master
  1/**
  2 * This file has no copyright assigned and is placed in the Public Domain.
  3 * This file is part of the mingw-w64 runtime package.
  4 * No warranty is given; refer to the file DISCLAIMER.PD within this package.
  5 */
  6
  7#ifndef _APISETCONSOLEL2_
  8#define _APISETCONSOLEL2_
  9
 10#include <_mingw_unicode.h>
 11
 12#include <apiset.h>
 13#include <apisetcconv.h>
 14#include <minwinbase.h>
 15#include <minwindef.h>
 16
 17#include <wincontypes.h>
 18#include <windef.h>
 19
 20#ifdef __cplusplus
 21extern "C" {
 22#endif
 23
 24#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
 25
 26#define FOREGROUND_BLUE 0x0001
 27#define FOREGROUND_GREEN 0x0002
 28#define FOREGROUND_RED 0x0004
 29#define FOREGROUND_INTENSITY 0x0008
 30#define BACKGROUND_BLUE 0x0010
 31#define BACKGROUND_GREEN 0x0020
 32#define BACKGROUND_RED 0x0040
 33#define BACKGROUND_INTENSITY 0x0080
 34#define COMMON_LVB_LEADING_BYTE 0x0100
 35#define COMMON_LVB_TRAILING_BYTE 0x0200
 36#define COMMON_LVB_GRID_HORIZONTAL 0x0400
 37#define COMMON_LVB_GRID_LVERTICAL 0x0800
 38#define COMMON_LVB_GRID_RVERTICAL 0x1000
 39#define COMMON_LVB_REVERSE_VIDEO 0x4000
 40#define COMMON_LVB_UNDERSCORE 0x8000
 41
 42#define COMMON_LVB_SBCSDBCS 0x0300
 43
 44WINBASEAPI WINBOOL WINAPI FillConsoleOutputCharacterA(HANDLE console_output, CHAR character, DWORD length, COORD write_coord, LPDWORD number_of_chars_written);
 45WINBASEAPI WINBOOL WINAPI FillConsoleOutputCharacterW(HANDLE console_output, WCHAR character, DWORD length, COORD write_coord, LPDWORD number_of_chars_written);
 46#define FillConsoleOutputCharacter __MINGW_NAME_AW(FillConsoleOutputCharacter)
 47
 48WINBASEAPI WINBOOL WINAPI FillConsoleOutputAttribute(HANDLE console_output, WORD attribute, DWORD length, COORD write_coord, LPDWORD number_of_attrs_written);
 49WINBASEAPI WINBOOL WINAPI GenerateConsoleCtrlEvent(DWORD ctrl_event, DWORD process_group_id);
 50WINBASEAPI HANDLE WINAPI CreateConsoleScreenBuffer(DWORD desired_access, DWORD share_mode, const SECURITY_ATTRIBUTES *security_attributes, DWORD flags, LPVOID screen_buffer_data);
 51WINBASEAPI WINBOOL WINAPI SetConsoleActiveScreenBuffer(HANDLE console_output);
 52WINBASEAPI WINBOOL WINAPI FlushConsoleInputBuffer(HANDLE console_input);
 53WINBASEAPI WINBOOL WINAPI SetConsoleCP(UINT code_page_id);
 54WINBASEAPI WINBOOL WINAPI SetConsoleOutputCP(UINT code_page_id);
 55
 56typedef struct _CONSOLE_CURSOR_INFO {
 57  DWORD dwSize;
 58  WINBOOL bVisible;
 59} CONSOLE_CURSOR_INFO, *PCONSOLE_CURSOR_INFO;
 60
 61WINBASEAPI WINBOOL WINAPI GetConsoleCursorInfo(HANDLE console_output, PCONSOLE_CURSOR_INFO console_cursor_info);
 62WINBASEAPI WINBOOL WINAPI SetConsoleCursorInfo(HANDLE console_output, const CONSOLE_CURSOR_INFO *console_cursor_info);
 63
 64typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
 65  COORD dwSize;
 66  COORD dwCursorPosition;
 67  WORD wAttributes;
 68  SMALL_RECT srWindow;
 69  COORD dwMaximumWindowSize;
 70} CONSOLE_SCREEN_BUFFER_INFO, *PCONSOLE_SCREEN_BUFFER_INFO;
 71
 72WINBASEAPI WINBOOL WINAPI GetConsoleScreenBufferInfo(HANDLE console_output, PCONSOLE_SCREEN_BUFFER_INFO console_screen_buffer_info);
 73
 74typedef struct _CONSOLE_SCREEN_BUFFER_INFOEX {
 75  ULONG cbSize;
 76  COORD dwSize;
 77  COORD dwCursorPosition;
 78  WORD wAttributes;
 79  SMALL_RECT srWindow;
 80  COORD dwMaximumWindowSize;
 81  WORD wPopupAttributes;
 82  WINBOOL bFullscreenSupported;
 83  COLORREF ColorTable[16];
 84} CONSOLE_SCREEN_BUFFER_INFOEX, *PCONSOLE_SCREEN_BUFFER_INFOEX;
 85
 86WINBASEAPI WINBOOL WINAPI GetConsoleScreenBufferInfoEx(HANDLE console_output, PCONSOLE_SCREEN_BUFFER_INFOEX console_screen_buffer_info_ex);
 87WINBASEAPI WINBOOL WINAPI SetConsoleScreenBufferInfoEx(HANDLE console_output, PCONSOLE_SCREEN_BUFFER_INFOEX console_screen_buffer_info_ex);
 88WINBASEAPI WINBOOL WINAPI SetConsoleScreenBufferSize(HANDLE console_output, COORD size);
 89WINBASEAPI WINBOOL WINAPI SetConsoleCursorPosition(HANDLE console_output, COORD cursor_position);
 90WINBASEAPI COORD WINAPI GetLargestConsoleWindowSize(HANDLE console_output);
 91WINBASEAPI WINBOOL WINAPI SetConsoleTextAttribute(HANDLE console_output, WORD attributes);
 92WINBASEAPI WINBOOL WINAPI SetConsoleWindowInfo(HANDLE console_output, WINBOOL absolute, const SMALL_RECT *console_window);
 93
 94WINBASEAPI WINBOOL WINAPI WriteConsoleOutputCharacterA(HANDLE console_output, LPCSTR character, DWORD length, COORD write_coord, LPDWORD number_of_chars_written);
 95WINBASEAPI WINBOOL WINAPI WriteConsoleOutputCharacterW(HANDLE console_output, LPCWSTR character, DWORD length, COORD write_coord, LPDWORD number_of_chars_written);
 96#define WriteConsoleOutputCharacter __MINGW_NAME_AW(WriteConsoleOutputCharacter)
 97
 98WINBASEAPI WINBOOL WINAPI WriteConsoleOutputAttribute(HANDLE console_output, const WORD *attribute, DWORD length, COORD write_coord, LPDWORD number_of_attrs_written);
 99
100WINBASEAPI WINBOOL WINAPI ReadConsoleOutputCharacterA(HANDLE console_output, LPSTR character, DWORD length, COORD read_coord, LPDWORD number_of_chars_read);
101WINBASEAPI WINBOOL WINAPI ReadConsoleOutputCharacterW(HANDLE console_output, LPWSTR character, DWORD length, COORD read_coord, LPDWORD number_of_chars_read);
102#define ReadConsoleOutputCharacter __MINGW_NAME_AW(ReadConsoleOutputCharacter)
103
104WINBASEAPI WINBOOL WINAPI ReadConsoleOutputAttribute(HANDLE console_output, LPWORD attribute, DWORD length, COORD read_coord, LPDWORD number_of_attrs_read);
105
106WINBASEAPI WINBOOL WINAPI WriteConsoleInputA(HANDLE console_input, const INPUT_RECORD *buffer, DWORD length, LPDWORD number_of_events_written);
107WINBASEAPI WINBOOL WINAPI WriteConsoleInputW(HANDLE console_input, const INPUT_RECORD *buffer, DWORD length, LPDWORD number_of_events_written);
108#define WriteConsoleInput __MINGW_NAME_AW(WriteConsoleInput)
109
110WINBASEAPI WINBOOL WINAPI ScrollConsoleScreenBufferA(HANDLE console_output, const SMALL_RECT *scroll_rectangle, const SMALL_RECT *clip_rectangle, COORD destination_origin, const CHAR_INFO *fill);
111WINBASEAPI WINBOOL WINAPI ScrollConsoleScreenBufferW(HANDLE console_output, const SMALL_RECT *scroll_rectangle, const SMALL_RECT *clip_rectangle, COORD destination_origin, const CHAR_INFO *fill);
112#define ScrollConsoleScreenBuffer __MINGW_NAME_AW(ScrollConsoleScreenBuffer)
113
114WINBASEAPI WINBOOL WINAPI WriteConsoleOutputA(HANDLE console_output, const CHAR_INFO *buffer, COORD buffer_size, COORD buffer_coord, PSMALL_RECT write_region);
115WINBASEAPI WINBOOL WINAPI WriteConsoleOutputW(HANDLE console_output, const CHAR_INFO *buffer, COORD buffer_size, COORD buffer_coord, PSMALL_RECT write_region);
116#define WriteConsoleOutput __MINGW_NAME_AW(WriteConsoleOutput)
117
118WINBASEAPI WINBOOL WINAPI ReadConsoleOutputA(HANDLE console_output, PCHAR_INFO buffer, COORD buffer_size, COORD buffer_coord, PSMALL_RECT read_region);
119WINBASEAPI WINBOOL WINAPI ReadConsoleOutputW(HANDLE console_output, PCHAR_INFO buffer, COORD buffer_size, COORD buffer_coord, PSMALL_RECT read_region);
120#define ReadConsoleOutput __MINGW_NAME_AW(ReadConsoleOutput)
121
122WINBASEAPI DWORD WINAPI GetConsoleTitleA(LPSTR console_title, DWORD size);
123WINBASEAPI DWORD WINAPI GetConsoleTitleW(LPWSTR console_title, DWORD size);
124#define GetConsoleTitle __MINGW_NAME_AW(GetConsoleTitle)
125
126#if (_WIN32_WINNT >= 0x0600)
127
128WINBASEAPI DWORD WINAPI GetConsoleOriginalTitleA(LPSTR console_title, DWORD size);
129WINBASEAPI DWORD WINAPI GetConsoleOriginalTitleW(LPWSTR console_title, DWORD size);
130#define GetConsoleOriginalTitle __MINGW_NAME_AW(GetConsoleOriginalTitle)
131
132#endif /* _WIN32_WINNT >= 0x0600 */
133
134WINBASEAPI WINBOOL WINAPI SetConsoleTitleA(LPCSTR console_title);
135WINBASEAPI WINBOOL WINAPI SetConsoleTitleW(LPCWSTR console_title);
136#define SetConsoleTitle __MINGW_NAME_AW(SetConsoleTitle)
137
138#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
139
140#ifdef __cplusplus
141}
142#endif
143
144#endif /* _APISETCONSOLEL2_ */