master
 1const std = @import("std");
 2const builtin = @import("builtin");
 3const common = @import("common.zig");
 4const udivmod = @import("udivmodei4.zig").divmod;
 5
 6comptime {
 7    @export(&__divei4, .{ .name = "__divei4", .linkage = common.linkage, .visibility = common.visibility });
 8    @export(&__modei4, .{ .name = "__modei4", .linkage = common.linkage, .visibility = common.visibility });
 9}
10
11const endian = builtin.cpu.arch.endian();
12
13inline fn limb(x: []u32, i: usize) *u32 {
14    return if (endian == .little) &x[i] else &x[x.len - 1 - i];
15}
16
17inline fn neg(x: []u32) void {
18    var ov: u1 = 1;
19    for (0..x.len) |limb_index| {
20        const l = limb(x, limb_index);
21        l.*, ov = @addWithOverflow(~l.*, ov);
22    }
23}
24
25/// Mutates the arguments!
26fn divmod(q: ?[]u32, r: ?[]u32, u: []u32, v: []u32) !void {
27    const u_sign: i32 = @bitCast(u[u.len - 1]);
28    const v_sign: i32 = @bitCast(v[v.len - 1]);
29    if (u_sign < 0) neg(u);
30    if (v_sign < 0) neg(v);
31    try @call(.always_inline, udivmod, .{ q, r, u, v });
32    if (q) |x| if (u_sign ^ v_sign < 0) neg(x);
33    if (r) |x| if (u_sign < 0) neg(x);
34}
35
36pub fn __divei4(q_p: [*]u8, u_p: [*]u8, v_p: [*]u8, bits: usize) callconv(.c) void {
37    @setRuntimeSafety(common.test_safety);
38    const byte_size = std.zig.target.intByteSize(&builtin.target, @intCast(bits));
39    const q: []u32 = @ptrCast(@alignCast(q_p[0..byte_size]));
40    const u: []u32 = @ptrCast(@alignCast(u_p[0..byte_size]));
41    const v: []u32 = @ptrCast(@alignCast(v_p[0..byte_size]));
42    @call(.always_inline, divmod, .{ q, null, u, v }) catch unreachable;
43}
44
45pub fn __modei4(r_p: [*]u8, u_p: [*]u8, v_p: [*]u8, bits: usize) callconv(.c) void {
46    @setRuntimeSafety(common.test_safety);
47    const byte_size = std.zig.target.intByteSize(&builtin.target, @intCast(bits));
48    const r: []u32 = @ptrCast(@alignCast(r_p[0..byte_size]));
49    const u: []u32 = @ptrCast(@alignCast(u_p[0..byte_size]));
50    const v: []u32 = @ptrCast(@alignCast(v_p[0..byte_size]));
51    @call(.always_inline, divmod, .{ null, r, u, v }) catch unreachable;
52}