master
 1const std = @import("std");
 2const builtin = @import("builtin");
 3const udivmod = @import("udivmod.zig").udivmod;
 4const common = @import("common.zig");
 5
 6pub const panic = common.panic;
 7
 8comptime {
 9    if (common.want_windows_v2u64_abi) {
10        @export(&__umodti3_windows_x86_64, .{ .name = "__umodti3", .linkage = common.linkage, .visibility = common.visibility });
11    } else {
12        @export(&__umodti3, .{ .name = "__umodti3", .linkage = common.linkage, .visibility = common.visibility });
13    }
14}
15
16pub fn __umodti3(a: u128, b: u128) callconv(.c) u128 {
17    var r: u128 = undefined;
18    _ = udivmod(u128, a, b, &r);
19    return r;
20}
21
22const v2u64 = @Vector(2, u64);
23
24fn __umodti3_windows_x86_64(a: v2u64, b: v2u64) callconv(.c) v2u64 {
25    var r: u128 = undefined;
26    _ = udivmod(u128, @bitCast(a), @bitCast(b), &r);
27    return @bitCast(r);
28}