master
  1// Ported from musl, which is licensed under the MIT license:
  2// https://git.musl-libc.org/cgit/musl/tree/COPYRIGHT
  3//
  4// https://git.musl-libc.org/cgit/musl/tree/src/math/__rem_pio2.c
  5
  6const std = @import("std");
  7const rem_pio2_large = @import("rem_pio2_large.zig").rem_pio2_large;
  8const math = std.math;
  9
 10const toint = 1.5 / math.floatEps(f64);
 11// pi/4
 12const pio4 = 0x1.921fb54442d18p-1;
 13// invpio2:  53 bits of 2/pi
 14const invpio2 = 6.36619772367581382433e-01; // 0x3FE45F30, 0x6DC9C883
 15// pio2_1:   first  33 bit of pi/2
 16const pio2_1 = 1.57079632673412561417e+00; // 0x3FF921FB, 0x54400000
 17// pio2_1t:  pi/2 - pio2_1
 18const pio2_1t = 6.07710050650619224932e-11; // 0x3DD0B461, 0x1A626331
 19// pio2_2:   second 33 bit of pi/2
 20const pio2_2 = 6.07710050630396597660e-11; // 0x3DD0B461, 0x1A600000
 21// pio2_2t:  pi/2 - (pio2_1+pio2_2)
 22const pio2_2t = 2.02226624879595063154e-21; // 0x3BA3198A, 0x2E037073
 23// pio2_3:   third  33 bit of pi/2
 24const pio2_3 = 2.02226624871116645580e-21; // 0x3BA3198A, 0x2E000000
 25// pio2_3t:  pi/2 - (pio2_1+pio2_2+pio2_3)
 26const pio2_3t = 8.47842766036889956997e-32; // 0x397B839A, 0x252049C1
 27
 28fn medium(ix: u32, x: f64, y: *[2]f64) i32 {
 29    var w: f64 = undefined;
 30    var t: f64 = undefined;
 31    var r: f64 = undefined;
 32    var @"fn": f64 = undefined;
 33    var n: i32 = undefined;
 34    var ex: i32 = undefined;
 35    var ey: i32 = undefined;
 36    var ui: u64 = undefined;
 37
 38    // rint(x/(pi/2))
 39    @"fn" = x * invpio2 + toint - toint;
 40    n = @intFromFloat(@"fn");
 41    r = x - @"fn" * pio2_1;
 42    w = @"fn" * pio2_1t; // 1st round, good to 85 bits
 43    // Matters with directed rounding.
 44    if (r - w < -pio4) {
 45        n -= 1;
 46        @"fn" -= 1;
 47        r = x - @"fn" * pio2_1;
 48        w = @"fn" * pio2_1t;
 49    } else if (r - w > pio4) {
 50        n += 1;
 51        @"fn" += 1;
 52        r = x - @"fn" * pio2_1;
 53        w = @"fn" * pio2_1t;
 54    }
 55    y[0] = r - w;
 56    ui = @bitCast(y[0]);
 57    ey = @intCast((ui >> 52) & 0x7ff);
 58    ex = @intCast(ix >> 20);
 59    if (ex - ey > 16) { // 2nd round, good to 118 bits
 60        t = r;
 61        w = @"fn" * pio2_2;
 62        r = t - w;
 63        w = @"fn" * pio2_2t - ((t - r) - w);
 64        y[0] = r - w;
 65        ui = @bitCast(y[0]);
 66        ey = @intCast((ui >> 52) & 0x7ff);
 67        if (ex - ey > 49) { // 3rd round, good to 151 bits, covers all cases
 68            t = r;
 69            w = @"fn" * pio2_3;
 70            r = t - w;
 71            w = @"fn" * pio2_3t - ((t - r) - w);
 72            y[0] = r - w;
 73        }
 74    }
 75    y[1] = (r - y[0]) - w;
 76    return n;
 77}
 78
 79// Returns the remainder of x rem pi/2 in y[0]+y[1]
 80//
 81// use rem_pio2_large() for large x
 82//
 83// caller must handle the case when reduction is not needed: |x| ~<= pi/4 */
 84pub fn rem_pio2(x: f64, y: *[2]f64) i32 {
 85    var z: f64 = undefined;
 86    var tx: [3]f64 = undefined;
 87    var ty: [2]f64 = undefined;
 88    var n: i32 = undefined;
 89    var ix: u32 = undefined;
 90    var sign: bool = undefined;
 91    var i: i32 = undefined;
 92    var ui: u64 = undefined;
 93
 94    ui = @bitCast(x);
 95    sign = ui >> 63 != 0;
 96    ix = @truncate((ui >> 32) & 0x7fffffff);
 97    if (ix <= 0x400f6a7a) { // |x| ~<= 5pi/4
 98        if ((ix & 0xfffff) == 0x921fb) { // |x| ~= pi/2 or 2pi/2
 99            return medium(ix, x, y);
100        }
101        if (ix <= 0x4002d97c) { // |x| ~<= 3pi/4
102            if (!sign) {
103                z = x - pio2_1; // one round good to 85 bits
104                y[0] = z - pio2_1t;
105                y[1] = (z - y[0]) - pio2_1t;
106                return 1;
107            } else {
108                z = x + pio2_1;
109                y[0] = z + pio2_1t;
110                y[1] = (z - y[0]) + pio2_1t;
111                return -1;
112            }
113        } else {
114            if (!sign) {
115                z = x - 2 * pio2_1;
116                y[0] = z - 2 * pio2_1t;
117                y[1] = (z - y[0]) - 2 * pio2_1t;
118                return 2;
119            } else {
120                z = x + 2 * pio2_1;
121                y[0] = z + 2 * pio2_1t;
122                y[1] = (z - y[0]) + 2 * pio2_1t;
123                return -2;
124            }
125        }
126    }
127    if (ix <= 0x401c463b) { // |x| ~<= 9pi/4
128        if (ix <= 0x4015fdbc) { // |x| ~<= 7pi/4
129            if (ix == 0x4012d97c) { // |x| ~= 3pi/2
130                return medium(ix, x, y);
131            }
132            if (!sign) {
133                z = x - 3 * pio2_1;
134                y[0] = z - 3 * pio2_1t;
135                y[1] = (z - y[0]) - 3 * pio2_1t;
136                return 3;
137            } else {
138                z = x + 3 * pio2_1;
139                y[0] = z + 3 * pio2_1t;
140                y[1] = (z - y[0]) + 3 * pio2_1t;
141                return -3;
142            }
143        } else {
144            if (ix == 0x401921fb) { // |x| ~= 4pi/2 */
145                return medium(ix, x, y);
146            }
147            if (!sign) {
148                z = x - 4 * pio2_1;
149                y[0] = z - 4 * pio2_1t;
150                y[1] = (z - y[0]) - 4 * pio2_1t;
151                return 4;
152            } else {
153                z = x + 4 * pio2_1;
154                y[0] = z + 4 * pio2_1t;
155                y[1] = (z - y[0]) + 4 * pio2_1t;
156                return -4;
157            }
158        }
159    }
160    if (ix < 0x413921fb) { // |x| ~< 2^20*(pi/2), medium size
161        return medium(ix, x, y);
162    }
163    // all other (large) arguments
164    if (ix >= 0x7ff00000) { // x is inf or NaN
165        y[0] = x - x;
166        y[1] = y[0];
167        return 0;
168    }
169    // set z = scalbn(|x|,-ilogb(x)+23)
170    ui = @bitCast(x);
171    ui &= std.math.maxInt(u64) >> 12;
172    ui |= @as(u64, 0x3ff + 23) << 52;
173    z = @bitCast(ui);
174
175    i = 0;
176    while (i < 2) : (i += 1) {
177        tx[@intCast(i)] = @floatFromInt(@as(i32, @intFromFloat(z)));
178        z = (z - tx[@intCast(i)]) * 0x1p24;
179    }
180    tx[@intCast(i)] = z;
181    // skip zero terms, first term is non-zero
182    while (tx[@intCast(i)] == 0.0) {
183        i -= 1;
184    }
185    n = rem_pio2_large(tx[0..], ty[0..], @as(i32, @intCast((ix >> 20))) - (0x3ff + 23), i + 1, 1);
186    if (sign) {
187        y[0] = -ty[0];
188        y[1] = -ty[1];
189        return -n;
190    }
191    y[0] = ty[0];
192    y[1] = ty[1];
193    return n;
194}