1/*	$NetBSD: frame.h,v 1.5 2002/10/19 00:10:54 bjh21 Exp $	*/
  2
  3/*-
  4 * SPDX-License-Identifier: BSD-4-Clause
  5 *
  6 * Copyright (c) 1994-1997 Mark Brinicombe.
  7 * Copyright (c) 1994 Brini.
  8 * All rights reserved.
  9 *
 10 * This code is derived from software written for Brini by Mark Brinicombe
 11 *
 12 * Redistribution and use in source and binary forms, with or without
 13 * modification, are permitted provided that the following conditions
 14 * are met:
 15 * 1. Redistributions of source code must retain the above copyright
 16 *    notice, this list of conditions and the following disclaimer.
 17 * 2. Redistributions in binary form must reproduce the above copyright
 18 *    notice, this list of conditions and the following disclaimer in the
 19 *    documentation and/or other materials provided with the distribution.
 20 * 3. All advertising materials mentioning features or use of this software
 21 *    must display the following acknowledgement:
 22 *	This product includes software developed by Brini.
 23 * 4. The name of the company nor the name of the author may be used to
 24 *    endorse or promote products derived from this software without specific
 25 *    prior written permission.
 26 *
 27 * THIS SOFTWARE IS PROVIDED BY BRINI ``AS IS'' AND ANY EXPRESS OR IMPLIED
 28 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 29 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 30 * IN NO EVENT SHALL BRINI OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
 31 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 32 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 33 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 34 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 35 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 36 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 37 * SUCH DAMAGE.
 38 *
 39 * RiscBSD kernel project
 40 *
 41 * frame.h
 42 *
 43 * Stack frames structures
 44 *
 45 * Created      : 30/09/94
 46 *
 47 */
 48
 49#ifndef _MACHINE_FRAME_H_
 50#define _MACHINE_FRAME_H_
 51
 52#ifndef _LOCORE
 53
 54#include <sys/signal.h>
 55#include <sys/ucontext.h>
 56
 57/*
 58 * Trap frame.  Pushed onto the kernel stack on a trap (synchronous exception).
 59 */
 60
 61struct trapframe {
 62	register_t tf_spsr;
 63	register_t tf_r0;
 64	register_t tf_r1;
 65	register_t tf_r2;
 66	register_t tf_r3;
 67	register_t tf_r4;
 68	register_t tf_r5;
 69	register_t tf_r6;
 70	register_t tf_r7;
 71	register_t tf_r8;
 72	register_t tf_r9;
 73	register_t tf_r10;
 74	register_t tf_r11;
 75	register_t tf_r12;
 76	register_t tf_usr_sp;
 77	register_t tf_usr_lr;
 78	register_t tf_svc_sp;
 79	register_t tf_svc_lr;
 80	register_t tf_pc;
 81	register_t tf_pad;
 82};
 83
 84/* Register numbers */
 85#define tf_r13 tf_usr_sp
 86#define tf_r14 tf_usr_lr
 87#define tf_r15 tf_pc
 88
 89/*
 90 * Signal frame.  Pushed onto user stack before calling sigcode.
 91 * The pointers are used in the trampoline code to locate the ucontext.
 92 */
 93struct sigframe {
 94	siginfo_t       sf_si;          /* actual saved siginfo */
 95	ucontext_t      sf_uc;          /* actual saved ucontext */
 96	mcontext_vfp_t	sf_vfp;         /* actual saved VFP context */
 97};
 98
 99/*
100 * Switch frame.
101 *
102 * It is important this is a multiple of 8 bytes so the stack is correctly
103 * aligned when we create new threads.
104 */
105struct switchframe
106{
107        register_t sf_r4;
108        register_t sf_r5;
109        register_t sf_r6;
110        register_t sf_r7;
111        register_t sf_r8;
112        register_t sf_r9;
113        register_t sf_r10;
114        register_t sf_r11;
115        register_t sf_r12;
116        register_t sf_sp;
117        register_t sf_lr;
118        register_t sf_pc;
119        register_t sf_tpidrurw;
120        register_t sf_spare0;
121};
122
123/*
124 * Stack frame. Used during stack traces (db_trace.c)
125 */
126struct frame {
127	u_int	fr_fp;
128	u_int	fr_sp;
129	u_int	fr_lr;
130	u_int	fr_pc;
131};
132
133#endif /* !_LOCORE */
134
135#endif /* _MACHINE_FRAME_H_ */