master
 1const builtin = @import("builtin");
 2const common = @import("./common.zig");
 3const intFromFloat = @import("./int_from_float.zig").intFromFloat;
 4
 5pub const panic = common.panic;
 6
 7comptime {
 8    if (common.want_windows_v2u64_abi) {
 9        @export(&__fixunstfti_windows_x86_64, .{ .name = "__fixunstfti", .linkage = common.linkage, .visibility = common.visibility });
10    } else {
11        if (common.want_ppc_abi)
12            @export(&__fixunstfti, .{ .name = "__fixunskfti", .linkage = common.linkage, .visibility = common.visibility });
13        @export(&__fixunstfti, .{ .name = "__fixunstfti", .linkage = common.linkage, .visibility = common.visibility });
14    }
15}
16
17pub fn __fixunstfti(a: f128) callconv(.c) u128 {
18    return intFromFloat(u128, a);
19}
20
21const v2u64 = @Vector(2, u64);
22
23fn __fixunstfti_windows_x86_64(a: f128) callconv(.c) v2u64 {
24    return @bitCast(intFromFloat(u128, a));
25}