master
 1const builtin = @import("builtin");
 2const common = @import("./common.zig");
 3const floatFromInt = @import("./float_from_int.zig").floatFromInt;
 4
 5pub const panic = common.panic;
 6
 7comptime {
 8    if (common.want_windows_v2u64_abi) {
 9        @export(&__floatuntixf_windows_x86_64, .{ .name = "__floatuntixf", .linkage = common.linkage, .visibility = common.visibility });
10    } else {
11        @export(&__floatuntixf, .{ .name = "__floatuntixf", .linkage = common.linkage, .visibility = common.visibility });
12    }
13}
14
15pub fn __floatuntixf(a: u128) callconv(.c) f80 {
16    return floatFromInt(f80, a);
17}
18
19fn __floatuntixf_windows_x86_64(a: @Vector(2, u64)) callconv(.c) f80 {
20    return floatFromInt(f80, @as(u128, @bitCast(a)));
21}