1HwndRenderTarget *This) PURE;
1870 STDMETHOD(Resize)(ID2D1HwndRenderTarget *This, const D2D1_SIZE_U *pixelSize) PURE;
1871 STDMETHOD_(HWND, GetHwnd)(ID2D1HwndRenderTarget *This) PURE;
1872} ID2D1HwndRenderTargetVtbl;
1873
1874interface ID2D1HwndRenderTarget {
1875 const struct ID2D1HwndRenderTargetVtbl *lpVtbl;
1876};
1877
1878#define ID2D1HwndRenderTarget_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown*)(this),A,B)
1879#define ID2D1HwndRenderTarget_AddRef(this) (this)->lpVtbl->Base.Base.Base.AddRef((IUnknown*)(this))
1880#define ID2D1HwndRenderTarget_Release(this) (this)->lpVtbl->Base.Base.Base.Release((IUnknown*)(this))
1881#define ID2D1HwndRenderTarget_GetFactory(this,A) (this)->lpVtbl->Base.Base.GetFactory((ID2D1Resource*)(this),A)
1882#define ID2D1HwndRenderTarget_BeginDraw(this) (this)->lpVtbl->Base.BeginDraw((ID2D1RenderTarget*)(this))
1883#define ID2D1HwndRenderTarget_Clear(this,A) (this)->lpVtbl->Base.Clear((ID2D1RenderTarget*)(this),A)
1884#define ID2D1HwndRenderTarget_CreateBitmap(this,A,B,C,D,E) (this)->lpVtbl->Base.CreateBitmap((ID2D1RenderTarget*)(this),A,B,C,D,E)
1885#define ID2D1HwndRenderTarget_CreateBitmapBrush(this,A,B) (this)->lpVtbl->Base.CreateBitmapBrush((ID2D1RenderTarget*)(this),A,B)
1886#define ID2D1HwndRenderTarget_CreateBitmapFromWicBitmap(this,A,B,C) (this)->lpVtbl->Base.CreateBitmapFromWicBitmap((ID2D1RenderTarget*)(this),A,B,C)
1887#define ID2D1HwndRenderTarget_CreateCompatibleRenderTarget(this,A,B,C,D,E) (this)->lpVtbl->Base.CreateCompatibleRenderTarget((ID2D1RenderTarget*)(this),A,B,C,D,E)
1888#define ID2D1HwndRenderTarget_CreateGradientStopCollection(this,A,B,C) (this)->lpVtbl->Base.CreateGradientStopCollection((ID2D1RenderTarget*)(this),A,B,C)
1889#define ID2D1HwndRenderTarget_CreateLayer(this,A,B) (this)->lpVtbl->Base.CreateLayer((ID2D1RenderTarget*)(this),A,B)
1890#define ID2D1HwndRenderTarget_CreateLinearGradientBrush(this,A,B,C,D) (this)->lpVtbl->Base.CreateLinearGradientBrush((ID2D1RenderTarget*)(this),A,B,C,D)
1891#define ID2D1HwndRenderTarget_CreateMesh(this,A) (this)->lpVtbl->Base.CreateMesh((ID2D1RenderTarget*)(this),A)
1892#define ID2D1HwndRenderTarget_CreateRadialGradientBrush(this,A,B,C,D) (this)->lpVtbl->Base.CreateRadialGradientBrush((ID2D1RenderTarget*)(this),A,B,C,D)
1893#define ID2D1HwndRenderTarget_CreateSharedBitmap(this,A,B,C,D) (this)->lpVtbl->Base.CreateSharedBitmap((ID2D1RenderTarget*)(this),A,B,C,D)
1894#define ID2D1HwndRenderTarget_CreateSolidColorBrush(this,A,B,C) (this)->lpVtbl->Base.CreateSolidColorBrush((ID2D1RenderTarget*)(this),A,B,C)
1895#define ID2D1HwndRenderTarget_DrawBitmap(this,A,B,C,D,E) (this)->lpVtbl->Base.DrawBitmap((ID2D1RenderTarget*)(this),A,B,C,D,E)
1896#define ID2D1HwndRenderTarget_DrawEllipse(this,A,B,C,D) (this)->lpVtbl->Base.DrawEllipse((ID2D1RenderTarget*)(this),A,B,C,D)
1897#define ID2D1HwndRenderTarget_DrawGeometry(this,A,B,C,D) (this)->lpVtbl->Base.DrawGeometry((ID2D1RenderTarget*)(this),A,B,C,D)
1898#define ID2D1HwndRenderTarget_DrawGlyphRun(this,A,B,C,D) (this)->lpVtbl->Base.DrawGlyphRun((ID2D1RenderTarget*)(this),A,B,C,D)
1899#define ID2D1HwndRenderTarget_DrawLine(this,A,B,C,D,E) (this)->lpVtbl->Base.DrawLine((ID2D1RenderTarget*)(this),A,B,C,D,E)
1900#define ID2D1HwndRenderTarget_DrawRectangle(this,A,B,C,D) (this)->lpVtbl->Base.DrawRectangle((ID2D1RenderTarget*)(this),A,B,C,D)
1901#define ID2D1HwndRenderTarget_DrawRoundedRectangle(this,A,B,C,D) (this)->lpVtbl->Base.DrawRoundedRectangle((ID2D1RenderTarget*)(this),A,B,C,D)
1902#define ID2D1HwndRenderTarget_DrawText(this,A,B,C,D,E,F,G) (this)->lpVtbl->Base.DrawText((ID2D1RenderTarget*)(this),A,B,C,D,E,F,G)
1903#define ID2D1HwndRenderTarget_DrawTextLayout(this,A,B,C,D) (this)->lpVtbl->Base.DrawTextLayout((ID2D1RenderTarget*)(this),A,B,C,D)
1904#define ID2D1HwndRenderTarget_EndDraw(this,A,B) (this)->lpVtbl->Base.EndDraw((ID2D1RenderTarget*)(this),A,B)
1905#define ID2D1HwndRenderTarget_FillEllipse(this,A,B) (this)->lpVtbl->Base.FillEllipse((ID2D1RenderTarget*)(this),A,B)
1906#define ID2D1HwndRenderTarget_FillGeometry(this,A,B,C) (this)->lpVtbl->Base.FillGeometry((ID2D1RenderTarget*)(this),A,B,C)
1907#define ID2D1HwndRenderTarget_FillMesh(this,A,B) (this)->lpVtbl->Base.FillMesh((ID2D1RenderTarget*)(this),A,B)
1908#define ID2D1HwndRenderTarget_FillOpacityMask(this,A,B,C,D,E) (this)->lpVtbl->Base.FillOpacityMask((ID2D1RenderTarget*)(this),A,B,C,D,E)
1909#define ID2D1HwndRenderTarget_FillRectangle(this,A,B) (this)->lpVtbl->Base.FillRectangle((ID2D1RenderTarget*)(this),A,B)
1910#define ID2D1HwndRenderTarget_FillRoundedRectangle(this,A,B) (this)->lpVtbl->Base.FillRoundedRectangle((ID2D1RenderTarget*)(this),A,B)
1911#define ID2D1HwndRenderTarget_Flush(this,A,B) (this)->lpVtbl->Base.Flush((ID2D1RenderTarget*)(this),A,B)
1912#define ID2D1HwndRenderTarget_GetAntialiasMode(this) (this)->lpVtbl->Base.GetAntialiasMode((ID2D1RenderTarget*)(this))
1913#define ID2D1HwndRenderTarget_GetDpi(this,A,B) (this)->lpVtbl->Base.GetDpi((ID2D1RenderTarget*)(this),A,B)
1914#define ID2D1HwndRenderTarget_GetMaximumBitmapSize(this) (this)->lpVtbl->Base.GetMaximumBitmapSize((ID2D1RenderTarget*)(this))
1915#define ID2D1HwndRenderTarget_GetPixelFormat(this) (this)->lpVtbl->Base.GetPixelFormat((ID2D1RenderTarget*)(this))
1916#define ID2D1HwndRenderTarget_GetPixelSize(this) (this)->lpVtbl->Base.GetPixelSize((ID2D1RenderTarget*)(this))
1917#define ID2D1HwndRenderTarget_GetSize(this) (this)->lpVtbl->Base.GetSize((ID2D1RenderTarget*)(this))
1918#define ID2D1HwndRenderTarget_GetTags(this,A,B) (this)->lpVtbl->Base.GetTags((ID2D1RenderTarget*)(this),A,B)
1919#define ID2D1HwndRenderTarget_GetTextAntialiasMode(this) (this)->lpVtbl->Base.GetTextAntialiasMode((ID2D1RenderTarget*)(this))
1920#define ID2D1HwndRenderTarget_GetTextRenderingParams(this,A) (this)->lpVtbl->Base.GetTextRenderingParams((ID2D1RenderTarget*)(this),A)
1921#define ID2D1HwndRenderTarget_GetTransform(this,A) (this)->lpVtbl->Base.GetTransform((ID2D1RenderTarget*)(this),A)
1922#define ID2D1HwndRenderTarget_IsSupported(this,A) (this)->lpVtbl->Base.IsSupported((ID2D1RenderTarget*)(this),A)
1923#define ID2D1HwndRenderTarget_PopAxisAlignedClip(this) (this)->lpVtbl->Base.PopAxisAlignedClip((ID2D1RenderTarget*)(this))
1924#define ID2D1HwndRenderTarget_PopLayer(this) (this)->lpVtbl->Base.PopLayer((ID2D1RenderTarget*)(this))
1925#define ID2D1HwndRenderTarget_PushAxisAlignedClip(this,A,B) (this)->lpVtbl->Base.PushAxisAlignedClip((ID2D1RenderTarget*)(this),A,B)
1926#define ID2D1HwndRenderTarget_PushLayer(this,A,B) (this)->lpVtbl->Base.PushLayer((ID2D1RenderTarget*)(this),A,B)
1927#define ID2D1HwndRenderTarget_RestoreDrawingState(this,A) (this)->lpVtbl->Base.RestoreDrawingState((ID2D1RenderTarget*)(this),A)
1928#define ID2D1HwndRenderTarget_SaveDrawingState(this,A) (this)->lpVtbl->Base.SaveDrawingState((ID2D1RenderTarget*)(this),A)
1929#define ID2D1HwndRenderTarget_SetAntialiasMode(this,A) (this)->lpVtbl->Base.SetAntialiasMode((ID2D1RenderTarget*)(this),A)
1930#define ID2D1HwndRenderTarget_SetDpi(this,A,B) (this)->lpVtbl->Base.SetDpi((ID2D1RenderTarget*)(this),A,B)
1931#define ID2D1HwndRenderTarget_SetTags(this,A,B) (this)->lpVtbl->Base.SetTags((ID2D1RenderTarget*)(this),A,B)
1932#define ID2D1HwndRenderTarget_SetTextAntialiasMode(this,A) (this)->lpVtbl->Base.SetTextAntialiasMode((ID2D1RenderTarget*)(this),A)
1933#define ID2D1HwndRenderTarget_SetTextRenderingParams(this,A) (this)->lpVtbl->Base.SetTextRenderingParams((ID2D1RenderTarget*)(this),A)
1934#define ID2D1HwndRenderTarget_SetTransform(this,A) (this)->lpVtbl->Base.SetTransform((ID2D1RenderTarget*)(this),A)
1935#define ID2D1HwndRenderTarget_CheckWindowState(this) (this)->lpVtbl->CheckWindowState(this)
1936#define ID2D1HwndRenderTarget_GetHwnd(this) (this)->lpVtbl->GetHwnd(this)
1937#define ID2D1HwndRenderTarget_Resize(this,A) (this)->lpVtbl->Resize(this,A)
1938
1939#endif
1940
1941DEFINE_GUID(IID_ID2D1Layer, 0x2cd9069b,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
1942
1943#ifndef D2D_USE_C_DEFINITIONS
1944
1945interface ID2D1Layer : public ID2D1Resource {
1946#ifndef WIDL_EXPLICIT_AGGREGATE_RETURNS
1947 STDMETHOD_(D2D1_SIZE_F, GetSize)(void) const PURE;
1948#else
1949 virtual D2D1_SIZE_F* STDMETHODCALLTYPE GetSize(D2D1_SIZE_F*) const = 0;
1950 D2D1_SIZE_F STDMETHODCALLTYPE GetSize() const {
1951 D2D1_SIZE_F __ret;
1952 GetSize(&__ret);
1953 return __ret;
1954 }
1955#endif
1956};
1957
1958#else
1959
1960typedef struct ID2D1LayerVtbl {
1961 ID2D1ResourceVtbl Base;
1962
1963 STDMETHOD_(D2D1_SIZE_F, GetSize)(ID2D1Layer *This) PURE;
1964} ID2D1LayerVtbl;
1965
1966interface ID2D1Layer {
1967 const ID2D1LayerVtbl *lpVtbl;
1968};
1969
1970#define ID2D1Layer_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.QueryInterface((IUnknown*)(this),A,B)
1971#define ID2D1Layer_AddRef(this) (this)->lpVtbl->Base.Base.AddRef((IUnknown*)(this))
1972#define ID2D1Layer_Release(this) (this)->lpVtbl->Base.Base.Release((IUnknown*)(this))
1973#define ID2D1Layer_GetFactory(this,A) (this)->lpVtbl->Base.GetFactory((ID2D1Resource*)(this),A)
1974#define ID2D1Layer_GetSize(this) (this)->lpVtbl->GetSize(this)
1975
1976#endif
1977
1978DEFINE_GUID(IID_ID2D1LinearGradientBrush, 0x2cd906ab,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
1979
1980#ifndef D2D_USE_C_DEFINITIONS
1981
1982interface ID2D1LinearGradientBrush : public ID2D1Brush {
1983 STDMETHOD_(void, SetStartPoint)(D2D1_POINT_2F startPoint) PURE;
1984 STDMETHOD_(void, SetEndPoint)(D2D1_POINT_2F endPoint) PURE;
1985
1986#ifndef WIDL_EXPLICIT_AGGREGATE_RETURNS
1987 STDMETHOD_(D2D1_POINT_2F, GetStartPoint)(void) const PURE;
1988#else
1989 virtual D2D1_POINT_2F* STDMETHODCALLTYPE GetStartPoint(D2D1_POINT_2F*) const = 0;
1990 D2D1_POINT_2F STDMETHODCALLTYPE GetStartPoint() const {
1991 D2D1_POINT_2F __ret;
1992 GetStartPoint(&__ret);
1993 return __ret;
1994 }
1995#endif
1996
1997#ifndef WIDL_EXPLICIT_AGGREGATE_RETURNS
1998 STDMETHOD_(D2D1_POINT_2F, GetEndPoint)(void) const PURE;
1999#else
2000 virtual D2D1_POINT_2F* STDMETHODCALLTYPE GetEndPoint(D2D1_POINT_2F*) const = 0;
2001 D2D1_POINT_2F STDMETHODCALLTYPE GetEndPoint() const {
2002 D2D1_POINT_2F __ret;
2003 GetEndPoint(&__ret);
2004 return __ret;
2005 }
2006#endif
2007
2008 STDMETHOD_(void, GetGradientStopCollection)(ID2D1GradientStopCollection **gradientStopCollection) const PURE;
2009};
2010
2011#else
2012
2013typedef struct ID2D1LinearGradientBrushVtbl {
2014 ID2D1BrushVtbl Base;
2015
2016 STDMETHOD_(void, SetStartPoint)(ID2D1LinearGradientBrush *This, D2D1_POINT_2F startPoint) PURE;
2017 STDMETHOD_(void, SetEndPoint)(ID2D1LinearGradientBrush *This, D2D1_POINT_2F endPoint) PURE;
2018 STDMETHOD_(D2D1_POINT_2F, GetStartPoint)(ID2D1LinearGradientBrush *This) PURE;
2019 STDMETHOD_(D2D1_POINT_2F, GetEndPoint)(ID2D1LinearGradientBrush *This) PURE;
2020 STDMETHOD_(void, GetGradientStopCollection)(ID2D1LinearGradientBrush *This, ID2D1GradientStopCollection **gradientStopCollection) PURE;
2021} ID2D1LinearGradientBrushVtbl;
2022
2023interface ID2D1LinearGradientBrush {
2024 const ID2D1LinearGradientBrushVtbl *lpVtbl;
2025};
2026
2027#define ID2D1LinearGradientBrush_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown*)(this),A,B)
2028#define ID2D1LinearGradientBrush_AddRef(this) (this)->lpVtbl->Base.Base.Base.AddRef((IUnknown*)(this))
2029#define ID2D1LinearGradientBrush_Release(this) (this)->lpVtbl->Base.Base.Base.Release((IUnknown*)(this))
2030#define ID2D1LinearGradientBrush_GetFactory(this,A) (this)->lpVtbl->Base.Base.GetFactory((ID2D1Resource*)(this),A)
2031#define ID2D1LinearGradientBrush_SetOpacity(this,A) (this)->lpVtbl->Base.SetOpacity((ID2D1Brush*)(this),A)
2032#define ID2D1LinearGradientBrush_SetTransform(this,A) (this)->lpVtbl->Base.SetTransform((ID2D1Brush*)(this),A)
2033#define ID2D1LinearGradientBrush_GetOpacity(this) (this)->lpVtbl->Base.GetOpacity((ID2D1Brush*)(this))
2034#define ID2D1LinearGradientBrush_GetTransform(this,A) (this)->lpVtbl->Base.GetTransform((ID2D1Brush*)(this),A)
2035#define ID2D1LinearGradientBrush_GetEndPoint(this) (this)->lpVtbl->GetEndPoint(this)
2036#define ID2D1LinearGradientBrush_GetGradientStopCollection(this,A) (this)->lpVtbl->GetGradientStopCollection(this,A)
2037#define ID2D1LinearGradientBrush_GetStartPoint(this) (this)->lpVtbl->GetStartPoint(this)
2038#define ID2D1LinearGradientBrush_SetEndPoint(this,A) (this)->lpVtbl->SetEndPoint(this,A)
2039#define ID2D1LinearGradientBrush_SetStartPoint(this,A) (this)->lpVtbl->SetStartPoint(this,A)
2040
2041#endif
2042
2043DEFINE_GUID(IID_ID2D1Mesh,0x2cd906c2,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
2044
2045#ifndef D2D_USE_C_DEFINITIONS
2046
2047interface ID2D1Mesh : public ID2D1Resource {
2048 STDMETHOD(Open)(ID2D1TessellationSink **tessellationSink) PURE;
2049};
2050
2051#else
2052
2053typedef struct ID2D1MeshVtbl{
2054 ID2D1ResourceVtbl Base;
2055
2056 STDMETHOD(Open)(ID2D1Mesh *This, ID2D1TessellationSink **tessellationSink) PURE;
2057} ID2D1MeshVtbl;
2058
2059interface ID2D1Mesh {
2060 const struct ID2D1MeshVtbl *lpVtbl;
2061};
2062
2063#define ID2D1Mesh_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.QueryInterface((IUnknown*)(this),A,B)
2064#define ID2D1Mesh_AddRef(this) (this)->lpVtbl->Base.Base.AddRef((IUnknown*)(this))
2065#define ID2D1Mesh_Release(this) (this)->lpVtbl->Base.Base.Release((IUnknown*)(this))
2066#define ID2D1Mesh_GetFactory(this,A) (this)->lpVtbl->Base.GetFactory((ID2D1Resource*)(this),A)
2067#define ID2D1Mesh_Open(this,A) (this)->lpVtbl->Open(this,A)
2068
2069#endif
2070
2071DEFINE_GUID(IID_ID2D1PathGeometry, 0x2cd906a5,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
2072
2073#ifndef D2D_USE_C_DEFINITIONS
2074
2075interface ID2D1PathGeometry : public ID2D1Geometry {
2076 STDMETHOD(Open)(ID2D1GeometrySink **geometrySink) PURE;
2077 STDMETHOD(Stream)(ID2D1GeometrySink *geometrySink) const PURE;
2078 STDMETHOD(GetSegmentCount)(UINT32 *count) const PURE;
2079 STDMETHOD(GetFigureCount)(UINT32 *count) const PURE;
2080};
2081
2082#else
2083
2084typedef struct ID2D1PathGeometryVtbl {
2085 ID2D1GeometryVtbl Base;
2086
2087 STDMETHOD(Open)(ID2D1PathGeometry *This, ID2D1GeometrySink **geometrySink) PURE;
2088 STDMETHOD(Stream)(ID2D1PathGeometry *This, ID2D1GeometrySink *geometrySink) PURE;
2089 STDMETHOD(GetSegmentCount)(ID2D1PathGeometry *This, UINT32 *count) PURE;
2090 STDMETHOD(GetFigureCount)(ID2D1PathGeometry *This, UINT32 *count) PURE;
2091} ID2D1PathGeometryVtbl;
2092
2093interface ID2D1PathGeometry {
2094 const ID2D1PathGeometryVtbl *lpVtbl;
2095};
2096
2097#define ID2D1PathGeometry_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown*)(this),A,B)
2098#define ID2D1PathGeometry_AddRef(this) (this)->lpVtbl->Base.Base.Base.AddRef((IUnknown*)(this))
2099#define ID2D1PathGeometry_Release(this) (this)->lpVtbl->Base.Base.Base.Release((IUnknown*)(this))
2100#define ID2D1PathGeometry_GetFactory(this,A) (this)->lpVtbl->Base.Base.GetFactory((ID2D1Resource*)(this),A)
2101#define ID2D1PathGeometry_GetBounds(this,A,B) (this)->lpVtbl->Base.GetBounds((ID2D1Geometry*)(this),A,B)
2102#define ID2D1PathGeometry_GetWidenedBounds(this,A,B,C,D,E) (this)->lpVtbl->Base.GetWidenedBounds((ID2D1Geometry*)(this),A,B,C,D,E)
2103#define ID2D1PathGeometry_StrokeContainsPoint(this,A,B,C,D,E,F) (this)->lpVtbl->Base.StrokeContainsPoint((ID2D1Geometry*)(this),A,B,C,D,E,F)
2104#define ID2D1PathGeometry_FillContainsPoint(this,A,B,C,D) (this)->lpVtbl->Base.FillContainsPoint((ID2D1Geometry*)(this),A,B,C,D)
2105#define ID2D1PathGeometry_CompareWithGeometry(this,A,B,C,D) (this)->lpVtbl->Base.CompareWithGeometry((ID2D1Geometry*)(this),A,B,C,D)
2106#define ID2D1PathGeometry_Simplify(this,A,B,C,D) (this)->lpVtbl->Base.Simplify((ID2D1Geometry*)(this),A,B,C,D)
2107#define ID2D1PathGeometry_Tessellate(this,A,B,C) (this)->lpVtbl->Base.Tessellate((ID2D1Geometry*)(this),A,B,C)
2108#define ID2D1PathGeometry_CombineWithGeometry(this,A,B,C,D,E) (this)->lpVtbl->Base.CombineWithGeometry((ID2D1Geometry*)(this),A,B,C,D,E)
2109#define ID2D1PathGeometry_Outline(this,A,B,C) (this)->lpVtbl->Base.Outline((ID2D1Geometry*)(this),A,B,C)
2110#define ID2D1PathGeometry_ComputeArea(this,A,B,C) (this)->lpVtbl->Base.ComputeArea((ID2D1Geometry*)(this),A,B,C)
2111#define ID2D1PathGeometry_ComputeLength(this,A,B,C) (this)->lpVtbl->Base.ComputeLength((ID2D1Geometry*)(this),A,B,C)
2112#define ID2D1PathGeometry_ComputePointAtLength(this,A,B,C,D,E) (this)->lpVtbl->Base.ComputePointAtLength((ID2D1Geometry*)(this),A,B,C,D,E)
2113#define ID2D1PathGeometry_Widen(this,A,B,C,D,E) (this)->lpVtbl->Base.Widen((ID2D1Geometry*)(this),A,B,C,D,E)
2114#define ID2D1PathGeometry_Open(this,A) (this)->lpVtbl->Open(this,A)
2115#define ID2D1PathGeometry_Stream(this,A) (this)->lpVtbl->Stream(this,A)
2116#define ID2D1PathGeometry_GetSegmentCount(this,A) (this)->lpVtbl->GetSegmentCount(this,A)
2117#define ID2D1PathGeometry_GetFigureCount(this,A) (this)->lpVtbl->GetFigureCount(this,A)
2118
2119#endif
2120
2121DEFINE_GUID(IID_ID2D1RadialGradientBrush, 0x2cd906ac,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
2122
2123#ifndef D2D_USE_C_DEFINITIONS
2124
2125interface ID2D1RadialGradientBrush : public ID2D1Brush {
2126 STDMETHOD_(void, SetCenter)(D2D1_POINT_2F center) PURE;
2127 STDMETHOD_(void, SetGradientOriginOffset)(D2D1_POINT_2F gradientOriginOffset) PURE;
2128 STDMETHOD_(void, SetRadiusX)(FLOAT radiusX) PURE;
2129 STDMETHOD_(void, SetRadiusY)(FLOAT radiusY) PURE;
2130
2131#ifndef WIDL_EXPLICIT_AGGREGATE_RETURNS
2132 STDMETHOD_(D2D1_POINT_2F, GetCenter)(void) const PURE;
2133#else
2134 virtual D2D1_POINT_2F* STDMETHODCALLTYPE GetCenter(D2D1_POINT_2F *__ret) const = 0;
2135 D2D1_POINT_2F STDMETHODCALLTYPE GetCenter() const
2136 {
2137 D2D1_POINT_2F __ret;
2138 GetCenter(&__ret);
2139 return __ret;
2140 }
2141#endif
2142
2143#ifndef WIDL_EXPLICIT_AGGREGATE_RETURNS
2144 STDMETHOD_(D2D1_POINT_2F, GetGradientOriginOffset)(void) const PURE;
2145#else
2146 virtual D2D1_POINT_2F* STDMETHODCALLTYPE GetGradientOriginOffset(D2D1_POINT_2F *__ret) const = 0;
2147 D2D1_POINT_2F STDMETHODCALLTYPE GetGradientOriginOffset() const
2148 {
2149 D2D1_POINT_2F __ret;
2150 GetGradientOriginOffset(&__ret);
2151 return __ret;
2152 }
2153#endif
2154
2155 STDMETHOD_(FLOAT, GetRadiusX)(void) const PURE;
2156 STDMETHOD_(FLOAT, GetRadiusY)(void) const PURE;
2157 STDMETHOD_(void, GetGradientStopCollection)(ID2D1GradientStopCollection **gradientStopCollection) const PURE;
2158};
2159
2160#else
2161
2162typedef struct ID2D1RadialGradientBrushVtbl {
2163 ID2D1BrushVtbl Base;
2164
2165 STDMETHOD_(void, SetCenter)(ID2D1RadialGradientBrush *This, D2D1_POINT_2F center) PURE;
2166 STDMETHOD_(void, SetGradientOriginOffset)(ID2D1RadialGradientBrush *This, D2D1_POINT_2F gradientOriginOffset) PURE;
2167 STDMETHOD_(void, SetRadiusX)(ID2D1RadialGradientBrush *This, FLOAT radiusX) PURE;
2168 STDMETHOD_(void, SetRadiusY)(ID2D1RadialGradientBrush *This, FLOAT radiusY) PURE;
2169 STDMETHOD_(D2D1_POINT_2F, GetCenter)(ID2D1RadialGradientBrush *This) PURE;
2170 STDMETHOD_(D2D1_POINT_2F, GetGradientOriginOffset)(ID2D1RadialGradientBrush *This) PURE;
2171 STDMETHOD_(FLOAT, GetRadiusX)(ID2D1RadialGradientBrush *This) PURE;
2172 STDMETHOD_(FLOAT, GetRadiusY)(ID2D1RadialGradientBrush *This) PURE;
2173 STDMETHOD_(void, GetGradientStopCollection)(ID2D1RadialGradientBrush *This, ID2D1GradientStopCollection **gradientStopCollection) PURE;
2174} ID2D1RadialGradientBrushVtbl;
2175
2176interface ID2D1RadialGradientBrush {
2177 const ID2D1RadialGradientBrushVtbl *lpVtbl;
2178};
2179
2180#define ID2D1RadialGradientBrush_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown*)(this),A,B)
2181#define ID2D1RadialGradientBrush_AddRef(this) (this)->lpVtbl->Base.Base.Base.AddRef((IUnknown*)(this))
2182#define ID2D1RadialGradientBrush_Release(this) (this)->lpVtbl->Base.Base.Base.Release((IUnknown*)(this))
2183#define ID2D1RadialGradientBrush_GetFactory(this,A) (this)->lpVtbl->Base.Base.GetFactory((ID2D1Resource*)(this),A)
2184#define ID2D1RadialGradientBrush_SetOpacity(this,A) (this)->lpVtbl->Base.SetOpacity((ID2D1Brush*)(this),A)
2185#define ID2D1RadialGradientBrush_SetTransform(this,A) (this)->lpVtbl->Base.SetTransform((ID2D1Brush*)(this),A)
2186#define ID2D1RadialGradientBrush_GetOpacity(this) (this)->lpVtbl->Base.GetOpacity((ID2D1Brush*)(this))
2187#define ID2D1RadialGradientBrush_GetTransform(this,A) (this)->lpVtbl->Base.GetTransform((ID2D1Brush*)(this),A)
2188#define ID2D1RadialGradientBrush_GetCenter(this) (this)->lpVtbl->GetCenter(this)
2189#define ID2D1RadialGradientBrush_GetGradientOriginOffset(this) (this)->lpVtbl->GetGradientOriginOffset(this)
2190#define ID2D1RadialGradientBrush_GetGradientStopCollection(this,A) (this)->lpVtbl->GetGradientStopCollection(this,A)
2191#define ID2D1RadialGradientBrush_GetRadiusX(this) (this)->lpVtbl->GetRadiusX(this)
2192#define ID2D1RadialGradientBrush_GetRadiusY(this) (this)->lpVtbl->GetRadiusY(this)
2193#define ID2D1RadialGradientBrush_SetCenter(this,A) (this)->lpVtbl->SetCenter(this,A)
2194#define ID2D1RadialGradientBrush_SetGradientOriginOffset(this,A) (this)->lpVtbl->SetGradientOriginOffset(this,A)
2195#define ID2D1RadialGradientBrush_SetRadiusX(this,A) (this)->lpVtbl->SetRadiusX(this,A)
2196#define ID2D1RadialGradientBrush_SetRadiusY(this,A) (this)->lpVtbl->SetRadiusY(this,A)
2197
2198#endif
2199
2200DEFINE_GUID(IID_ID2D1RectangleGeometry, 0x2cd906a2,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
2201
2202#ifndef D2D_USE_C_DEFINITIONS
2203
2204interface ID2D1RectangleGeometry : public ID2D1Geometry {
2205 STDMETHOD_(void, GetRect)(D2D1_RECT_F *rect) const PURE;
2206};
2207
2208#else
2209
2210typedef struct ID2D1RectangleGeometryVtbl {
2211 ID2D1GeometryVtbl Base;
2212
2213 STDMETHOD_(void, GetRect)(ID2D1RectangleGeometry *This, D2D1_RECT_F *rect) PURE;
2214} ID2D1RectangleGeometryVtbl;
2215
2216interface ID2D1RectangleGeometry {
2217 const ID2D1RectangleGeometryVtbl *lpVtbl;
2218};
2219
2220#define ID2D1RectangleGeometry_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown*)(this),A,B)
2221#define ID2D1RectangleGeometry_AddRef(this) (this)->lpVtbl->Base.Base.Base.AddRef((IUnknown*)(this))
2222#define ID2D1RectangleGeometry_Release(this) (this)->lpVtbl->Base.Base.Base.Release((IUnknown*)(this))
2223#define ID2D1RectangleGeometry_GetFactory(this,A) (this)->lpVtbl->Base.Base.GetFactory((ID2D1Resource*)(this),A)
2224#define ID2D1RectangleGeometry_GetBounds(this,A,B) (this)->lpVtbl->Base.GetBounds((ID2D1Geometry*)(this),A,B)
2225#define ID2D1RectangleGeometry_GetWidenedBounds(this,A,B,C,D,E) (this)->lpVtbl->Base.GetWidenedBounds((ID2D1Geometry*)(this),A,B,C,D,E)
2226#define ID2D1RectangleGeometry_StrokeContainsPoint(this,A,B,C,D,E,F) (this)->lpVtbl->Base.StrokeContainsPoint((ID2D1Geometry*)(this),A,B,C,D,E,F)
2227#define ID2D1RectangleGeometry_FillContainsPoint(this,A,B,C,D) (this)->lpVtbl->Base.FillContainsPoint((ID2D1Geometry*)(this),A,B,C,D)
2228#define ID2D1RectangleGeometry_CompareWithGeometry(this,A,B,C,D) (this)->lpVtbl->Base.CompareWithGeometry((ID2D1Geometry*)(this),A,B,C,D)
2229#define ID2D1RectangleGeometry_Simplify(this,A,B,C,D) (this)->lpVtbl->Base.Simplify((ID2D1Geometry*)(this),A,B,C,D)
2230#define ID2D1RectangleGeometry_Tessellate(this,A,B,C) (this)->lpVtbl->Base.Tessellate((ID2D1Geometry*)(this),A,B,C)
2231#define ID2D1RectangleGeometry_CombineWithGeometry(this,A,B,C,D,E) (this)->lpVtbl->Base.CombineWithGeometry((ID2D1Geometry*)(this),A,B,C,D,E)
2232#define ID2D1RectangleGeometry_Outline(this,A,B,C) (this)->lpVtbl->Base.Outline((ID2D1Geometry*)(this),A,B,C)
2233#define ID2D1RectangleGeometry_ComputeArea(this,A,B,C) (this)->lpVtbl->Base.ComputeArea((ID2D1Geometry*)(this),A,B,C)
2234#define ID2D1RectangleGeometry_ComputeLength(this,A,B,C) (this)->lpVtbl->Base.ComputeLength((ID2D1Geometry*)(this),A,B,C)
2235#define ID2D1RectangleGeometry_ComputePointAtLength(this,A,B,C,D,E) (this)->lpVtbl->Base.ComputePointAtLength((ID2D1Geometry*)(this),A,B,C,D,E)
2236#define ID2D1RectangleGeometry_Widen(this,A,B,C,D,E) (this)->lpVtbl->Base.Widen((ID2D1Geometry*)(this),A,B,C,D,E)
2237#define ID2D1RectangleGeometry_GetRect(this,A) (this)->lpVtbl->GetRect(this,A)
2238
2239#endif
2240
2241DEFINE_GUID(IID_ID2D1RoundedRectangleGeometry, 0x2cd906a3,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
2242
2243#ifndef D2D_USE_C_DEFINITIONS
2244
2245interface ID2D1RoundedRectangleGeometry : public ID2D1Geometry {
2246 STDMETHOD_(void, GetRoundedRect)(D2D1_ROUNDED_RECT *roundedRect) const PURE;
2247};
2248
2249#else
2250
2251typedef struct ID2D1RoundedRectangleGeometryVtbl {
2252 ID2D1GeometryVtbl Base;
2253
2254 STDMETHOD_(void, GetRoundedRect)(ID2D1RoundedRectangleGeometry *This, D2D1_ROUNDED_RECT *roundedRect) PURE;
2255} ID2D1RoundedRectangleGeometryVtbl;
2256
2257interface ID2D1RoundedRectangleGeometry {
2258 const struct ID2D1RoundedRectangleGeometryVtbl *lpVtbl;
2259};
2260
2261#define ID2D1RoundedRectangleGeometry_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown*)(this),A,B)
2262#define ID2D1RoundedRectangleGeometry_AddRef(this) (this)->lpVtbl->Base.Base.Base.AddRef((IUnknown*)(this))
2263#define ID2D1RoundedRectangleGeometry_Release(this) (this)->lpVtbl->Base.Base.Base.Release((IUnknown*)(this))
2264#define ID2D1RoundedRectangleGeometry_GetFactory(this,A) (this)->lpVtbl->Base.Base.GetFactory((ID2D1Resource*)(this),A)
2265#define ID2D1RoundedRectangleGeometry_GetBounds(this,A,B) (this)->lpVtbl->Base.GetBounds((ID2D1Geometry*)(this),A,B)
2266#define ID2D1RoundedRectangleGeometry_GetWidenedBounds(this,A,B,C,D,E) (this)->lpVtbl->Base.GetWidenedBounds((ID2D1Geometry*)(this),A,B,C,D,E)
2267#define ID2D1RoundedRectangleGeometry_StrokeContainsPoint(this,A,B,C,D,E,F) (this)->lpVtbl->Base.StrokeContainsPoint((ID2D1Geometry*)(this),A,B,C,D,E,F)
2268#define ID2D1RoundedRectangleGeometry_FillContainsPoint(this,A,B,C,D) (this)->lpVtbl->Base.FillContainsPoint((ID2D1Geometry*)(this),A,B,C,D)
2269#define ID2D1RoundedRectangleGeometry_CompareWithGeometry(this,A,B,C,D) (this)->lpVtbl->Base.CompareWithGeometry((ID2D1Geometry*)(this),A,B,C,D)
2270#define ID2D1RoundedRectangleGeometry_Simplify(this,A,B,C,D) (this)->lpVtbl->Base.Simplify((ID2D1Geometry*)(this),A,B,C,D)
2271#define ID2D1RoundedRectangleGeometry_Tessellate(this,A,B,C) (this)->lpVtbl->Base.Tessellate((ID2D1Geometry*)(this),A,B,C)
2272#define ID2D1RoundedRectangleGeometry_CombineWithGeometry(this,A,B,C,D,E) (this)->lpVtbl->Base.CombineWithGeometry((ID2D1Geometry*)(this),A,B,C,D,E)
2273#define ID2D1RoundedRectangleGeometry_Outline(this,A,B,C) (this)->lpVtbl->Base.Outline((ID2D1Geometry*)(this),A,B,C)
2274#define ID2D1RoundedRectangleGeometry_ComputeArea(this,A,B,C) (this)->lpVtbl->Base.ComputeArea((ID2D1Geometry*)(this),A,B,C)
2275#define ID2D1RoundedRectangleGeometry_ComputeLength(this,A,B,C) (this)->lpVtbl->Base.ComputeLength((ID2D1Geometry*)(this),A,B,C)
2276#define ID2D1RoundedRectangleGeometry_ComputePointAtLength(this,A,B,C,D,E) (this)->lpVtbl->Base.ComputePointAtLength((ID2D1Geometry*)(this),A,B,C,D,E)
2277#define ID2D1RoundedRectangleGeometry_Widen(this,A,B,C,D,E) (this)->lpVtbl->Base.Widen((ID2D1Geometry*)(this),A,B,C,D,E)
2278#define ID2D1RoundedRectangleGeometry_GetRoundedRect(this,A) (this)->lpVtbl->GetRoundedRect(this,A)
2279
2280#endif
2281
2282DEFINE_GUID(IID_ID2D1SolidColorBrush, 0x2cd906a9,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
2283
2284#ifndef D2D_USE_C_DEFINITIONS
2285
2286interface ID2D1SolidColorBrush : public ID2D1Brush {
2287 STDMETHOD_(void, SetColor)(const D2D1_COLOR_F *color) PURE;
2288
2289#ifndef WIDL_EXPLICIT_AGGREGATE_RETURNS
2290 STDMETHOD_(D2D1_COLOR_F, GetColor)(void) const PURE;
2291#else
2292 virtual D2D1_COLOR_F* STDMETHODCALLTYPE GetColor(D2D1_COLOR_F*) const = 0;
2293 D2D1_COLOR_F STDMETHODCALLTYPE GetColor() const {
2294 D2D1_COLOR_F __ret;
2295 GetColor(&__ret);
2296 return __ret;
2297 }
2298#endif
2299
2300 void SetColor(const D2D1_COLOR_F &color) {
2301 SetColor(&color);
2302 }
2303};
2304
2305#else
2306
2307typedef struct ID2D1SolidColorBrushVtbl {
2308 ID2D1BrushVtbl Base;
2309
2310 STDMETHOD_(void, SetColor)(ID2D1SolidColorBrush *This, const D2D1_COLOR_F *color) PURE;
2311 STDMETHOD_(D2D1_COLOR_F, GetColor)(ID2D1SolidColorBrush *This) PURE;
2312} ID2D1SolidColorBrushVtbl;
2313
2314interface ID2D1SolidColorBrush {
2315 const ID2D1SolidColorBrushVtbl *lpVtbl;
2316};
2317
2318#define ID2D1SolidColorBrush_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown*)(this),A,B)
2319#define ID2D1SolidColorBrush_AddRef(this) (this)->lpVtbl->Base.Base.Base.AddRef((IUnknown*)(this))
2320#define ID2D1SolidColorBrush_Release(this) (this)->lpVtbl->Base.Base.Base.Release((IUnknown*)(this))
2321#define ID2D1SolidColorBrush_GetFactory(this,A) (this)->lpVtbl->Base.Base.GetFactory((ID2D1Resource*)(this),A)
2322#define ID2D1SolidColorBrush_SetOpacity(this,A) (this)->lpVtbl->Base.SetOpacity((ID2D1Brush*)(this),A)
2323#define ID2D1SolidColorBrush_SetTransform(this,A) (this)->lpVtbl->Base.SetTransform((ID2D1Brush*)(this),A)
2324#define ID2D1SolidColorBrush_GetOpacity(this) (this)->lpVtbl->Base.GetOpacity((ID2D1Brush*)(this))
2325#define ID2D1SolidColorBrush_GetTransform(this,A) (this)->lpVtbl->Base.GetTransform((ID2D1Brush*)(this),A)
2326#define ID2D1SolidColorBrush_GetColor(this) (this)->lpVtbl->GetColor(this)
2327#define ID2D1SolidColorBrush_SetColor(this,A) (this)->lpVtbl->SetColor(this,A)
2328
2329#endif
2330
2331DEFINE_GUID(IID_ID2D1StrokeStyle, 0x2cd9069d,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
2332
2333#ifndef D2D_USE_C_DEFINITIONS
2334
2335interface ID2D1StrokeStyle : public ID2D1Resource {
2336 STDMETHOD_(D2D1_CAP_STYLE, GetStartCap)(void) const PURE;
2337 STDMETHOD_(D2D1_CAP_STYLE, GetEndCap)(void) const PURE;
2338 STDMETHOD_(D2D1_CAP_STYLE, GetDashCap)(void) const PURE;
2339 STDMETHOD_(FLOAT, GetMiterLimit)(void) const PURE;
2340 STDMETHOD_(D2D1_LINE_JOIN, GetLineJoin)(void) const PURE;
2341 STDMETHOD_(FLOAT, GetDashOffset)(void) const PURE;
2342 STDMETHOD_(D2D1_DASH_STYLE, GetDashStyle)(void) const PURE;
2343 STDMETHOD_(UINT32, GetDashesCount)(void) const PURE;
2344 STDMETHOD_(void, GetDashes)(FLOAT *dashes, UINT dashesCount) const PURE;
2345};
2346
2347#else
2348
2349typedef struct ID2D1StrokeStyleVtbl {
2350 ID2D1ResourceVtbl Base;
2351
2352 STDMETHOD_(D2D1_CAP_STYLE, GetStartCap)(ID2D1StrokeStyle *This) PURE;
2353 STDMETHOD_(D2D1_CAP_STYLE, GetEndCap)(ID2D1StrokeStyle *This) PURE;
2354 STDMETHOD_(D2D1_CAP_STYLE, GetDashCap)(ID2D1StrokeStyle *This) PURE;
2355 STDMETHOD_(FLOAT, GetMiterLimit)(ID2D1StrokeStyle *This) PURE;
2356 STDMETHOD_(D2D1_LINE_JOIN, GetLineJoin)(ID2D1StrokeStyle *This) PURE;
2357 STDMETHOD_(FLOAT, GetDashOffset)(ID2D1StrokeStyle *This) PURE;
2358 STDMETHOD_(D2D1_DASH_STYLE, GetDashStyle)(ID2D1StrokeStyle *This) PURE;
2359 STDMETHOD_(UINT32, GetDashesCount)(ID2D1StrokeStyle *This) PURE;
2360 STDMETHOD_(void, GetDashes)(ID2D1StrokeStyle *This, FLOAT *dashes, UINT dashesCount) PURE;
2361} ID2D1StrokeStyleVtbl;
2362
2363interface ID2D1StrokeStyle {
2364 const ID2D1StrokeStyleVtbl *lpVtbl;
2365};
2366
2367#define ID2D1StrokeStyle_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.QueryInterface((IUnknown*)(this),A,B)
2368#define ID2D1StrokeStyle_AddRef(this) (this)->lpVtbl->Base.Base.AddRef((IUnknown*)(this))
2369#define ID2D1StrokeStyle_Release(this) (this)->lpVtbl->Base.Base.Release((IUnknown*)(this))
2370#define ID2D1StrokeStyle_GetFactory(this,A) (this)->lpVtbl->Base.GetFactory((ID2D1Resource*)(this),A)
2371#define ID2D1StrokeStyle_GetDashCap(this) (this)->lpVtbl->GetDashCap(this)
2372#define ID2D1StrokeStyle_GetDashes(this,A,B) (this)->lpVtbl->GetDashes(this,A,B)
2373#define ID2D1StrokeStyle_GetDashesCount(this) (this)->lpVtbl->GetDashesCount(this)
2374#define ID2D1StrokeStyle_GetDashOffset(this) (this)->lpVtbl->GetDashOffset(this)
2375#define ID2D1StrokeStyle_GetDashStyle(this) (this)->lpVtbl->GetDashStyle(this)
2376#define ID2D1StrokeStyle_GetEndCap(this) (this)->lpVtbl->GetEndCap(this)
2377#define ID2D1StrokeStyle_GetLineJoin(this) (this)->lpVtbl->GetLineJoin(this)
2378#define ID2D1StrokeStyle_GetMiterLimit(this) (this)->lpVtbl->GetMiterLimit(this)
2379#define ID2D1StrokeStyle_GetStartCap(this) (this)->lpVtbl->GetStartCap(this)
2380
2381#endif
2382
2383DEFINE_GUID(IID_ID2D1TessellationSink, 0x2cd906c1,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
2384
2385#ifndef D2D_USE_C_DEFINITIONS
2386
2387interface ID2D1TessellationSink : public IUnknown {
2388 STDMETHOD_(void, AddTriangles)(const D2D1_TRIANGLE *triangles, UINT trianglesCount) PURE;
2389 STDMETHOD(Close)() PURE;
2390};
2391
2392#else
2393
2394typedef struct ID2D1TessellationSinkVtbl {
2395 IUnknownVtbl Base;
2396
2397 STDMETHOD_(void, AddTriangles)(ID2D1TessellationSink *This, const D2D1_TRIANGLE *triangles, UINT trianglesCount) PURE;
2398 STDMETHOD(Close)(ID2D1TessellationSink *This) PURE;
2399} ID2D1TessellationSinkVtbl;
2400
2401interface ID2D1TessellationSink {
2402 const struct ID2D1TessellationSinkVtbl *lpVtbl;
2403};
2404
2405#define ID2D1TessellationSink_QueryInterface(this,A,B) (this)->lpVtbl->Base.QueryInterface((IUnknown*)(this),A,B)
2406#define ID2D1TessellationSink_AddRef(this) (this)->lpVtbl->Base.AddRef((IUnknown*)(this))
2407#define ID2D1TessellationSink_Release(this) (this)->lpVtbl->Base.Release((IUnknown*)(this))
2408#define ID2D1TessellationSink_AddTriangles(this,A,B) (this)->lpVtbl->AddTriangles(this,A,B)
2409#define ID2D1TessellationSink_Close(this) (this)->lpVtbl->Close(this)
2410
2411#endif
2412
2413DEFINE_GUID(IID_ID2D1TransformedGeometry, 0x2cd906bb,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
2414
2415#ifndef D2D_USE_C_DEFINITIONS
2416
2417interface ID2D1TransformedGeometry : public ID2D1Geometry {
2418 STDMETHOD_(void, GetSourceGeometry)(ID2D1Geometry **sourceGeometry) const PURE;
2419 STDMETHOD_(void, GetTransform)(D2D1_MATRIX_3X2_F *transform) const PURE;
2420};
2421
2422#else
2423
2424typedef struct ID2D1TransformedGeometryVtbl {
2425 ID2D1GeometryVtbl Base;
2426
2427 STDMETHOD_(void, GetSourceGeometry)(ID2D1TransformedGeometry *This, ID2D1Geometry **sourceGeometry) PURE;
2428 STDMETHOD_(void, GetTransform)(ID2D1TransformedGeometry *This, D2D1_MATRIX_3X2_F *transform) PURE;
2429} ID2D1TransformedGeometryVtbl;
2430
2431interface ID2D1TransformedGeometry {
2432 const ID2D1TransformedGeometryVtbl *lpVtbl;
2433};
2434
2435#define ID2D1TransformedGeometry_QueryInterface(this,A,B) (this)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown*)(this),A,B)
2436#define ID2D1TransformedGeometry_AddRef(this) (this)->lpVtbl->Base.Base.Base.AddRef((IUnknown*)(this))
2437#define ID2D1TransformedGeometry_Release(this) (this)->lpVtbl->Base.Base.Base.Release((IUnknown*)(this))
2438#define ID2D1TransformedGeometry_GetFactory(this,A) (this)->lpVtbl->Base.Base.GetFactory((ID2D1Resource*)(this),A)
2439#define ID2D1TransformedGeometry_GetBounds(this,A,B) (this)->lpVtbl->Base.GetBounds((ID2D1Geometry*)(this),A,B)
2440#define ID2D1TransformedGeometry_GetWidenedBounds(this,A,B,C,D,E) (this)->lpVtbl->Base.GetWidenedBounds((ID2D1Geometry*)(this),A,B,C,D,E)
2441#define ID2D1TransformedGeometry_StrokeContainsPoint(this,A,B,C,D,E,F) (this)->lpVtbl->Base.StrokeContainsPoint((ID2D1Geometry*)(this),A,B,C,D,E,F)
2442#define ID2D1TransformedGeometry_FillContainsPoint(this,A,B,C,D) (this)->lpVtbl->Base.FillContainsPoint((ID2D1Geometry*)(this),A,B,C,D)
2443#define ID2D1TransformedGeometry_CompareWithGeometry(this,A,B,C,D) (this)->lpVtbl->Base.CompareWithGeometry((ID2D1Geometry*)(this),A,B,C,D)
2444#define ID2D1TransformedGeometry_Simplify(this,A,B,C,D) (this)->lpVtbl->Base.Simplify((ID2D1Geometry*)(this),A,B,C,D)
2445#define ID2D1TransformedGeometry_Tessellate(this,A,B,C) (this)->lpVtbl->Base.Tessellate((ID2D1Geometry*)(this),A,B,C)
2446#define ID2D1TransformedGeometry_CombineWithGeometry(this,A,B,C,D,E) (this)->lpVtbl->Base.CombineWithGeometry((ID2D1Geometry*)(this),A,B,C,D,E)
2447#define ID2D1TransformedGeometry_Outline(this,A,B,C) (this)->lpVtbl->Base.Outline((ID2D1Geometry*)(this),A,B,C)
2448#define ID2D1TransformedGeometry_ComputeArea(this,A,B,C) (this)->lpVtbl->Base.ComputeArea((ID2D1Geometry*)(this),A,B,C)
2449#define ID2D1TransformedGeometry_ComputeLength(this,A,B,C) (this)->lpVtbl->Base.ComputeLength((ID2D1Geometry*)(this),A,B,C)
2450#define ID2D1TransformedGeometry_ComputePointAtLength(this,A,B,C,D,E) (this)->lpVtbl->Base.ComputePointAtLength((ID2D1Geometry*)(this),A,B,C,D,E)
2451#define ID2D1TransformedGeometry_Widen(this,A,B,C,D,E) (this)->lpVtbl->Base.Widen((ID2D1Geometry*)(this),A,B,C,D,E)
2452#define ID2D1TransformedGeometry_GetSourceGeometry(this,A) (this)->lpVtbl->GetSourceGeometry(this,A)
2453#define ID2D1TransformedGeometry_GetTransform(this,A) (this)->lpVtbl->GetTransform(this,A)
2454
2455#endif
2456
2457__CRT_UUID_DECL(ID2D1Resource, 0x2cd90691,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2458__CRT_UUID_DECL(ID2D1Brush, 0x2cd906a8,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2459__CRT_UUID_DECL(ID2D1Bitmap, 0xa2296057,0xea42,0x4099,0x98,0x3b,0x53,0x9f,0xb6,0x50,0x54,0x26)
2460__CRT_UUID_DECL(ID2D1BitmapBrush, 0x2cd906aa,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2461__CRT_UUID_DECL(ID2D1RenderTarget, 0x2cd90694,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2462__CRT_UUID_DECL(ID2D1Geometry, 0x2cd906a1,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2463__CRT_UUID_DECL(ID2D1BitmapRenderTarget, 0x2cd90695,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2464__CRT_UUID_DECL(ID2D1DCRenderTarget, 0x1c51bc64,0xde61,0x46fd,0x98,0x99,0x63,0xa5,0xd8,0xf0,0x39,0x50)
2465__CRT_UUID_DECL(ID2D1SimplifiedGeometrySink, 0x2cd9069e,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2466__CRT_UUID_DECL(ID2D1Factory, 0x06152247,0x6f50,0x465a,0x92,0x45,0x11,0x8b,0xfd,0x3b,0x60,0x07)
2467__CRT_UUID_DECL(ID2D1GdiInteropRenderTarget, 0xe0db51c3,0x6f77,0x4bae,0xb3,0xd5,0xe4,0x75,0x09,0xb3,0x58,0x38)
2468__CRT_UUID_DECL(ID2D1GeometrySink, 0x2cd9069f,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2469__CRT_UUID_DECL(ID2D1GradientStopCollection, 0x2cd906a7,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2470__CRT_UUID_DECL(ID2D1Layer, 0x2cd9069b,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2471__CRT_UUID_DECL(ID2D1LinearGradientBrush, 0x2cd906ab,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2472__CRT_UUID_DECL(ID2D1PathGeometry, 0x2cd906a5,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2473__CRT_UUID_DECL(ID2D1RadialGradientBrush, 0x2cd906ac,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2474__CRT_UUID_DECL(ID2D1RectangleGeometry, 0x2cd906a2,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2475__CRT_UUID_DECL(ID2D1SolidColorBrush, 0x2cd906a9,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2476__CRT_UUID_DECL(ID2D1StrokeStyle, 0x2cd9069d,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2477__CRT_UUID_DECL(ID2D1TransformedGeometry, 0x2cd906bb,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9)
2478__CRT_UUID_DECL(ID2D1Mesh,0x2cd906c2,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
2479__CRT_UUID_DECL(ID2D1DrawingStateBlock, 0x28506e39,0xebf6,0x46a1,0xbb,0x47,0xfd,0x85,0x56,0x5a,0xb9,0x57);
2480__CRT_UUID_DECL(ID2D1EllipseGeometry, 0x2cd906a4,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
2481__CRT_UUID_DECL(ID2D1GeometryGroup, 0x2cd906a6,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
2482__CRT_UUID_DECL(ID2D1RoundedRectangleGeometry, 0x2cd906a3,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
2483__CRT_UUID_DECL(ID2D1TessellationSink, 0x2cd906c1,0x12e2,0x11dc,0x9f,0xed,0x00,0x11,0x43,0xa0,0x55,0xf9);
2484__CRT_UUID_DECL(ID2D1Image, 0x65019f75,0x8da2,0x497c,0xb3,0x2c,0xdf,0xa3,0x4e,0x48,0xed,0xe6);
2485
2486#ifdef __cplusplus
2487extern "C" {
2488#endif
2489
2490HRESULT WINAPI D2D1CreateFactory(
2491 D2D1_FACTORY_TYPE factoryType,
2492 REFIID riid,
2493 const D2D1_FACTORY_OPTIONS *pFactoryOptions,
2494 void **ppIFactory
2495);
2496
2497WINBOOL WINAPI D2D1InvertMatrix(
2498 D2D1_MATRIX_3X2_F *matrix
2499);
2500
2501WINBOOL WINAPI D2D1IsMatrixInvertible(
2502 const D2D1_MATRIX_3X2_F *matrix
2503);
2504
2505void WINAPI D2D1MakeRotateMatrix(
2506 FLOAT angle,
2507 D2D1_POINT_2F center,
2508 D2D1_MATRIX_3X2_F *matrix
2509);
2510
2511void WINAPI D2D1MakeSkewMatrix(
2512 FLOAT angleX,
2513 FLOAT angleY,
2514 D2D1_POINT_2F center,
2515 D2D1_MATRIX_3X2_F *matrix
2516);
2517#ifdef __cplusplus
2518}
2519#endif
2520
2521#ifndef D2D1FORCEINLINE
2522#define D2D1FORCEINLINE FORCEINLINE
2523#endif
2524
2525#include <d2d1helper.h>
2526
2527#ifndef D2D_USE_C_DEFINITIONS
2528
2529inline HRESULT D2D1CreateFactory(D2D1_FACTORY_TYPE factoryType, REFIID riid, void **ppv) {
2530 return D2D1CreateFactory(factoryType, riid, NULL, ppv);
2531}
2532
2533template<class Factory>
2534HRESULT D2D1CreateFactory(D2D1_FACTORY_TYPE factoryType, Factory **factory) {
2535 return D2D1CreateFactory(factoryType, __uuidof(Factory), reinterpret_cast<void**>(factory));
2536}
2537
2538template<class Factory>
2539HRESULT D2D1CreateFactory(D2D1_FACTORY_TYPE factoryType, const D2D1_FACTORY_OPTIONS &factoryOptions, Factory **factory) {
2540 return D2D1CreateFactory(factoryType, __uuidof(Factory), &factoryOptions, reinterpret_cast<void **>(factory));
2541}
2542
2543#endif
2544
2545#endif /* _D2D1_H */